Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Raido73
Freya
Level 225
God Stats
8W - 14L
1,334 SR
Queue Stats
1,280W - 1,297L
1,539 Elo+
Party 2
Yu Huang
Yu Huang
yngve_hardRock
Yu Huang
Level 154
God Stats
11W - 14L
1,458 SR
Queue Stats
1,110W - 1,114L
1,426 Elo+
Party 2
Fenrir
Fenrir
мамаанархия
Fenrir
Level 45
God Stats
4W - 4L
1,421 SR
Queue Stats
227W - 256L
1,443 Elo+
Solo
Team Averages
Level 142
1,443 SR
1,482 Elo+

VS

Team Averages
Level 122
1,584 SR
1,428 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Huhni333
Fenrir
Level 167
God Stats
4W - 3L
1,627 SR
Queue Stats
304W - 312L
1,436 Elo+
Party 1
Ymir
Ymir
Simphomaniac
Ymir
Level 66
God Stats
6W - 4L
1,919 SR
Queue Stats
187W - 209L
1,408 Elo+
Solo
Scylla
Scylla
mysteriousLobo
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 45L
1,377 Elo+
Solo
Hachiman
Hachiman
shiva1966
Hachiman
Level 192
God Stats
0W - 5L
1,376 SR
Queue Stats
366W - 361L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
7 / 3 / 4
8,066
1,152
5,751
6,420
2,378
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tsukuyomi
 
Tsukuyomi
12
1 / 2 / 10
6,625
946
4,968
5,871
3,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Freya
Raido73
Freya
11
1 / 1 / 8
6,444
921
2,655
3,784
2,064
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
13
2 / 1 / 7
7,135
1,019
5,970
4,452
1,482
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 2 / 6
7,481
1,069
4,187
6,491
5,859
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 4 / 5
6,594
942
7,812
7,140
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Huhni333
Fenrir
14
3 / 2 / 4
6,488
927
3,466
7,335
5,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 1 / 0
4,788
684
525
1,749
863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 5 / 6
6,345
906
3,163
6,151
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
shiva1966
Hachiman
12
2 / 3 / 3
6,203
886
4,723
5,415
1,781
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
15
Kills
9
9
Deaths
15
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
3
4
3
W
Tsukuyomi
 
Tsukuyomi
1
2
10
3
L
Morgan Le Fay
 
Morgan Le Fay
3
4
5
1.38
L
Fenrir
Huhni333
Fenrir
3
2
4
2.5
W
Freya
Raido73
Freya
1
1
8
5
L
0
1
0
0
L
1
5
6
0.8
L
Hachiman
shiva1966
Hachiman
2
3
3
1.17
W
Yu Huang
2
1
7
5.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,531
Damage
19,689
27,018
Taken
27,790
15,162
Mitigated
12,159
9,606
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,751
3,011
487
1,833
6,420
2,378
798
3,693
2,543
0
14,686
W
Tsukuyomi
 
Tsukuyomi
4,968
932
169
1,787
5,871
3,379
140
2,217
3,612
0
9,038
L
Morgan Le Fay
 
Morgan Le Fay
7,812
541
40
1,622
7,140
2,519
50
2,048
4,943
14,833
176
L
Fenrir
Huhni333
Fenrir
3,466
213
831
2,457
7,335
5,309
0
2,968
3,959
0
4,844
W
Freya
Raido73
Freya
2,655
639
0
1,334
3,784
2,064
48
1,259
2,448
5,086
264
L
525
47
10
194
1,749
863
0
0
1,683
525
0
L
3,163
390
0
250
6,151
1,687
102
1,606
4,358
7,686
271
L
Hachiman
shiva1966
Hachiman
4,723
2,191
303
109
5,415
1,781
250
1,448
3,860
0
14,160
W
Yu Huang
5,970
168
30
1,738
4,452
1,482
335
2,179
2,273
13,022
366
W
4,187
527
253
1,975
6,491
5,859
105
2,074
4,383
469
8,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,751
Gold Earned
30,418
69
Minions Killed
53
0
Camps Cleared
0
616,910
Distance Traveled
485,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,066
1,152
20
3
0
141,916
0
W
Tsukuyomi
6,625
946
13
2
0
140,837
0
L
Morgan Le Fay
6,594
942
13
2
0
125,756
0
L
Fenrir
6,488
927
3
0
0
128,276
0
W
Freya
6,444
921
10
1
0
98,167
0
L
Ymir
4,788
684
0
0
0
13,215
0
L
Scylla
6,345
906
16
2
0
124,830
0
L
Hachiman
6,203
886
21
3
0
93,859
0
W
Yu Huang
7,135
1,019
7
1
0
122,361
0
W
Fenrir
7,481
1,069
19
3
0
113,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role