Player Matchup

Hel
Hel
 
Hel
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Drodex235
Chaac
Level 122
God Stats
22W - 14L
1,621 SR
Queue Stats
580W - 551L
1,527 Elo+
Party 1
Skadi
Skadi
OhhDanii-
Skadi
Level 45
God Stats
1W - 1L
1,715 SR
Queue Stats
71W - 58L
1,529 Elo+
Solo
Medusa
Medusa
Piszczuś
Medusa
Level 68
God Stats
1W - 4L
1,540 SR
Queue Stats
69W - 96L
1,475 Elo+
Party 1
Tyr
Tyr
d00m4ig
Tyr
Level 113
God Stats
5W - 5L
1,545 SR
Queue Stats
198W - 186L
1,494 Elo+
Solo
Team Averages
Level 104
1,584 SR
1,505 Elo+

VS

Team Averages
Level 92
1,458 SR
1,469 Elo+
Vulcan
Vulcan
LittleBerrySS4l
Vulcan
Level 53
God Stats
3W - 1L
1,724 SR
Queue Stats
124W - 128L
1,492 Elo+
Solo
Maui
Maui
Lobitoscuro
Maui
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 104L
1,437 Elo+
Solo
Hel
Hel
LunaPL
Hel
Level 144
God Stats
3W - 8L
1,167 SR
Queue Stats
358W - 359L
1,522 Elo+
Party 2
Ymir
Ymir
Mantarezz
Ymir
Level 29
God Stats
2W - 2L
1,449 SR
Queue Stats
56W - 59L
1,458 Elo+
Party 2
Thanatos
Thanatos
Mxyptlik
Thanatos
Level 129
God Stats
6W - 5L
1,448 SR
Queue Stats
455W - 478L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
3 / 5 / 7
9,367
669
11,940
17,439
13,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
Drodex235
Chaac
17
1 / 4 / 10
9,352
668
23,135
23,296
26,697
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
OhhDanii-
Skadi
15
1 / 5 / 10
9,130
652
21,234
13,643
5,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Piszczuś
Medusa
15
3 / 7 / 8
9,773
698
18,563
17,996
7,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
14
5 / 8 / 5
9,821
702
21,706
23,499
22,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 20
10,350
739
25,602
13,405
7,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
5 / 3 / 22
11,139
796
11,001
25,326
33,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hel
LunaPL
Hel
17
3 / 3 / 20
10,571
755
13,074
21,445
18,297
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
18
4 / 2 / 22
11,635
831
13,700
37,470
38,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Thanatos
Mxyptlik
Thanatos
19
14 / 3 / 12
12,078
863
19,985
19,006
20,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
125
13
Kills
29
29
Deaths
14
40
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
5
7
1.3
L
Chaac
Drodex235
Chaac
1
4
10
1.5
W
3
3
20
4.33
W
5
3
22
5.33
W
Hel
LunaPL
Hel
3
3
20
4.33
W
Ymir
4
2
22
7.5
W
Thanatos
Mxyptlik
Thanatos
14
3
12
6.67
L
Skadi
OhhDanii-
Skadi
1
5
10
1.2
L
Medusa
Piszczuś
Medusa
3
7
8
1
L
Tyr
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,578
Damage
83,362
95,873
Taken
116,652
75,589
Mitigated
118,843
36,178
Healing
70,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
11,940
1,093
14,192
7,627
17,439
13,202
108
11,089
6,172
21,169
0
L
Chaac
Drodex235
Chaac
23,135
1,049
493
6,247
23,296
26,697
0
12,075
10,951
0
42,373
W
25,602
1,170
1,211
1,831
13,405
7,868
1,938
1,166
12,239
46,895
556
W
11,001
2,559
814
4,884
25,326
33,732
984
1,595
23,731
20,148
3,453
W
Hel
LunaPL
Hel
13,074
671
25,480
12,761
21,445
18,297
960
2,428
19,017
26,255
0
W
Ymir
13,700
2,463
1,440
12,073
37,470
38,090
930
3,379
34,091
26,208
1,812
W
Thanatos
Mxyptlik
Thanatos
19,985
3,454
1,924
8,510
19,006
20,856
1,449
3,372
15,634
0
24,299
L
Skadi
OhhDanii-
Skadi
21,234
7,310
1,076
1,261
13,643
5,604
513
9,903
3,395
0
41,810
L
Medusa
Piszczuś
Medusa
18,563
7,478
97
1,365
17,996
7,307
676
13,028
4,700
0
36,776
L
Tyr
21,706
1,027
709
3,111
23,499
22,779
61
13,594
9,673
0
31,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,443
Gold Earned
55,773
151
Minions Killed
142
0
Camps Cleared
0
1,253,168
Distance Traveled
1,374,360
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,367
669
26
2
0
244,613
0
L
Chaac
9,352
668
20
1
0
296,990
0
W
Vulcan
10,350
739
50
4
0
303,330
0
W
Maui
11,139
796
20
1
0
268,462
0
W
Hel
10,571
755
32
2
0
277,677
0
W
Ymir
11,635
831
22
2
0
252,614
0
W
Thanatos
12,078
863
18
1
0
272,277
0
L
Skadi
9,130
652
31
2
0
216,670
0
L
Medusa
9,773
698
52
4
0
227,962
0
L
Tyr
9,821
702
22
2
0
266,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role