Player Matchup

Charybdis
Charybdis
F5iry
Charybdis
Level 109
God Stats
13W - 6L
1,500 SR
Queue Stats
72W - 59L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
LeoSaletovic
Sun Wukong
Level 95
God Stats
5W - 2L
1,226 SR
Queue Stats
5W - 3L
1,251 Elo+
Party 2
Geb
Geb
destruteur59200
Geb
Level 99
God Stats
23W - 19L
1,533 SR
Queue Stats
353W - 373L
1,391 Elo+
Solo
Nike
Nike
leo_siuuu7
Nike
Level 28
God Stats
2W - 1L
1,524 SR
Queue Stats
25W - 26L
1,403 Elo+
Party 2
Kali
Kali
xxxKNSxxx
Kali
Level 129
God Stats
3W - 3L
1,373 SR
Queue Stats
161W - 163L
1,434 Elo+
Solo
Team Averages
Level 92
1,431 SR
1,398 Elo+

VS

Team Averages
Level 84
1,480 SR
1,440 Elo+
Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Fairykeeper
Hun Batz
Level 35
God Stats
1W - 2L
1,662 SR
Queue Stats
9W - 22L
1,384 Elo+
Solo
Ymir
Ymir
Kalpakulys
Ymir
Level 23
God Stats
23W - 27L
1,504 SR
Queue Stats
35W - 43L
1,453 Elo+
Party 1
Erlang Shen
Erlang Shen
fscastelano
Erlang Shen
Level 121
God Stats
1W - 3L
1,224 SR
Queue Stats
94W - 91L
1,418 Elo+
Solo
Nu Wa
Nu Wa
plushok1
Nu Wa
Level 120
God Stats
166W - 155L
1,510 SR
Queue Stats
216W - 242L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
F5iry
Charybdis
7
1 / 0 / 1
3,883
777
2,120
3,676
868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sun Wukong
LeoSaletovic
Sun Wukong
7
3 / 0 / 0
4,413
883
2,519
3,688
1,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,969
794
951
3,465
1,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
2 / 1 / 0
4,514
903
933
2,633
944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
7
2 / 0 / 2
4,439
888
1,503
4,333
1,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
3
0 / 0 / 0
2,949
590
1,478
484
97
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Fairykeeper
Hun Batz
7
1 / 1 / 0
3,840
768
2,412
4,232
1,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 2 / 0
3,183
637
1,186
3,728
2,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
fscastelano
Erlang Shen
6
0 / 2 / 0
3,206
641
241
3,228
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
plushok1
Nu Wa
7
0 / 3 / 0
3,581
716
1,925
3,291
564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
8
Kills
1
1
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
W
Charybdis
F5iry
Charybdis
1
0
1
1.5
L
Hun Batz
Fairykeeper
Hun Batz
1
1
0
1
L
0
2
0
0
W
Sun Wukong
LeoSaletovic
Sun Wukong
3
0
0
3
W
0
0
1
0.5
L
Erlang Shen
fscastelano
Erlang Shen
0
2
0
0
W
2
1
0
2
L
Nu Wa
plushok1
Nu Wa
0
3
0
0
W
Kali
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,026
Damage
7,242
17,795
Taken
14,963
6,436
Mitigated
4,789
8,315
Healing
3,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,478
118
0
210
484
97
0
0
484
8,002
372
W
Charybdis
F5iry
Charybdis
2,120
1,067
0
1,920
3,676
868
411
1,064
2,406
0
25,955
L
Hun Batz
Fairykeeper
Hun Batz
2,412
1,374
0
2,247
4,232
1,086
0
220
4,012
0
16,460
L
1,186
456
0
288
3,728
2,029
0
731
2,997
4,929
199
W
Sun Wukong
LeoSaletovic
Sun Wukong
2,519
324
0
1,777
3,688
1,599
0
1,299
2,184
0
22,114
W
951
151
670
1,014
3,465
1,583
355
1,444
1,885
7,648
0
L
Erlang Shen
fscastelano
Erlang Shen
241
88
0
740
3,228
1,013
0
0
3,112
0
12,694
W
933
51
0
1,006
2,633
944
0
82
2,541
0
21,943
L
Nu Wa
plushok1
Nu Wa
1,925
631
0
147
3,291
564
0
0
3,092
17,467
0
W
Kali
1,503
679
0
1,928
4,333
1,442
0
133
4,190
0
21,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,218
Gold Earned
16,759
181
Minions Killed
114
0
Camps Cleared
0
565,682
Distance Traveled
495,625
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
2,949
590
20
4
0
59,994
0
W
Charybdis
3,883
777
37
7
0
91,197
0
L
Hun Batz
3,840
768
41
8
0
129,504
0
L
Ymir
3,183
637
2
0
0
104,056
0
W
Sun Wukong
4,413
883
36
7
0
116,167
0
W
Geb
3,969
794
22
4
0
118,470
1
L
Erlang Shen
3,206
641
23
5
0
108,159
2
W
Nike
4,514
903
43
9
0
108,486
1
L
Nu Wa
3,581
716
28
6
0
93,912
0
W
Kali
4,439
888
43
9
0
131,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role