Player Matchup

Cthulhu
Cthulhu
ButchersSon4298
Cthulhu
Level 158
God Stats
87W - 61L
1,607 SR
Queue Stats
303W - 298L
1,546 Elo+
Party 2
Surtr
Surtr
SAZONCITO
Surtr
Level 162
God Stats
22W - 14L
1,599 SR
Queue Stats
193W - 176L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
assurete
Danzaburou
Level 154
God Stats
1W - 2L
1,447 SR
Queue Stats
325W - 309L
1,495 Elo+
Party 1
Ra
Ra
danygokubs
Ra
Level 142
God Stats
11W - 3L
1,650 SR
Queue Stats
203W - 197L
1,531 Elo+
Party 1
Sobek
Sobek
elocoOP
Sobek
Level 85
God Stats
8W - 12L
1,442 SR
Queue Stats
63W - 68L
1,446 Elo+
Solo
Team Averages
Level 140
1,549 SR
1,505 Elo+

VS

Team Averages
Level 123
1,406 SR
1,414 Elo+
Horus
Horus
 
Horus
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AncientOx
Tiamat
Level 159
God Stats
9W - 12L
1,509 SR
Queue Stats
498W - 454L
1,537 Elo+
Solo
Chang'e
Chang'e
Freak9803
Chang'e
Level 52
God Stats
1W - 3L
1,228 SR
Queue Stats
91W - 102L
1,484 Elo+
Solo
Nu Wa
Nu Wa
Lek Doido
Nu Wa
Level 181
God Stats
142W - 118L
1,539 SR
Queue Stats
481W - 475L
1,470 Elo+
Solo
Thor
Thor
PacoGr7Plays
Thor
Level 32
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 6L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,528
593
4,465
7,830
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Surtr
SAZONCITO
Surtr
14
5 / 0 / 2
7,087
644
5,897
9,505
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
assurete
Danzaburou
12
3 / 2 / 1
7,395
672
4,734
6,096
1,978
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 1 / 2
7,029
639
2,155
6,356
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
elocoOP
Sobek
11
0 / 1 / 2
6,402
582
1,499
6,016
4,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 4 / 1
5,954
541
5,746
9,680
3,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
AncientOx
Tiamat
2
0 / 0 / 1
2,346
213
0
0
0
Chang'e
Freak9803
Chang'e
12
2 / 3 / 0
6,355
578
5,294
10,202
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Lek Doido
Nu Wa
9
1 / 1 / 1
5,616
511
3,532
2,558
647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 4 / 0
5,533
503
2,735
8,238
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
12
Kills
5
5
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
1
0.13
L
Tiamat
AncientOx
Tiamat
0
0
1
0.5
W
2
1
2
3
L
Chang'e
Freak9803
Chang'e
2
3
0
0.67
L
Nu Wa
Lek Doido
Nu Wa
1
1
1
1.5
L
2
4
0
0.5
W
Surtr
SAZONCITO
Surtr
5
0
2
6
W
Danzaburou
assurete
Danzaburou
3
2
1
1.75
W
2
1
2
3
W
Sobek
elocoOP
Sobek
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,750
Damage
17,307
35,803
Taken
30,678
18,325
Mitigated
9,808
15,058
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,746
2,523
40
3,001
9,680
3,617
0
4,917
4,713
0
39,450
L
Tiamat
AncientOx
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
4,465
302
82
2,567
7,830
5,277
136
174
7,654
39,320
1,547
L
Chang'e
Freak9803
Chang'e
5,294
378
40
4,509
10,202
2,986
0
665
9,537
43,324
0
L
Nu Wa
Lek Doido
Nu Wa
3,532
1,425
0
500
2,558
647
0
578
1,922
28,733
518
L
2,735
507
34
1,133
8,238
2,558
0
2,282
5,956
0
19,645
W
Surtr
SAZONCITO
Surtr
5,897
2,910
0
2,838
9,505
4,776
40
1,316
8,102
2,353
54,458
W
Danzaburou
assurete
Danzaburou
4,734
1,900
0
2,865
6,096
1,978
492
4,070
1,984
0
54,046
W
2,155
437
276
3,616
6,356
2,215
1,073
1,679
4,459
63,179
0
W
Sobek
elocoOP
Sobek
1,499
102
0
2,814
6,016
4,079
218
1,211
4,778
11,083
2,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,441
Gold Earned
25,804
410
Minions Killed
225
0
Camps Cleared
0
1,126,701
Distance Traveled
800,212
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,954
541
56
5
0
225,141
0
L
Tiamat
2,346
213
0
0
0
0
0
W
Cthulhu
6,528
593
74
7
0
234,418
0
L
Chang'e
6,355
578
69
6
0
201,988
0
L
Nu Wa
5,616
511
59
5
0
157,043
0
L
Thor
5,533
503
41
4
0
216,040
0
W
Surtr
7,087
644
91
8
0
286,679
0
W
Danzaburou
7,395
672
98
9
0
179,697
2
W
Ra
7,029
639
127
12
0
198,910
0
W
Sobek
6,402
582
20
2
0
226,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role