Player Matchup

Eset
Eset
Arzeck
Eset
Level 192
God Stats
8W - 6L
1,386 SR
Queue Stats
179W - 176L
1,557 Elo+
Solo
Cerberus
Cerberus
Cadetas
Cerberus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,378 Elo+
Party 1
Cupid
Cupid
Eita_Giovanaaaaa
Cupid
Level 270
God Stats
18W - 18L
1,468 SR
Queue Stats
365W - 425L
1,462 Elo+
Party 2
Awilix
Awilix
Ovanblack
Awilix
Level 195
God Stats
20W - 12L
1,640 SR
Queue Stats
218W - 258L
1,438 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SlkTiuuh
Morgan Le Fay
Level 149
God Stats
3W - 0L
1,743 SR
Queue Stats
25W - 23L
1,456 Elo+
Party 1
Team Averages
Level 191
1,547 SR
1,458 Elo+

VS

Team Averages
Level 156
1,466 SR
1,494 Elo+
Persephone
Persephone
 
Persephone
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Micheldeam
Neith
Level 138
God Stats
2W - 2L
1,656 SR
Queue Stats
2W - 5L
1,498 Elo+
Solo
Raijin
Raijin
YARC0
Raijin
Level 157
God Stats
0W - 3L
1,174 SR
Queue Stats
88W - 91L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Arzeck
Eset
8
4 / 0 / 0
5,241
874
4,338
3,394
833
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Cadetas
Cerberus
6
1 / 1 / 0
3,947
658
1,396
4,119
1,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 1
3,565
594
1,491
2,002
451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
Ovanblack
Awilix
7
0 / 1 / 2
3,869
645
2,390
4,592
1,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
SlkTiuuh
Morgan Le Fay
7
1 / 0 / 0
3,919
653
2,168
2,951
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
7
0 / 0 / 0
3,949
658
2,312
2,968
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
 
Fenrir
6
2 / 2 / 0
3,690
615
2,269
5,335
1,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
 
Sylvanus
6
0 / 0 / 2
3,555
593
2,824
4,092
1,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
7
0 / 0 / 0
3,702
617
833
1,426
326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
YARC0
Raijin
5
0 / 4 / 0
3,210
535
991
3,996
998
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
6
Kills
2
2
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
0
0
0
L
Fenrir
 
Fenrir
2
2
0
1
L
Sylvanus
 
Sylvanus
0
0
2
1
W
Eset
Arzeck
Eset
4
0
0
4
W
Cerberus
Cadetas
Cerberus
1
1
0
1
W
0
0
1
0.5
L
Neith
0
0
0
0
W
Awilix
Ovanblack
Awilix
0
1
2
1
W
Morgan Le Fay
SlkTiuuh
Morgan Le Fay
1
0
0
1
L
Raijin
YARC0
Raijin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,783
Damage
9,229
17,058
Taken
17,817
4,889
Mitigated
5,267
8,988
Healing
5,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
2,312
0
0
1,316
2,968
669
0
1,507
1,295
20,347
0
L
Fenrir
 
Fenrir
2,269
1,197
0
1,510
5,335
1,820
0
859
4,366
0
14,838
L
Sylvanus
 
Sylvanus
2,824
1,366
55
1,003
4,092
1,454
0
1,760
2,332
13,446
6,429
W
Eset
Arzeck
Eset
4,338
300
0
2,271
3,394
833
258
1,543
1,851
31,587
0
W
Cerberus
Cadetas
Cerberus
1,396
77
0
1,648
4,119
1,586
0
1,399
2,688
7,879
713
W
1,491
656
0
1,194
2,002
451
0
979
1,023
0
17,761
L
Neith
833
337
0
697
1,426
326
0
376
1,050
0
15,078
W
Awilix
Ovanblack
Awilix
2,390
1,320
0
2,931
4,592
1,287
0
294
4,258
0
27,506
W
Morgan Le Fay
SlkTiuuh
Morgan Le Fay
2,168
42
0
944
2,951
732
0
1,331
1,460
17,980
0
L
Raijin
YARC0
Raijin
991
115
0
1,123
3,996
998
0
3,000
996
8,835
58

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,541
Gold Earned
18,106
190
Minions Killed
167
0
Camps Cleared
0
647,158
Distance Traveled
568,248
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
3,949
658
53
9
0
109,659
3
L
Fenrir
3,690
615
29
5
0
145,397
0
L
Sylvanus
3,555
593
33
6
0
127,694
0
W
Eset
5,241
874
52
9
0
100,877
2
W
Cerberus
3,947
658
16
3
0
138,818
2
W
Cupid
3,565
594
38
6
0
119,454
0
L
Neith
3,702
617
32
5
0
105,856
0
W
Awilix
3,869
645
43
7
0
157,121
0
W
Morgan Le Fay
3,919
653
41
7
0
130,888
2
L
Raijin
3,210
535
20
3
0
79,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role