Player Matchup

Hercules
Hercules
G325 13th
Hercules
Level 147
God Stats
16W - 18L
1,589 SR
Queue Stats
30W - 31L
1,489 Elo+
Solo
Charybdis
Charybdis
JokerAK13
Charybdis
Level 127
God Stats
4W - 4L
1,448 SR
Queue Stats
169W - 182L
1,487 Elo+
Solo
Izanami
Izanami
JuiceNozzle
Izanami
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
Mogar3140
Baron Samedi
Level 120
God Stats
12W - 17L
1,474 SR
Queue Stats
369W - 350L
1,548 Elo+
Solo
Kali
Kali
Thalous
Kali
Level 89
God Stats
10W - 9L
1,630 SR
Queue Stats
60W - 64L
1,552 Elo+
Solo
Team Averages
Level 126
1,528 SR
1,502 Elo+

VS

Team Averages
Level 121
1,475 SR
1,492 Elo+
Agni
Agni
 
Agni
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
I Pour Tris
Ah Muzen Cab
Level 101
God Stats
1W - 6L
1,406 SR
Queue Stats
387W - 380L
1,439 Elo+
Party 1
Bacchus
Bacchus
I Pour Wock
Bacchus
Level 62
God Stats
1W - 2L
1,543 SR
Queue Stats
59W - 62L
1,499 Elo+
Party 1
Amaterasu
Amaterasu
ayyyyyeZach
Amaterasu
Level 149
God Stats
1W - 2L
1,423 SR
Queue Stats
221W - 210L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
G325 13th
Hercules
14
4 / 0 / 1
9,013
693
6,601
6,920
4,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
JokerAK13
Charybdis
11
2 / 4 / 8
7,121
548
4,894
8,693
2,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
JuiceNozzle
Izanami
14
3 / 3 / 2
7,973
613
6,804
13,684
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Mogar3140
Baron Samedi
10
1 / 2 / 9
6,429
495
5,142
7,352
5,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kali
Thalous
Kali
13
8 / 1 / 1
7,999
615
9,395
10,900
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 2 / 0
7,440
572
8,819
7,369
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
 
Thanatos
13
3 / 3 / 6
7,285
560
7,230
11,075
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Muzen Cab
I Pour Tris
Ah Muzen Cab
11
2 / 6 / 5
6,302
485
7,327
10,152
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
I Pour Wock
Bacchus
11
2 / 4 / 3
6,600
508
4,529
12,641
11,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
ayyyyyeZach
Amaterasu
10
0 / 3 / 0
5,575
429
2,130
8,614
3,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
18
Kills
10
10
Deaths
18
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
2
0
1.5
L
Thanatos
 
Thanatos
3
3
6
2
W
Hercules
G325 13th
Hercules
4
0
1
4.5
L
Ah Muzen Cab
I Pour Tris
Ah Muzen Cab
2
6
5
0.75
L
Bacchus
I Pour Wock
Bacchus
2
4
3
0.88
W
Charybdis
JokerAK13
Charybdis
2
4
8
1.5
W
Izanami
JuiceNozzle
Izanami
3
3
2
1.33
W
Baron Samedi
Mogar3140
Baron Samedi
1
2
9
2.75
W
Kali
Thalous
Kali
8
1
1
8.5
L
Amaterasu
ayyyyyeZach
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,836
Damage
30,035
47,549
Taken
49,851
21,109
Mitigated
24,028
18,602
Healing
17,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,819
500
0
1,920
7,369
1,943
0
162
7,207
53,371
0
L
Thanatos
 
Thanatos
7,230
1,751
0
9,859
11,075
3,555
0
526
10,549
0
41,023
W
Hercules
G325 13th
Hercules
6,601
2,326
0
3,566
6,920
4,837
0
394
6,231
0
63,268
L
Ah Muzen Cab
I Pour Tris
Ah Muzen Cab
7,327
2,452
0
817
10,152
3,211
0
836
9,316
0
40,920
L
Bacchus
I Pour Wock
Bacchus
4,529
539
0
2,221
12,641
11,674
0
3,618
8,983
16,342
0
W
Charybdis
JokerAK13
Charybdis
4,894
1,552
0
2,655
8,693
2,270
0
1,732
6,961
0
41,791
W
Izanami
JuiceNozzle
Izanami
6,804
4,082
0
5,417
13,684
4,635
0
6,428
7,256
0
68,176
W
Baron Samedi
Mogar3140
Baron Samedi
5,142
967
220
1,014
7,352
5,764
96
3,566
3,786
23,160
0
W
Kali
Thalous
Kali
9,395
4,484
0
5,730
10,900
3,603
0
2,063
8,837
0
48,695
L
Amaterasu
ayyyyyeZach
Amaterasu
2,130
490
0
3,077
8,614
3,645
0
0
8,186
0
28,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,535
Gold Earned
33,202
430
Minions Killed
288
0
Camps Cleared
0
1,270,995
Distance Traveled
1,222,405
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,440
572
92
7
0
253,134
6
L
Thanatos
7,285
560
67
5
0
283,351
1
W
Hercules
9,013
693
119
9
0
271,190
0
L
Ah Muzen Cab
6,302
485
55
4
0
238,921
2
L
Bacchus
6,600
508
23
2
0
262,906
4
W
Charybdis
7,121
548
74
6
0
241,302
0
W
Izanami
7,973
613
126
10
0
250,641
0
W
Baron Samedi
6,429
495
41
3
0
232,147
2
W
Kali
7,999
615
70
5
0
275,715
0
L
Amaterasu
5,575
429
51
4
0
184,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role