Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
BloodiAlisa
Sol
Level 149
God Stats
13W - 23L
1,434 SR
Queue Stats
63W - 86L
1,522 Elo+
Party 1
Arachne
Arachne
DarkGh0sst
Arachne
Level 159
God Stats
8W - 5L
1,692 SR
Queue Stats
65W - 77L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
Rikuoy
Baron Samedi
Level 159
God Stats
1W - 0L
1,907 SR
Queue Stats
35W - 49L
1,530 Elo+
Party 1
Medusa
Medusa
Sontheim
Medusa
Level 67
God Stats
1W - 4L
1,481 SR
Queue Stats
60W - 74L
1,547 Elo+
Party 1
Team Averages
Level 137
1,603 SR
1,525 Elo+

VS

Team Averages
Level 89
1,524 SR
1,523 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ByQuIzZ
Janus
Level 156
God Stats
3W - 6L
1,619 SR
Queue Stats
65W - 55L
1,509 Elo+
Party 2
Surtr
Surtr
Harwit
Surtr
Level 37
God Stats
3W - 5L
1,486 SR
Queue Stats
18W - 21L
1,541 Elo+
Solo
The Morrigan
The Morrigan
Jeník
The Morrigan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 28L
1,614 Elo+
Solo
Danzaburou
Danzaburou
TheMusclezzz
Danzaburou
Level 69
God Stats
4W - 6L
1,516 SR
Queue Stats
32W - 41L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 1 / 3
6,453
496
4,045
9,949
6,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 0 / 2
7,678
591
5,936
8,673
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
DarkGh0sst
Arachne
14
4 / 1 / 1
7,900
608
5,328
12,857
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Rikuoy
Baron Samedi
12
1 / 4 / 2
7,021
540
6,458
10,362
3,787
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Sontheim
Medusa
12
2 / 2 / 0
7,041
542
4,498
6,218
1,596
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 0 / 1
5,235
403
699
2,746
972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
ByQuIzZ
Janus
14
1 / 2 / 1
7,026
540
7,819
8,518
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Harwit
Surtr
10
0 / 2 / 0
6,180
475
5,914
11,107
6,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
Jeník
The Morrigan
14
5 / 2 / 0
7,910
608
9,153
7,597
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TheMusclezzz
Danzaburou
13
2 / 1 / 1
7,677
591
7,849
8,276
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
7
Kills
8
8
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
1
3
1.5
L
Aphrodite
 
Aphrodite
0
0
1
0.5
W
0
0
2
1
L
Janus
ByQuIzZ
Janus
1
2
1
0.75
W
Arachne
DarkGh0sst
Arachne
4
1
1
4.5
L
Surtr
Harwit
Surtr
0
2
0
0
L
The Morrigan
Jeník
The Morrigan
5
2
0
2.5
W
Baron Samedi
Rikuoy
Baron Samedi
1
4
2
0.5
W
Medusa
Sontheim
Medusa
2
2
0
1
L
Danzaburou
TheMusclezzz
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,265
Damage
31,434
48,059
Taken
38,244
19,761
Mitigated
15,493
14,934
Healing
15,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,045
331
0
2,535
9,949
6,301
0
1,291
8,658
32,763
1,101
L
Aphrodite
 
Aphrodite
699
200
1,014
1,956
2,746
972
0
537
2,096
9,173
0
W
5,936
2,202
0
4,613
8,673
3,960
932
1,672
6,442
47,344
9,575
L
Janus
ByQuIzZ
Janus
7,819
414
0
4,029
8,518
2,927
0
2,738
5,671
68,072
1,042
W
Arachne
DarkGh0sst
Arachne
5,328
4,339
0
4,143
12,857
4,117
382
5,641
7,139
0
58,620
L
Surtr
Harwit
Surtr
5,914
1,467
0
4,315
11,107
6,071
0
5,381
5,726
964
38,412
L
The Morrigan
Jeník
The Morrigan
9,153
1,281
0
886
7,597
2,739
0
4,633
2,964
69,014
2,299
W
Baron Samedi
Rikuoy
Baron Samedi
6,458
759
167
2,520
10,362
3,787
240
7,993
2,369
45,021
1,034
W
Medusa
Sontheim
Medusa
4,498
2,154
0
956
6,218
1,596
0
1,285
4,933
0
33,943
L
Danzaburou
TheMusclezzz
Danzaburou
7,849
3,227
0
3,681
8,276
2,784
918
2,062
5,995
0
58,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,093
Gold Earned
34,028
392
Minions Killed
429
0
Camps Cleared
0
1,332,635
Distance Traveled
1,057,493
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,453
496
58
4
0
282,685
4
L
Aphrodite
5,235
403
14
1
0
86,850
1
W
Sol
7,678
591
100
8
0
239,180
2
L
Janus
7,026
540
131
10
0
288,537
2
W
Arachne
7,900
608
101
8
0
312,060
0
L
Surtr
6,180
475
59
5
0
190,980
0
L
The Morrigan
7,910
608
127
10
0
242,644
3
W
Baron Samedi
7,021
540
70
5
0
241,827
3
W
Medusa
7,041
542
63
5
0
256,883
0
L
Danzaburou
7,677
591
98
8
0
248,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role