Player Matchup

Medusa
Medusa
Silver IV
FR33M4N7
Medusa
Silver IV
Level 39
God Stats
13W - 10L
1,584 SR
Queue Stats
89W - 107L
967 MMR
Solo
Apollo
Apollo
Silver V
Jzillaaaaa
Apollo
Silver V
Level 125
God Stats
7W - 5L
1,646 SR
Queue Stats
718W - 741L
582 MMR
Solo
Serqet
Serqet
Silver IV
Kriss13
Serqet
Silver IV
Level 159
God Stats
6W - 10L
1,160 SR
Queue Stats
217W - 257L
673 MMR
Solo
Jormungandr
Jormungandr
Silver III
OnLy-HiGHer-
Jormungandr
Silver III
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
281W - 318L
864 MMR
Solo
Janus
Janus
Silver IV
TH3 PR3D4T0R 97
Janus
Silver IV
Level 51
God Stats
4W - 3L
1,457 SR
Queue Stats
53W - 70L
924 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,469 SR
802 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 143
1,427 SR
1,145 MMR
Neith
Neith
Bronze II
 
Neith
Bronze II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver III
 
Nox
Silver III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Silver IV
DragsAsgarD
Ao Kuang
Silver IV
Level 157
God Stats
6W - 5L
1,271 SR
Queue Stats
217W - 253L
950 MMR
Solo
Vulcan
Vulcan
Silver I
YunoImRucksack
Vulcan
Silver I
Level 128
God Stats
1W - 4L
1,365 SR
Queue Stats
132W - 150L
1,180 MMR
Party 1
Artemis
Artemis
Bronze I
dionolthof
Artemis
Bronze I
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
550W - 573L
596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FR33M4N7
Medusa
16
3 / 0 / 2
9,714
648
2,643
3,642
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Jzillaaaaa
Apollo
16
4 / 0 / 2
9,676
645
6,673
6,624
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
Kriss13
Serqet
14
5 / 2 / 4
8,441
563
6,391
11,498
4,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
OnLy-HiGHer-
Jormungandr
12
2 / 0 / 4
8,220
548
3,476
7,717
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 1 / 5
9,074
605
3,720
5,309
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
Hun BatzAwilixChaacPoseidon

VS

Bans
KaliKumbhakarnaThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 6 / 0
8,384
559
5,783
11,834
3,812
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
 
Nox
13
0 / 2 / 1
7,709
514
867
5,896
2,061
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ao Kuang
DragsAsgarD
Ao Kuang
13
0 / 4 / 1
7,241
483
1,950
10,047
5,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 1 / 1
7,382
492
2,990
5,180
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
dionolthof
Artemis
14
0 / 2 / 0
7,868
525
1,946
8,249
2,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
15
Kills
3
3
Deaths
15
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
6
0
0.5
L
Nox
 
Nox
0
2
1
0.25
L
Ao Kuang
DragsAsgarD
Ao Kuang
0
4
1
0.13
W
Medusa
FR33M4N7
Medusa
3
0
2
4
W
Apollo
Jzillaaaaa
Apollo
4
0
2
5
W
Serqet
Kriss13
Serqet
5
2
4
3.5
W
Jormungandr
OnLy-HiGHer-
Jormungandr
2
0
4
4
W
1
1
5
3.5
L
0
1
1
0.5
L
Artemis
dionolthof
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,903
Damage
13,536
34,790
Taken
41,206
15,506
Mitigated
15,532
9,681
Healing
10,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,783
3,187
0
2,769
11,834
3,812
1,010
966
10,282
0
44,167
L
Nox
 
Nox
867
109
0
695
5,896
2,061
318
709
5,101
54,733
0
L
Ao Kuang
DragsAsgarD
Ao Kuang
1,950
385
0
2,374
10,047
5,535
0
1,293
8,039
37,862
3,195
W
Medusa
FR33M4N7
Medusa
2,643
1,143
0
2,088
3,642
1,358
0
410
3,232
0
75,307
W
Apollo
Jzillaaaaa
Apollo
6,673
3,395
0
4,180
6,624
2,267
741
111
6,513
0
72,156
W
Serqet
Kriss13
Serqet
6,391
1,902
0
489
11,498
4,677
0
1,712
9,706
0
58,735
W
Jormungandr
OnLy-HiGHer-
Jormungandr
3,476
665
0
2,363
7,717
5,468
339
1,432
6,250
31,297
342
W
3,720
154
0
561
5,309
1,736
807
2,524
2,567
75,387
447
L
2,990
55
0
750
5,180
1,443
294
2,199
2,739
41,455
0
L
Artemis
dionolthof
Artemis
1,946
485
0
3,442
8,249
2,681
0
1,549
6,620
0
56,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,125
Gold Earned
38,584
535
Minions Killed
451
0
Camps Cleared
0
1,551,068
Distance Traveled
1,402,200
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,384
559
78
5
0
272,464
0
L
Nox
7,709
514
100
7
0
275,339
2
L
Ao Kuang
7,241
483
72
5
0
281,318
7
W
Medusa
9,714
648
141
9
0
317,194
0
W
Apollo
9,676
645
117
8
0
288,820
0
W
Serqet
8,441
563
91
6
0
365,771
0
W
Jormungandr
8,220
548
41
3
0
288,399
2
W
Janus
9,074
605
145
10
0
290,884
2
L
Vulcan
7,382
492
87
6
0
310,038
0
L
Artemis
7,868
525
114
8
0
263,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role