Player Matchup

Cupid
Cupid
 
Cupid
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DrZ-Mkn
Bacchus
Level 199
God Stats
5W - 8L
1,294 SR
Queue Stats
595W - 584L
1,506 Elo+
Party 3
Agni
Agni
KEPAJAMECHO23
Agni
Level 47
God Stats
4W - 7L
1,533 SR
Queue Stats
68W - 67L
1,439 Elo+
Party 1
Ratatoskr
Ratatoskr
Mikiking73
Ratatoskr
Level 26
God Stats
2W - 4L
1,357 SR
Queue Stats
16W - 22L
1,424 Elo+
Party 1
Erlang Shen
Erlang Shen
Pizell-1
Erlang Shen
Level 157
God Stats
2W - 1L
1,416 SR
Queue Stats
148W - 162L
1,426 Elo+
Party 3
Team Averages
Level 97
1,420 SR
1,459 Elo+

VS

Team Averages
Level 84
1,508 SR
1,419 Elo+
Ao Kuang
Ao Kuang
Bremelem
Ao Kuang
Level 65
God Stats
6W - 3L
1,729 SR
Queue Stats
140W - 180L
1,447 Elo+
Solo
Chaac
Chaac
Cxsmiin
Chaac
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,360 Elo+
Solo
Rama
Rama
Tokiyoda
Rama
Level 153
God Stats
0W - 2L
1,233 SR
Queue Stats
207W - 220L
1,497 Elo+
Party 2
Ix Chel
Ix Chel
YaBioKilz567
Ix Chel
Level 127
God Stats
10W - 17L
1,427 SR
Queue Stats
692W - 691L
1,446 Elo+
Party 2
Cu Chulainn
Cu Chulainn
laska40
Cu Chulainn
Level 39
God Stats
3W - 2L
1,651 SR
Queue Stats
14W - 27L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
7 / 2 / 2
9,766
610
9,215
11,141
4,533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
DrZ-Mkn
Bacchus
14
3 / 1 / 11
8,518
532
7,066
14,180
13,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
5 / 2 / 3
9,649
603
13,005
9,784
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Mikiking73
Ratatoskr
14
3 / 5 / 7
8,222
514
7,667
13,512
5,110
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Pizell-1
Erlang Shen
15
1 / 1 / 3
9,119
570
7,752
15,536
13,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bremelem
Ao Kuang
2
0 / 0 / 0
4,773
298
0
0
0
Chaac
Cxsmiin
Chaac
15
3 / 1 / 0
8,825
552
14,999
15,923
11,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
14
0 / 6 / 3
7,778
486
6,666
11,520
3,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ix Chel
YaBioKilz567
Ix Chel
17
5 / 7 / 0
9,543
596
12,386
15,506
4,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
laska40
Cu Chulainn
13
3 / 5 / 1
7,695
481
11,096
15,241
12,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
19
Kills
11
11
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
2
2
4
L
Ao Kuang
Bremelem
Ao Kuang
0
0
0
0
L
Chaac
Cxsmiin
Chaac
3
1
0
3
W
Bacchus
DrZ-Mkn
Bacchus
3
1
11
8.5
W
5
2
3
3.25
W
Ratatoskr
Mikiking73
Ratatoskr
3
5
7
1.3
W
Erlang Shen
Pizell-1
Erlang Shen
1
1
3
2.5
L
Rama
0
6
3
0.25
L
Ix Chel
YaBioKilz567
Ix Chel
5
7
0
0.71
L
Cu Chulainn
laska40
Cu Chulainn
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,705
Damage
45,147
64,153
Taken
58,190
40,408
Mitigated
32,484
19,392
Healing
13,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,215
6,179
792
5,321
11,141
4,533
912
0
11,141
0
78,090
L
Ao Kuang
Bremelem
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
Cxsmiin
Chaac
14,999
3,560
0
5,154
15,923
11,018
0
3,782
12,010
0
60,923
W
Bacchus
DrZ-Mkn
Bacchus
7,066
942
0
3,849
14,180
13,947
0
3,665
10,515
18,710
0
W
13,005
838
0
865
9,784
2,856
14
5,853
3,931
56,018
759
W
Ratatoskr
Mikiking73
Ratatoskr
7,667
2,869
0
1,112
13,512
5,110
0
3,228
10,284
0
63,640
W
Erlang Shen
Pizell-1
Erlang Shen
7,752
3,432
0
7,453
15,536
13,962
206
126
15,410
930
61,550
L
Rama
6,666
5,175
0
2,997
11,520
3,961
690
2,187
9,333
0
64,288
L
Ix Chel
YaBioKilz567
Ix Chel
12,386
1,468
10
4,202
15,506
4,523
0
10,060
4,554
68,387
689
L
Cu Chulainn
laska40
Cu Chulainn
11,096
1,854
0
890
15,241
12,982
0
3,202
11,983
635
51,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,274
Gold Earned
38,614
460
Minions Killed
403
0
Camps Cleared
0
1,602,213
Distance Traveled
1,180,457
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,766
610
129
8
0
287,552
0
L
Ao Kuang
4,773
298
0
0
0
0
0
L
Chaac
8,825
552
90
6
0
314,402
2
W
Bacchus
8,518
532
20
1
0
311,642
2
W
Agni
9,649
603
110
7
0
310,208
0
W
Ratatoskr
8,222
514
89
6
0
373,958
0
W
Erlang Shen
9,119
570
112
7
0
318,853
0
L
Rama
7,778
486
110
7
0
272,599
1
L
Ix Chel
9,543
596
129
8
0
302,070
3
L
Cu Chulainn
7,695
481
74
5
0
291,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role