Player Matchup

Cupid
Cupid
KOBECJZ
Cupid
Level 155
God Stats
10W - 7L
1,673 SR
Queue Stats
255W - 280L
1,445 Elo+
Party 2
Zeus
Zeus
kc是这个游戏的king
Zeus
Level 126
God Stats
1W - 4L
1,381 SR
Queue Stats
47W - 74L
1,440 Elo+
Party 2
Mercury
Mercury
東婻99
Mercury
Level 139
God Stats
27W - 17L
1,689 SR
Queue Stats
195W - 236L
1,433 Elo+
Party 2
King Arthur
King Arthur
臻珠乃茶
King Arthur
Level 159
God Stats
7W - 11L
1,447 SR
Queue Stats
478W - 533L
1,482 Elo+
Party 2
Geb
Geb
高ping战士
Geb
Level 126
God Stats
3W - 2L
1,665 SR
Queue Stats
120W - 150L
1,438 Elo+
Party 2
Team Averages
Level 141
1,571 SR
1,448 Elo+

VS

Team Averages
Level 118
1,614 SR
1,599 Elo+
Serqet
Serqet
AzoGDeF
Serqet
Level 149
God Stats
33W - 20L
1,626 SR
Queue Stats
114W - 93L
1,565 Elo+
Solo
Chronos
Chronos
Erythropoietin
Chronos
Level 99
God Stats
3W - 1L
1,734 SR
Queue Stats
70W - 46L
1,589 Elo+
Solo
Osiris
Osiris
Noobs03
Osiris
Level 135
God Stats
3W - 2L
1,458 SR
Queue Stats
64W - 42L
1,555 Elo+
Party 1
Izanami
Izanami
TrizzyThaSavage
Izanami
Level 129
God Stats
10W - 11L
1,492 SR
Queue Stats
956W - 901L
1,554 Elo+
Solo
Yemoja
Yemoja
b0bro5s
Yemoja
Level 80
God Stats
8W - 2L
1,760 SR
Queue Stats
21W - 7L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KOBECJZ
Cupid
11
0 / 1 / 1
6,524
544
5,438
6,430
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 2
6,231
519
3,748
6,459
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
東婻99
Mercury
11
4 / 3 / 0
6,466
539
5,047
8,961
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
臻珠乃茶
King Arthur
12
1 / 2 / 0
6,399
533
9,215
12,502
10,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
0 / 3 / 1
5,575
465
5,394
10,319
6,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AzoGDeF
Serqet
11
2 / 2 / 6
6,466
539
5,248
8,237
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
7 / 0 / 4
8,734
728
10,399
6,948
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
Noobs03
Osiris
13
2 / 1 / 0
8,134
678
6,524
13,878
14,576
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 1 / 2
7,230
603
4,480
6,749
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
b0bro5s
Yemoja
11
1 / 1 / 7
6,675
556
4,663
9,181
5,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
14
14
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Serqet
AzoGDeF
Serqet
2
2
6
2.5
W
7
0
4
9
L
Cupid
KOBECJZ
Cupid
0
1
1
0.5
W
Osiris
Noobs03
Osiris
2
1
0
2
W
2
1
2
3
W
Yemoja
b0bro5s
Yemoja
1
1
7
4.5
L
0
5
2
0.2
L
Mercury
東婻99
Mercury
4
3
0
1.33
L
King Arthur
臻珠乃茶
King Arthur
1
2
0
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,842
Damage
31,314
44,671
Taken
44,993
23,540
Mitigated
27,815
11,726
Healing
20,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AzoGDeF
Serqet
5,248
1,171
0
3,734
8,237
2,872
0
1,478
6,671
0
34,824
W
10,399
3,236
0
1,706
6,948
2,652
967
2,150
4,654
75,791
0
L
Cupid
KOBECJZ
Cupid
5,438
2,813
474
4,081
6,430
1,966
0
2,229
4,201
0
53,617
W
Osiris
Noobs03
Osiris
6,524
2,575
0
6,621
13,878
14,576
0
418
13,460
0
63,871
W
4,480
2,950
0
1,276
6,749
2,403
0
945
5,804
0
61,304
W
Yemoja
b0bro5s
Yemoja
4,663
1,327
3,348
3,531
9,181
5,312
0
3,563
5,454
19,631
0
L
3,748
265
0
700
6,459
1,978
0
4,396
1,969
39,140
44
L
Mercury
東婻99
Mercury
5,047
598
0
1,085
8,961
3,085
0
2,559
6,338
0
44,939
L
King Arthur
臻珠乃茶
King Arthur
9,215
1,198
0
3,335
12,502
10,235
0
1,548
10,954
1,275
45,047
L
5,394
358
0
2,051
10,319
6,276
0
4,330
5,629
13,604
1,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,195
Gold Earned
37,239
345
Minions Killed
473
0
Camps Cleared
0
1,330,030
Distance Traveled
1,280,640
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,466
539
71
6
0
294,230
4
W
Chronos
8,734
728
135
11
0
273,823
0
L
Cupid
6,524
544
99
8
0
230,333
1
W
Osiris
8,134
678
118
10
0
210,408
0
W
Izanami
7,230
603
123
10
0
239,581
0
W
Yemoja
6,675
556
26
2
0
262,598
0
L
Zeus
6,231
519
92
8
0
247,582
1
L
Mercury
6,466
539
75
6
0
308,219
3
L
King Arthur
6,399
533
67
6
0
269,495
0
L
Geb
5,575
465
12
1
0
274,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role