Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
TiredNinja
Medusa
Level 87
God Stats
12W - 7L
1,648 SR
Queue Stats
332W - 315L
1,502 Elo+
Party 2
King Arthur
King Arthur
WizardCosmo
King Arthur
Level 148
God Stats
8W - 8L
1,530 SR
Queue Stats
495W - 452L
1,508 Elo+
Party 2
Arachne
Arachne
iTz_eLe-
Arachne
Level 215
God Stats
0W - 3L
1,423 SR
Queue Stats
203W - 200L
1,444 Elo+
Party 3
Team Averages
Level 160
1,520 SR
1,491 Elo+

VS

Team Averages
Level 111
1,474 SR
1,498 Elo+
Chronos
Chronos
Ant Jambon
Chronos
Level 124
God Stats
100W - 80L
1,535 SR
Queue Stats
766W - 709L
1,495 Elo+
Party 1
Izanami
Izanami
BLARFOOT
Izanami
Level 87
God Stats
131W - 105L
1,504 SR
Queue Stats
409W - 395L
1,511 Elo+
Solo
Nu Wa
Nu Wa
Krovaxx7
Nu Wa
Level 154
God Stats
5W - 1L
1,572 SR
Queue Stats
84W - 63L
1,550 Elo+
Solo
Thor
Thor
PokeyPest
Thor
Level 117
God Stats
12W - 20L
1,401 SR
Queue Stats
441W - 409L
1,473 Elo+
Party 1
Kuzenbo
Kuzenbo
pe3kabootv
Kuzenbo
Level 75
God Stats
5W - 8L
1,359 SR
Queue Stats
245W - 254L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
4 / 6 / 0
6,651
665
5,422
8,700
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
 
Athena
8
0 / 1 / 2
5,087
509
2,073
8,074
5,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
TiredNinja
Medusa
11
1 / 2 / 1
5,576
558
5,189
8,174
2,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
WizardCosmo
King Arthur
8
0 / 10 / 0
4,684
468
4,362
12,008
7,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
iTz_eLe-
Arachne
9
1 / 4 / 2
5,018
502
3,590
9,089
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Ant Jambon
Chronos
13
5 / 0 / 7
8,179
818
8,461
7,317
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
BLARFOOT
Izanami
12
2 / 2 / 0
6,768
677
5,454
6,348
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Krovaxx7
Nu Wa
12
7 / 4 / 2
7,610
761
7,763
6,839
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
12
7 / 0 / 3
6,847
685
2,629
4,330
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
pe3kabootv
Kuzenbo
11
2 / 0 / 3
6,553
655
4,840
6,159
5,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
23
23
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
4
6
0
0.67
L
Athena
 
Athena
0
1
2
1
W
Chronos
Ant Jambon
Chronos
5
0
7
8.5
W
Izanami
BLARFOOT
Izanami
2
2
0
1
W
Nu Wa
Krovaxx7
Nu Wa
7
4
2
2
W
Thor
7
0
3
8.5
L
Medusa
TiredNinja
Medusa
1
2
1
0.75
L
King Arthur
WizardCosmo
King Arthur
0
10
0
0
L
Arachne
iTz_eLe-
Arachne
1
4
2
0.5
W
Kuzenbo
pe3kabootv
Kuzenbo
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,636
Damage
29,147
46,045
Taken
30,993
19,362
Mitigated
13,292
11,119
Healing
10,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,422
633
431
2,058
8,700
2,192
0
4,473
4,227
41,933
0
L
Athena
 
Athena
2,073
958
0
2,174
8,074
5,559
0
3,595
4,453
17,084
0
W
Chronos
Ant Jambon
Chronos
8,461
2,994
0
2,304
7,317
2,557
2,355
165
7,152
53,027
1,699
W
Izanami
BLARFOOT
Izanami
5,454
3,476
0
2,071
6,348
2,062
0
467
5,881
0
56,020
W
Nu Wa
Krovaxx7
Nu Wa
7,763
1,899
0
1,023
6,839
2,132
0
4,956
1,883
43,840
837
W
Thor
2,629
200
0
2,500
4,330
1,356
992
442
3,888
0
29,064
L
Medusa
TiredNinja
Medusa
5,189
2,405
0
3,207
8,174
2,229
0
1,947
6,227
0
46,583
L
King Arthur
WizardCosmo
King Arthur
4,362
868
0
969
12,008
7,134
0
6,208
5,393
0
25,070
L
Arachne
iTz_eLe-
Arachne
3,590
2,972
0
2,280
9,089
2,248
0
4,151
4,854
0
27,909
W
Kuzenbo
pe3kabootv
Kuzenbo
4,840
2,022
0
2,509
6,159
5,185
54
1,465
4,694
19,543
1,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,016
Gold Earned
35,957
283
Minions Killed
379
0
Camps Cleared
0
1,058,105
Distance Traveled
1,041,265
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,651
665
79
8
0
209,086
0
L
Athena
5,087
509
24
2
0
218,258
0
W
Chronos
8,179
818
110
11
0
190,900
0
W
Izanami
6,768
677
100
10
0
193,282
0
W
Nu Wa
7,610
761
86
9
0
199,328
0
W
Thor
6,847
685
55
6
0
221,994
0
L
Medusa
5,576
558
81
8
0
190,493
0
L
King Arthur
4,684
468
43
4
0
203,223
0
L
Arachne
5,018
502
56
6
0
237,045
0
W
Kuzenbo
6,553
655
28
3
0
235,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role