Player Matchup

Bellona
Bellona
HuperSuman
Bellona
Level 126
God Stats
4W - 3L
1,561 SR
Queue Stats
164W - 149L
1,481 Elo+
Solo
Loki
Loki
InquisiTX
Loki
Level 91
God Stats
6W - 14L
1,238 SR
Queue Stats
60W - 63L
1,401 Elo+
Solo
Raijin
Raijin
Keoghz Joni
Raijin
Level 93
God Stats
11W - 8L
1,613 SR
Queue Stats
86W - 95L
1,493 Elo+
Party 1
Izanami
Izanami
Keoghz Jule
Izanami
Level 78
God Stats
55W - 47L
1,577 SR
Queue Stats
92W - 105L
1,468 Elo+
Party 1
Cabrakan
Cabrakan
Keoghz Mary
Cabrakan
Level 29
God Stats
14W - 11L
1,716 SR
Queue Stats
70W - 65L
1,487 Elo+
Party 1
Team Averages
Level 83
1,541 SR
1,466 Elo+

VS

Team Averages
Level 104
1,541 SR
1,514 Elo+
Poseidon
Poseidon
 
Poseidon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
GIANNIS1_GR
Vulcan
Level 121
God Stats
234W - 236L
1,538 SR
Queue Stats
234W - 239L
1,503 Elo+
Solo
Apollo
Apollo
Miich2908
Apollo
Level 103
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 39L
1,470 Elo+
Solo
Osiris
Osiris
nathan14-fanta
Osiris
Level 106
God Stats
3W - 3L
1,551 SR
Queue Stats
44W - 38L
1,549 Elo+
Party 2
Bacchus
Bacchus
tiinacroos
Bacchus
Level 36
God Stats
14W - 6L
1,615 SR
Queue Stats
44W - 37L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HuperSuman
Bellona
14
3 / 0 / 2
8,968
641
9,570
11,351
9,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
14
4 / 2 / 1
8,033
574
3,887
9,643
3,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
15
4 / 0 / 3
9,085
649
6,867
4,622
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Keoghz Jule
Izanami
15
3 / 3 / 4
8,370
598
9,362
8,328
3,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Keoghz Mary
Cabrakan
12
3 / 1 / 4
7,919
566
5,862
10,813
9,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 7 / 0
7,082
506
6,127
8,698
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
14
0 / 0 / 1
6,944
496
5,586
6,033
1,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Miich2908
Apollo
9
3 / 4 / 1
6,132
438
5,057
8,339
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 4 / 0
6,159
440
4,663
12,152
8,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
tiinacroos
Bacchus
9
1 / 2 / 1
5,942
424
4,372
11,063
8,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
6
6
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
7
0
0.29
L
Vulcan
0
0
1
0.5
W
Bellona
HuperSuman
Bellona
3
0
2
4
W
Loki
4
2
1
2.25
W
Raijin
4
0
3
5.5
W
Izanami
Keoghz Jule
Izanami
3
3
4
1.67
W
Cabrakan
Keoghz Mary
Cabrakan
3
1
4
5
L
Apollo
Miich2908
Apollo
3
4
1
0.88
L
0
4
0
0
L
Bacchus
tiinacroos
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,548
Damage
25,805
44,757
Taken
46,285
26,881
Mitigated
23,970
17,215
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,127
1,076
0
320
8,698
2,577
0
4,318
4,042
44,029
0
L
Vulcan
5,586
59
0
750
6,033
1,819
0
1,234
4,605
59,711
607
W
Bellona
HuperSuman
Bellona
9,570
2,797
0
5,029
11,351
9,283
389
2,471
8,207
0
63,596
W
Loki
3,887
1,339
0
5,211
9,643
3,065
0
2,926
6,596
0
59,365
W
Raijin
6,867
472
0
750
4,622
1,431
494
2,581
1,674
58,926
729
W
Izanami
Keoghz Jule
Izanami
9,362
6,694
0
3,116
8,328
3,511
1,729
2,615
5,713
0
71,006
W
Cabrakan
Keoghz Mary
Cabrakan
5,862
673
0
3,109
10,813
9,591
686
4,888
5,767
28,280
0
L
Apollo
Miich2908
Apollo
5,057
3,016
0
2,139
8,339
2,772
0
1,473
6,838
0
28,986
L
4,663
1,652
0
2,572
12,152
8,138
0
829
11,275
0
36,161
L
Bacchus
tiinacroos
Bacchus
4,372
695
0
1,799
11,063
8,664
0
4,267
6,796
17,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,375
Gold Earned
32,259
503
Minions Killed
345
0
Camps Cleared
0
1,392,854
Distance Traveled
1,276,791
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,082
506
102
7
0
251,183
0
L
Vulcan
6,944
496
94
7
0
321,483
0
W
Bellona
8,968
641
117
8
0
268,239
0
W
Loki
8,033
574
106
8
0
303,771
3
W
Raijin
9,085
649
112
8
0
266,217
0
W
Izanami
8,370
598
127
9
0
255,637
0
W
Cabrakan
7,919
566
41
3
0
298,990
1
L
Apollo
6,132
438
52
4
0
205,049
0
L
Osiris
6,159
440
69
5
0
239,671
2
L
Bacchus
5,942
424
28
2
0
259,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role