Player Matchup

Xbalanque
Xbalanque
Platinum II
 
Xbalanque
Platinum II
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
Forceypooo
Cerberus
Gold III
Level 154
God Stats
2W - 2L
1,309 SR
Queue Stats
51W - 49L
1,662 MMR
Solo
Chaac
Chaac
Platinum IV
Noxezr
Chaac
Platinum IV
Level 158
God Stats
2W - 1L
1,633 SR
Queue Stats
159W - 146L
1,660 MMR
Solo
Scylla
Scylla
Gold III
T4PY
Scylla
Gold III
Level 122
God Stats
6W - 0L
1,612 SR
Queue Stats
29W - 24L
1,663 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,511 SR
1,597 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 185
1,587 SR
1,670 MMR
Cupid
Cupid
Gold I
 
Cupid
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum V
ByLiante
Serqet
Platinum V
Level 109
God Stats
13W - 15L
1,546 SR
Queue Stats
95W - 92L
1,717 MMR
Solo
Janus
Janus
Platinum III
Krishnafro
Janus
Platinum III
Level 272
God Stats
107W - 120L
1,549 SR
Queue Stats
835W - 831L
1,778 MMR
Solo
Osiris
Osiris
Gold IV
TinoAK
Osiris
Gold IV
Level 152
God Stats
1W - 1L
1,925 SR
Queue Stats
2W - 2L
1,702 MMR
Solo
Athena
Athena
Platinum V
chaosronnie
Athena
Platinum V
Level 251
God Stats
1W - 3L
1,415 SR
Queue Stats
673W - 676L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
7
3 / 0 / 1
4,082
816
3,781
2,395
622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ne Zha
 
Ne Zha
7
0 / 0 / 2
3,708
742
1,585
2,517
789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Forceypooo
Cerberus
6
0 / 0 / 4
3,891
778
2,407
3,276
1,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Noxezr
Chaac
8
2 / 0 / 0
4,779
956
2,817
3,174
1,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Scylla
T4PY
Scylla
7
1 / 1 / 0
4,020
804
748
2,063
447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
King ArthurThanatosBakasuraRavana

VS

Bans
CabrakanMaman BrigitteThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
5
0 / 2 / 0
3,124
625
910
2,744
507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Serqet
ByLiante
Serqet
6
0 / 1 / 0
3,393
679
566
4,579
1,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
7
1 / 0 / 0
3,683
737
1,966
2,634
523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
TinoAK
Osiris
3
0 / 2 / 0
3,002
600
1,119
3,631
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
5
0 / 2 / 0
3,204
641
1,017
4,645
2,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
6
Kills
1
1
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
0
1
3.5
W
Ne Zha
 
Ne Zha
0
0
2
1
L
Cupid
 
Cupid
0
2
0
0
L
Serqet
ByLiante
Serqet
0
1
0
0
W
Cerberus
Forceypooo
Cerberus
0
0
4
2
L
Janus
1
0
0
1
W
Chaac
Noxezr
Chaac
2
0
0
2
W
Scylla
T4PY
Scylla
1
1
0
1
L
Osiris
TinoAK
Osiris
0
2
0
0
L
Athena
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,338
Damage
5,578
13,425
Taken
18,233
4,241
Mitigated
6,656
5,478
Healing
7,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
3,781
2,018
0
1,218
2,395
622
0
607
1,748
0
23,448
W
Ne Zha
 
Ne Zha
1,585
287
0
756
2,517
789
0
194
2,283
0
17,283
L
Cupid
 
Cupid
910
735
297
1,108
2,744
507
0
384
2,360
0
11,810
L
Serqet
ByLiante
Serqet
566
124
0
2,696
4,579
1,060
0
435
4,144
0
17,823
W
Cerberus
Forceypooo
Cerberus
2,407
385
0
1,960
3,276
1,188
0
743
2,493
9,022
1,390
L
Janus
1,966
0
0
698
2,634
523
0
1,255
1,379
14,144
0
W
Chaac
Noxezr
Chaac
2,817
596
0
1,184
3,174
1,195
0
37
3,137
0
27,965
W
Scylla
T4PY
Scylla
748
147
0
360
2,063
447
0
1,092
781
20,928
783
L
Osiris
TinoAK
Osiris
1,119
625
0
1,526
3,631
1,761
0
0
3,631
0
7,606
L
Athena
1,017
376
0
1,314
4,645
2,805
0
811
3,834
7,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,480
Gold Earned
16,406
199
Minions Killed
138
0
Camps Cleared
0
615,576
Distance Traveled
577,036
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
4,082
816
49
10
0
100,645
0
W
Ne Zha
3,708
742
30
6
0
152,132
0
L
Cupid
3,124
625
26
5
0
111,954
3
L
Serqet
3,393
679
50
10
0
144,329
0
W
Cerberus
3,891
778
18
4
0
122,687
2
L
Janus
3,683
737
35
7
0
137,662
2
W
Chaac
4,779
956
52
10
0
115,367
2
W
Scylla
4,020
804
50
10
0
124,745
0
L
Osiris
3,002
600
14
3
0
61,093
0
L
Athena
3,204
641
13
3
0
121,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role