Player Matchup

Cthulhu
Cthulhu
ButchersSon4298
Cthulhu
Level 158
God Stats
90W - 64L
1,600 SR
Queue Stats
309W - 307L
1,537 Elo+
Party 2
Bastet
Bastet
SAZONCITO
Bastet
Level 162
God Stats
8W - 4L
1,627 SR
Queue Stats
196W - 178L
1,497 Elo+
Party 2
Yemoja
Yemoja
Yanskyyyyy
Yemoja
Level 13
God Stats
6W - 3L
1,187 SR
Queue Stats
13W - 13L
1,220 Elo+
Party 1
Neith
Neith
jecelebor
Neith
Level 83
God Stats
22W - 17L
1,542 SR
Queue Stats
150W - 147L
1,382 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
koach80
Morgan Le Fay
Level 84
God Stats
3W - 2L
1,376 SR
Queue Stats
93W - 103L
1,523 Elo+
Solo
Team Averages
Level 100
1,466 SR
1,432 Elo+

VS

Team Averages
Level 143
1,479 SR
1,480 Elo+
Chaac
Chaac
 
Chaac
Level 294
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AHMEEEEEEE
Artemis
Level 81
God Stats
16W - 11L
1,608 SR
Queue Stats
195W - 182L
1,562 Elo+
Solo
Nu Wa
Nu Wa
Lil Niichi
Nu Wa
Level 88
God Stats
6W - 6L
1,486 SR
Queue Stats
31W - 36L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Sticky-ickyy420
Cthulhu
Level 105
God Stats
1W - 3L
1,247 SR
Queue Stats
254W - 327L
1,368 Elo+
Solo
Fenrir
Fenrir
XxINeed-An-Adult
Fenrir
Level 148
God Stats
64W - 64L
1,554 SR
Queue Stats
120W - 111L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,499
722
3,025
3,938
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
SAZONCITO
Bastet
10
4 / 2 / 6
6,112
679
4,257
7,835
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yemoja
Yanskyyyyy
Yemoja
9
0 / 0 / 4
5,348
594
2,934
7,704
3,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
jecelebor
Neith
9
3 / 2 / 1
5,078
564
4,110
6,499
1,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
koach80
Morgan Le Fay
11
3 / 0 / 2
6,464
718
3,748
3,630
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
7
0 / 3 / 2
4,967
552
6,131
9,094
6,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
AHMEEEEEEE
Artemis
9
3 / 3 / 0
5,381
598
6,122
6,254
1,999
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
7
0 / 2 / 1
4,396
488
947
2,680
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 3 / 0
3,995
444
1,570
6,253
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

5
0 / 2 / 0
3,856
428
1,059
4,311
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
12
Kills
3
4
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
2
0.33
L
Artemis
AHMEEEEEEE
Artemis
3
3
0
1
W
2
0
4
4
L
Nu Wa
0
2
1
0.25
W
Bastet
SAZONCITO
Bastet
4
2
6
3.5
L
0
3
0
0
L
0
2
0
0
W
Yemoja
Yanskyyyyy
Yemoja
0
0
4
2
W
Neith
jecelebor
Neith
3
2
1
1.75
W
Morgan Le Fay
koach80
Morgan Le Fay
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,074
Damage
15,829
29,606
Taken
28,592
10,921
Mitigated
12,511
12,028
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,131
624
0
3,543
9,094
6,726
0
2,131
6,936
0
20,907
L
Artemis
AHMEEEEEEE
Artemis
6,122
2,711
0
2,192
6,254
1,999
0
2,340
3,914
0
35,680
W
3,025
121
298
875
3,938
2,922
0
152
3,786
36,746
1,739
L
Nu Wa
947
395
0
698
2,680
583
0
1,326
1,102
12,970
476
W
Bastet
SAZONCITO
Bastet
4,257
1,615
0
4,096
7,835
2,010
0
628
7,167
0
28,555
L
1,570
327
0
0
6,253
2,050
0
2,310
3,711
12,502
0
L
1,059
291
0
1,901
4,311
1,153
0
797
3,474
0
12,947
W
Yemoja
Yanskyyyyy
Yemoja
2,934
441
2,051
2,125
7,704
3,344
0
468
7,236
15,524
0
W
Neith
jecelebor
Neith
4,110
1,268
0
1,346
6,499
1,537
96
131
6,368
0
27,284
W
Morgan Le Fay
koach80
Morgan Le Fay
3,748
360
0
1,237
3,630
1,108
1,287
1,113
2,436
38,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,501
Gold Earned
22,595
271
Minions Killed
167
0
Camps Cleared
0
987,032
Distance Traveled
720,608
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,967
552
24
3
0
179,958
1
L
Artemis
5,381
598
65
7
0
150,234
0
W
Cthulhu
6,499
722
73
8
0
196,564
2
L
Nu Wa
4,396
488
31
3
0
118,326
2
W
Bastet
6,112
679
54
6
0
226,024
0
L
Cthulhu
3,995
444
22
2
0
156,408
0
L
Fenrir
3,856
428
25
3
0
115,682
0
W
Yemoja
5,348
594
22
2
0
198,099
2
W
Neith
5,078
564
43
5
0
188,678
4
W
Morgan Le Fay
6,464
718
79
9
0
177,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role