Player Matchup

Scylla
Scylla
 
Scylla
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
I Pour Tris
Ah Muzen Cab
Level 101
God Stats
1W - 6L
1,356 SR
Queue Stats
387W - 381L
1,430 Elo+
Party 1
Cthulhu
Cthulhu
I Pour Wock
Cthulhu
Level 62
God Stats
0W - 4L
1,390 SR
Queue Stats
59W - 62L
1,488 Elo+
Party 1
Ravana
Ravana
Mariocrazy1001
Ravana
Level 104
God Stats
11W - 7L
1,636 SR
Queue Stats
78W - 76L
1,494 Elo+
Solo
Amaterasu
Amaterasu
Mitts
Amaterasu
Level 159
God Stats
3W - 5L
1,609 SR
Queue Stats
311W - 279L
1,518 Elo+
Solo
Team Averages
Level 103
1,498 SR
1,486 Elo+

VS

Team Averages
Level 145
1,541 SR
1,484 Elo+
Cu Chulainn
Cu Chulainn
ClappDaddyFlex
Cu Chulainn
Level 127
God Stats
3W - 6L
1,470 SR
Queue Stats
135W - 129L
1,547 Elo+
Solo
Nut
Nut
Colinial
Nut
Level 129
God Stats
9W - 8L
1,581 SR
Queue Stats
218W - 212L
1,447 Elo+
Solo
Anubis
Anubis
G325 13th
Anubis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,499 Elo+
Solo
Ymir
Ymir
Impellus
Ymir
Level 175
God Stats
4W - 1L
1,654 SR
Queue Stats
454W - 435L
1,473 Elo+
Solo
Agni
Agni
JuiceNozzle
Agni
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 5 / 1
6,451
496
1,778
8,172
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
I Pour Tris
Ah Muzen Cab
8
0 / 3 / 2
5,398
415
5,840
7,041
1,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
I Pour Wock
Cthulhu
9
1 / 4 / 2
5,889
453
4,859
8,253
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
8 / 2 / 2
8,113
624
10,340
9,202
2,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
Mitts
Amaterasu
15
2 / 1 / 0
8,466
651
9,726
14,363
10,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ClappDaddyFlex
Cu Chulainn
13
1 / 2 / 1
7,423
571
6,880
11,548
8,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 1 / 1
8,516
655
5,500
9,263
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
G325 13th
Anubis
15
5 / 4 / 1
8,393
646
10,860
9,087
3,525
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ymir
13
5 / 4 / 4
8,149
627
3,920
11,954
6,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 2 / 3
7,156
550
5,312
8,832
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
13
Kills
15
15
Deaths
13
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
5
1
0.5
W
Cu Chulainn
ClappDaddyFlex
Cu Chulainn
1
2
1
0.75
W
4
1
1
4.5
W
Anubis
G325 13th
Anubis
5
4
1
1.38
L
Ah Muzen Cab
I Pour Tris
Ah Muzen Cab
0
3
2
0.33
L
Cthulhu
I Pour Wock
Cthulhu
1
4
2
0.5
W
Ymir
5
4
4
1.75
W
0
2
3
0.75
L
8
2
2
4.5
L
Amaterasu
Mitts
Amaterasu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,543
Damage
32,472
47,031
Taken
50,684
20,463
Mitigated
23,835
12,748
Healing
19,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,778
159
0
1,003
8,172
1,585
0
5,623
2,549
33,241
0
W
Cu Chulainn
ClappDaddyFlex
Cu Chulainn
6,880
1,599
0
1,125
11,548
8,439
0
0
10,936
666
45,123
W
5,500
3,404
0
5,497
9,263
2,968
754
1,049
7,948
0
60,472
W
Anubis
G325 13th
Anubis
10,860
178
0
3,405
9,087
3,525
0
2,371
6,563
66,038
2,798
L
Ah Muzen Cab
I Pour Tris
Ah Muzen Cab
5,840
1,924
0
947
7,041
1,894
0
1,667
5,374
0
27,098
L
Cthulhu
I Pour Wock
Cthulhu
4,859
333
0
590
8,253
4,119
0
2,504
5,749
22,240
423
W
Ymir
3,920
685
1,782
3,204
11,954
6,481
0
2,345
9,216
23,010
0
W
5,312
592
0
4,780
8,832
2,422
0
0
8,787
64,177
0
L
10,340
3,050
0
1,418
9,202
2,808
0
6,578
2,624
0
47,937
L
Amaterasu
Mitts
Amaterasu
9,726
4,586
0
8,790
14,363
10,057
0
3,363
11,000
0
71,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,317
Gold Earned
39,637
351
Minions Killed
469
0
Camps Cleared
0
1,192,417
Distance Traveled
1,304,068
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,451
496
63
5
0
229,744
0
W
Cu Chulainn
7,423
571
88
7
0
247,748
0
W
Nut
8,516
655
121
9
0
243,756
4
W
Anubis
8,393
646
103
8
0
245,303
3
L
Ah Muzen Cab
5,398
415
45
3
0
173,407
2
L
Cthulhu
5,889
453
44
3
0
224,708
1
W
Ymir
8,149
627
49
4
0
255,820
4
W
Agni
7,156
550
108
8
0
311,441
0
L
Ravana
8,113
624
68
5
0
300,468
0
L
Amaterasu
8,466
651
131
10
0
264,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role