Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Skorch1262
Ullr
Level 158
God Stats
6W - 4L
1,533 SR
Queue Stats
342W - 344L
1,532 Elo+
Solo
Athena
Athena
bunn_bunnxo
Athena
Level 154
God Stats
1W - 3L
1,374 SR
Queue Stats
83W - 108L
1,426 Elo+
Solo
Kali
Kali
innoc3ntv1rg1nz
Kali
Level 88
God Stats
0W - 3L
1,183 SR
Queue Stats
157W - 176L
1,444 Elo+
Solo
Eset
Eset
mim1yan_1869
Eset
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,742 Elo+
Solo
Team Averages
Level 97
1,418 SR
1,529 Elo+

VS

Team Averages
Level 137
1,768 SR
1,796 Elo+
Agni
Agni
BEKERx27
Agni
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
xXDiyuXx
Danzaburou
Level 94
God Stats
1W - 0L
1,734 SR
Queue Stats
16W - 1L
1,933 Elo+
Party 1
Hachiman
Hachiman
富强民主文明自由平等公正法制爱国
Hachiman
Level 189
God Stats
15W - 2L
1,978 SR
Queue Stats
722W - 161L
1,873 Elo+
Party 1
Baron Samedi
Baron Samedi
珍妮玛士朵
Baron Samedi
Level 169
God Stats
3W - 1L
1,634 SR
Queue Stats
572W - 99L
1,805 Elo+
Party 1
Hun Batz
Hun Batz
麻瓜在旁边
Hun Batz
Level 128
God Stats
9W - 0L
1,996 SR
Queue Stats
421W - 71L
1,870 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
5
0 / 0 / 0
4,240
848
0
0
0
9
1 / 5 / 1
4,916
983
1,872
5,731
1,780
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
12
2 / 1 / 1
5,304
1,061
3,557
8,904
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

9
0 / 7 / 1
4,486
897
2,393
9,242
4,533
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 5 / 1
4,547
909
1,371
4,769
1,165
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
2 / 1 / 13
6,258
1,252
4,008
2,894
1,031
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
xXDiyuXx
Danzaburou
11
4 / 1 / 10
6,235
1,247
5,260
3,830
2,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 1 / 8
6,310
1,262
5,826
3,228
926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
珍妮玛士朵
Baron Samedi
12
5 / 0 / 13
6,689
1,338
6,574
4,224
1,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
11
4 / 1 / 13
6,303
1,261
5,175
4,916
3,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
75
3
Kills
18
18
Deaths
4
4
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
0
0
W
Agni
2
1
13
8.5
L
1
5
1
0.3
L
Athena
2
1
1
2.5
L
0
7
1
0.07
L
0
5
1
0.1
W
Danzaburou
xXDiyuXx
Danzaburou
4
1
10
9
W
Baron Samedi
珍妮玛士朵
Baron Samedi
5
0
13
11.5
W
Hun Batz
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,193
Damage
26,843
28,646
Taken
19,092
12,422
Mitigated
9,163
4,846
Healing
8,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Agni
4,008
588
0
764
2,894
1,031
210
790
2,104
11,515
0
L
1,872
292
0
81
5,731
1,780
0
2,472
3,146
0
2,658
L
Athena
3,557
448
210
3,476
8,904
4,944
0
3,450
5,339
7,258
0
L
2,393
383
134
496
9,242
4,533
0
3,948
5,111
0
4,171
L
1,371
0
306
143
4,769
1,165
0
851
3,775
5,505
0
W
Danzaburou
xXDiyuXx
Danzaburou
5,260
1,421
0
1,252
3,830
2,095
413
632
3,198
0
10,652
W
5,826
3,590
471
918
3,228
926
414
986
2,242
0
13,783
W
Baron Samedi
珍妮玛士朵
Baron Samedi
6,574
512
1,712
2,609
4,224
1,748
171
1,290
2,934
9,559
463
W
Hun Batz
5,175
340
348
744
4,916
3,363
61
1,230
3,686
489
7,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,493
Gold Earned
31,795
17
Minions Killed
63
0
Camps Cleared
0
345,946
Distance Traveled
539,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,240
848
0
0
0
0
0
W
Agni
6,258
1,252
18
4
0
124,091
0
L
Ullr
4,916
983
1
0
0
77,479
0
L
Athena
5,304
1,061
6
1
0
96,685
0
L
Kali
4,486
897
1
0
0
88,195
0
L
Eset
4,547
909
9
2
0
83,587
0
W
Danzaburou
6,235
1,247
10
2
0
106,321
0
W
Hachiman
6,310
1,262
13
3
0
98,165
0
W
Baron Samedi
6,689
1,338
16
3
0
114,427
0
W
Hun Batz
6,303
1,261
6
1
0
96,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role