Player Matchup

Ix Chel
Ix Chel
Cαrry
Ix Chel
Level 158
God Stats
19W - 5L
1,716 SR
Queue Stats
370W - 194L
1,730 Elo+
Party 2
Awilix
Awilix
OGc137
Awilix
Level 241
God Stats
95W - 45L
1,760 SR
Queue Stats
992W - 802L
1,790 Elo+
Party 2
Ymir
Ymir
Ranosity
Ymir
Level 148
God Stats
22W - 8L
1,793 SR
Queue Stats
217W - 134L
1,836 Elo+
Party 2
Team Averages
Level 182
1,756 SR
1,785 Elo+

VS

Team Averages
Level 136
1,604 SR
1,687 Elo+
Pele
Pele
GlIock
Pele
Level 157
God Stats
1W - 1L
1,812 SR
Queue Stats
29W - 13L
1,681 Elo+
Party 1
Hera
Hera
Glơck
Hera
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 10L
1,692 Elo+
Party 1
Tsukuyomi
Tsukuyomi
shootshotshout
Tsukuyomi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 12L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Cαrry
Ix Chel
17
9 / 0 / 8
10,507
1,051
12,868
6,705
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
OGc137
Awilix
16
5 / 1 / 11
9,986
999
2,935
5,186
1,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
16
4 / 2 / 13
9,475
948
9,566
13,854
13,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
GlIock
Pele
14
1 / 5 / 2
8,080
808
5,873
10,646
3,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Hera
Glơck
Hera
14
2 / 6 / 1
8,624
862
8,340
7,782
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
shootshotshout
Tsukuyomi
13
0 / 7 / 1
7,345
735
5,454
9,191
4,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
18
Kills
3
3
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Cαrry
Ix Chel
9
0
8
13
L
Pele
GlIock
Pele
1
5
2
0.4
L
Hera
Glơck
Hera
2
6
1
0.42
W
Awilix
OGc137
Awilix
5
1
11
10.5
W
Ymir
4
2
13
5.25
L
Tsukuyomi
shootshotshout
Tsukuyomi
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,369
Damage
19,667
25,745
Taken
27,619
17,397
Mitigated
10,348
5,694
Healing
3,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Cαrry
Ix Chel
12,868
1,849
2,051
1,942
6,705
2,404
898
2,332
4,146
38,927
0
L
Pele
GlIock
Pele
5,873
1,085
0
2,393
10,646
3,586
0
7,330
2,712
0
27,507
L
Hera
Glơck
Hera
8,340
1,531
0
814
7,782
2,190
19
6,061
1,202
23,584
0
W
Awilix
OGc137
Awilix
2,935
551
0
240
5,186
1,911
807
1,861
3,147
0
37,035
W
Ymir
9,566
1,025
0
1,461
13,854
13,082
0
4,341
9,123
24,924
1,678
L
Tsukuyomi
shootshotshout
Tsukuyomi
5,454
663
0
513
9,191
4,572
0
6,760
1,799
128
16,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,968
Gold Earned
24,049
184
Minions Killed
115
0
Camps Cleared
0
575,217
Distance Traveled
539,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,507
1,051
88
9
0
179,659
0
L
Pele
8,080
808
55
6
0
178,701
0
L
Hera
8,624
862
41
4
0
175,204
0
W
Awilix
9,986
999
64
6
0
219,754
0
W
Ymir
9,475
948
32
3
0
175,804
0
L
Tsukuyomi
7,345
735
19
2
0
185,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role