Player Matchup

Chronos
Chronos
 
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Danzera1337
Surtr
Level 125
God Stats
8W - 6L
1,582 SR
Queue Stats
81W - 90L
1,480 Elo+
Solo
Hercules
Hercules
Gustavo10jds
Hercules
Level 88
God Stats
3W - 5L
1,397 SR
Queue Stats
66W - 70L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
zJhoon
Baron Samedi
Level 183
God Stats
0W - 2L
1,785 SR
Queue Stats
7W - 10L
1,545 Elo+
Solo
Team Averages
Level 140
1,553 SR
1,495 Elo+

VS

Team Averages
Level 160
1,531 SR
1,515 Elo+
Hercules
Hercules
 
Hercules
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EliasJp
Nu Wa
Level 162
God Stats
14W - 12L
1,511 SR
Queue Stats
377W - 376L
1,477 Elo+
Solo
Anubis
Anubis
HeteruAnpu
Anubis
Level 88
God Stats
28W - 24L
1,494 SR
Queue Stats
28W - 24L
1,499 Elo+
Solo
Serqet
Serqet
allamata
Serqet
Level 164
God Stats
8W - 4L
1,649 SR
Queue Stats
157W - 146L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 0 / 1
5,245
525
2,004
3,981
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Serqet
 
Serqet
9
1 / 4 / 1
5,233
523
2,505
9,020
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 1
5,137
514
4,162
9,862
7,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
Gustavo10jds
Hercules
9
2 / 1 / 0
5,600
560
1,001
7,552
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
zJhoon
Baron Samedi
11
0 / 1 / 1
5,791
579
4,494
5,322
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
9 / 1 / 1
7,642
764
11,478
9,287
7,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cernunnos
 
Cernunnos
10
0 / 0 / 0
5,399
540
3,140
3,804
1,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Nu Wa
EliasJp
Nu Wa
10
1 / 1 / 2
5,822
582
3,471
2,490
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
HeteruAnpu
Anubis
9
0 / 0 / 0
5,194
519
1,720
2,348
763
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
allamata
Serqet
11
1 / 1 / 3
5,663
566
5,747
7,325
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
3
Kills
11
11
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
0
1
0.5
L
Serqet
 
Serqet
1
4
1
0.38
W
Hercules
 
Hercules
9
1
1
9.5
W
Cernunnos
 
Cernunnos
0
0
0
0
L
0
5
1
0.1
W
Nu Wa
EliasJp
Nu Wa
1
1
2
2
L
Hercules
Gustavo10jds
Hercules
2
1
0
2
W
Anubis
HeteruAnpu
Anubis
0
0
0
0
W
Serqet
allamata
Serqet
1
1
3
2.5
L
Baron Samedi
zJhoon
Baron Samedi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,166
Damage
25,556
35,737
Taken
25,254
16,895
Mitigated
12,537
11,992
Healing
5,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,004
436
0
1,745
3,981
984
0
960
3,021
36,639
892
L
Serqet
 
Serqet
2,505
424
0
2,989
9,020
2,763
0
1,320
7,352
0
20,360
W
Hercules
 
Hercules
11,478
3,211
0
2,710
9,287
7,138
0
1,368
6,949
1,827
46,131
W
Cernunnos
 
Cernunnos
3,140
1,548
0
1,214
3,804
1,114
761
1,478
2,168
0
33,137
L
4,162
1,438
0
2,317
9,862
7,390
0
691
9,171
1,506
30,252
W
Nu Wa
EliasJp
Nu Wa
3,471
957
0
620
2,490
700
0
1,607
883
36,015
0
L
Hercules
Gustavo10jds
Hercules
1,001
37
0
3,166
7,552
3,631
0
1,620
5,932
0
10,436
W
Anubis
HeteruAnpu
Anubis
1,720
34
0
561
2,348
763
374
647
1,575
26,738
622
W
Serqet
allamata
Serqet
5,747
1,052
0
739
7,325
2,822
0
1,600
5,689
0
38,299
L
Baron Samedi
zJhoon
Baron Samedi
4,494
108
274
1,501
5,322
2,127
0
1,391
3,691
50,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,006
Gold Earned
29,720
323
Minions Killed
319
0
Camps Cleared
0
973,254
Distance Traveled
1,064,569
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,245
525
85
9
0
185,113
0
L
Serqet
5,233
523
46
5
0
217,441
0
W
Hercules
7,642
764
77
8
0
201,940
4
W
Cernunnos
5,399
540
54
5
0
179,023
5
L
Surtr
5,137
514
63
6
0
170,876
0
W
Nu Wa
5,822
582
69
7
0
226,808
2
L
Hercules
5,600
560
22
2
0
198,649
4
W
Anubis
5,194
519
60
6
0
200,073
0
W
Serqet
5,663
566
59
6
0
256,725
0
L
Baron Samedi
5,791
579
107
11
0
201,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role