Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
AriPie555
Chang'e
Level 43
God Stats
1W - 2L
1,120 SR
Queue Stats
126W - 172L
1,506 Elo+
Party 1
Anhur
Anhur
CherryHeaD
Anhur
Level 119
God Stats
2W - 3L
1,344 SR
Queue Stats
29W - 37L
1,459 Elo+
Party 1
Chaac
Chaac
Danielys
Chaac
Level 158
God Stats
8W - 6L
1,628 SR
Queue Stats
345W - 358L
1,465 Elo+
Solo
Team Averages
Level 124
1,418 SR
1,486 Elo+

VS

Team Averages
Level 123
1,477 SR
1,490 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Chillene
Scylla
Level 143
God Stats
0W - 1L
1,592 SR
Queue Stats
5W - 6L
1,427 Elo+
Solo
Heimdallr
Heimdallr
Mr_DeMoN_RuS
Heimdallr
Level 36
God Stats
1W - 6L
1,241 SR
Queue Stats
103W - 118L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
klitmaster
Ah Muzen Cab
Level 215
God Stats
9W - 6L
1,551 SR
Queue Stats
289W - 297L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 2 / 8
7,254
1,036
6,507
9,987
7,656
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
 
Arachne
13
5 / 1 / 6
7,147
1,021
3,720
8,071
4,155
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chang'e
AriPie555
Chang'e
13
3 / 1 / 6
7,027
1,004
2,025
5,793
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anhur
13
2 / 3 / 8
7,081
1,012
3,184
7,305
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Danielys
Chaac
11
0 / 0 / 7
6,564
938
7,124
4,807
4,290
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
0 / 4 / 4
6,341
906
3,924
4,835
1,432
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
 
Terra
11
1 / 3 / 2
6,328
904
4,755
8,039
5,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
Chillene
Scylla
5
0 / 0 / 0
4,880
697
0
0
0
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Mr_DeMoN_RuS
Heimdallr
11
0 / 2 / 5
6,244
892
6,366
4,564
1,768
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
klitmaster
Ah Muzen Cab
14
6 / 3 / 1
7,674
1,096
13,783
6,857
2,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
12
Kills
7
7
Deaths
12
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
8
3
W
Arachne
 
Arachne
5
1
6
8
L
The Morrigan
 
The Morrigan
0
4
4
0.5
L
Terra
 
Terra
1
3
2
0.67
W
Chang'e
AriPie555
Chang'e
3
1
6
6
W
Anhur
2
3
8
2
L
Scylla
Chillene
Scylla
0
0
0
0
W
Chaac
Danielys
Chaac
0
0
7
3.5
L
Heimdallr
Mr_DeMoN_RuS
Heimdallr
0
2
5
1.25
L
Ah Muzen Cab
klitmaster
Ah Muzen Cab
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,560
Damage
28,828
35,963
Taken
24,295
21,171
Mitigated
11,237
16,476
Healing
5,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,507
278
628
1,813
9,987
7,656
193
2,276
7,711
16,394
0
W
Arachne
 
Arachne
3,720
2,264
280
1,878
8,071
4,155
556
1,043
7,028
0
7,521
L
The Morrigan
 
The Morrigan
3,924
324
180
262
4,835
1,432
0
2,106
2,718
12,781
1,189
L
Terra
 
Terra
4,755
222
1,165
1,314
8,039
5,634
0
3,031
5,008
9,317
358
W
Chang'e
AriPie555
Chang'e
2,025
513
5,134
2,625
5,793
2,177
407
2,067
3,726
6,577
414
W
Anhur
3,184
1,510
196
782
7,305
2,893
216
1,266
6,039
0
17,296
L
Scylla
Chillene
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
Danielys
Chaac
7,124
463
1,357
1,783
4,807
4,290
192
1,098
3,709
0
15,473
L
Heimdallr
Mr_DeMoN_RuS
Heimdallr
6,366
2,494
618
507
4,564
1,768
0
1,303
3,261
0
16,053
L
Ah Muzen Cab
klitmaster
Ah Muzen Cab
13,783
2,681
199
1,036
6,857
2,403
0
2,004
4,853
0
25,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,073
Gold Earned
31,467
116
Minions Killed
92
0
Camps Cleared
0
670,324
Distance Traveled
529,585
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,254
1,036
39
6
0
153,213
0
W
Arachne
7,147
1,021
10
1
0
186,489
0
L
The Morrigan
6,341
906
21
3
0
135,515
0
L
Terra
6,328
904
17
2
0
135,083
0
W
Chang'e
7,027
1,004
13
2
0
127,480
0
W
Anhur
7,081
1,012
33
5
0
115,039
0
L
Scylla
4,880
697
0
0
0
0
0
W
Chaac
6,564
938
21
3
0
88,103
0
L
Heimdallr
6,244
892
20
3
0
125,260
0
L
Ah Muzen Cab
7,674
1,096
34
5
0
133,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role