Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Warden-44
Anubis
Level 121
God Stats
1W - 2L
1,285 SR
Queue Stats
187W - 211L
1,416 Elo+
Solo
Poseidon
Poseidon
arie078
Poseidon
Level 102
God Stats
3W - 1L
1,646 SR
Queue Stats
172W - 149L
1,547 Elo+
Solo
Zeus
Zeus
rowe14
Zeus
Level 86
God Stats
2W - 1L
1,498 SR
Queue Stats
75W - 96L
1,417 Elo+
Solo
Fafnir
Fafnir
shiva1966
Fafnir
Level 192
God Stats
4W - 1L
1,661 SR
Queue Stats
310W - 319L
1,448 Elo+
Solo
Team Averages
Level 132
1,518 SR
1,466 Elo+

VS

Team Averages
Level 84
1,447 SR
1,485 Elo+
Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
lailix21
Bellona
Level 66
God Stats
0W - 2L
1,187 SR
Queue Stats
73W - 66L
1,438 Elo+
Solo
Cthulhu
Cthulhu
ysnylcnkaya
Cthulhu
Level 99
God Stats
1W - 2L
1,547 SR
Queue Stats
497W - 533L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
1
0 / 0 / 0
1,976
282
0
0
0
Anubis
Warden-44
Anubis
12
3 / 2 / 5
6,862
980
4,983
5,833
2,591
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
arie078
Poseidon
14
5 / 2 / 7
8,173
1,168
11,684
6,729
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
rowe14
Zeus
15
4 / 1 / 9
7,963
1,138
7,666
6,441
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
shiva1966
Fafnir
13
1 / 1 / 10
7,503
1,072
3,520
9,221
9,626
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
4 / 3 / 1
8,003
1,143
9,131
5,076
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
 
Tyr
11
0 / 4 / 2
6,053
865
1,507
9,622
3,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
 
Arachne
1
0 / 0 / 0
2,088
298
0
0
0
Bellona
lailix21
Bellona
12
1 / 5 / 3
6,557
937
3,291
8,693
4,817
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
ysnylcnkaya
Cthulhu
15
1 / 1 / 4
8,029
1,147
9,463
7,093
5,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
13
Kills
6
6
Deaths
13
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
0
0
0
L
Merlin
 
Merlin
4
3
1
1.5
L
Tyr
 
Tyr
0
4
2
0.25
L
Arachne
 
Arachne
0
0
0
0
W
Anubis
Warden-44
Anubis
3
2
5
2.75
W
Poseidon
arie078
Poseidon
5
2
7
4.25
L
Bellona
lailix21
Bellona
1
5
3
0.5
W
Zeus
rowe14
Zeus
4
1
9
8.5
W
Fafnir
shiva1966
Fafnir
1
1
10
6
L
Cthulhu
ysnylcnkaya
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,853
Damage
23,392
28,224
Taken
30,484
16,969
Mitigated
15,190
10,132
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
 
Merlin
9,131
379
1,279
994
5,076
1,385
0
4,622
192
18,967
0
L
Tyr
 
Tyr
1,507
80
565
1,056
9,622
3,882
0
8,042
1,228
0
5,320
L
Arachne
 
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Warden-44
Anubis
4,983
725
568
1,299
5,833
2,591
50
3,397
2,393
14,236
351
W
Poseidon
arie078
Poseidon
11,684
1,045
373
790
6,729
2,489
42
4,807
1,846
24,563
0
L
Bellona
lailix21
Bellona
3,291
344
398
1,046
8,693
4,817
0
7,214
1,255
0
6,984
W
Zeus
rowe14
Zeus
7,666
1,238
441
1,248
6,441
2,263
0
4,911
1,530
17,499
157
W
Fafnir
shiva1966
Fafnir
3,520
448
2,366
3,047
9,221
9,626
13
4,770
4,247
4,173
1,430
L
Cthulhu
ysnylcnkaya
Cthulhu
9,463
25
309
1,793
7,093
5,106
0
6,055
782
23,391
709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,477
Gold Earned
30,730
95
Minions Killed
81
0
Camps Cleared
0
560,799
Distance Traveled
539,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
1,976
282
0
0
0
0
0
L
Merlin
8,003
1,143
26
4
0
100,966
0
L
Tyr
6,053
865
8
1
0
140,490
0
L
Arachne
2,088
298
0
0
0
0
0
W
Anubis
6,862
980
12
2
0
134,622
0
W
Poseidon
8,173
1,168
41
6
0
150,218
0
L
Bellona
6,557
937
7
1
0
131,070
0
W
Zeus
7,963
1,138
36
5
0
139,865
0
W
Fafnir
7,503
1,072
6
1
0
136,094
0
L
Cthulhu
8,029
1,147
40
6
0
167,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role