Player Matchup

Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DMaKnee
Danzaburou
Level 158
God Stats
0W - 2L
1,246 SR
Queue Stats
151W - 158L
1,500 Elo+
Solo
Bacchus
Bacchus
OdiusBeatings
Bacchus
Level 103
God Stats
2W - 3L
1,529 SR
Queue Stats
39W - 42L
1,407 Elo+
Solo
Kuzenbo
Kuzenbo
W0lf5ban3
Kuzenbo
Level 130
God Stats
1W - 4L
1,325 SR
Queue Stats
332W - 356L
1,495 Elo+
Solo
Cthulhu
Cthulhu
king_dad22
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 76L
1,484 Elo+
Solo
Team Averages
Level 109
1,420 SR
1,477 Elo+

VS

Team Averages
Level 117
1,540 SR
1,442 Elo+
Camazotz
Camazotz
F4LS3PR0PHET
Camazotz
Level 138
God Stats
4W - 3L
1,559 SR
Queue Stats
201W - 181L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Sinsinwolf
Kuzenbo
Level 156
God Stats
2W - 1L
1,534 SR
Queue Stats
602W - 583L
1,461 Elo+
Solo
Ah Puch
Ah Puch
SoccerGodess124
Ah Puch
Level 68
God Stats
18W - 11L
1,586 SR
Queue Stats
286W - 323L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
Valoractual
Gilgamesh
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,334 Elo+
Solo
Izanami
Izanami
WoozyPoozy
Izanami
Level 136
God Stats
6W - 5L
1,519 SR
Queue Stats
326W - 359L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
9 / 6 / 2
9,779
752
11,380
14,769
9,721
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
DMaKnee
Danzaburou
15
0 / 4 / 10
8,317
640
9,032
10,581
5,160
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
16
1 / 3 / 9
8,951
689
6,945
15,367
24,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
W0lf5ban3
Kuzenbo
16
2 / 5 / 7
9,276
714
11,689
22,404
35,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
king_dad22
Cthulhu
14
1 / 7 / 7
8,605
662
11,719
20,851
25,306
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
F4LS3PR0PHET
Camazotz
19
9 / 2 / 10
11,656
897
17,192
20,502
10,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kuzenbo
Sinsinwolf
Kuzenbo
15
0 / 5 / 12
9,984
768
7,515
18,126
27,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 3 / 14
10,358
797
19,955
10,841
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Valoractual
Gilgamesh
18
7 / 2 / 11
11,980
922
13,327
16,798
14,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Izanami
WoozyPoozy
Izanami
19
7 / 3 / 13
11,718
901
20,439
11,777
5,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
85
13
Kills
25
25
Deaths
15
35
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
9
6
2
1.67
L
Danzaburou
DMaKnee
Danzaburou
0
4
10
1.25
W
Camazotz
F4LS3PR0PHET
Camazotz
9
2
10
7
L
Bacchus
1
3
9
1.83
W
Kuzenbo
Sinsinwolf
Kuzenbo
0
5
12
1.2
W
2
3
14
3
W
Gilgamesh
Valoractual
Gilgamesh
7
2
11
6.25
L
Kuzenbo
W0lf5ban3
Kuzenbo
2
5
7
1.1
W
Izanami
WoozyPoozy
Izanami
7
3
13
4.5
L
Cthulhu
king_dad22
Cthulhu
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,765
Damage
78,428
83,972
Taken
78,044
100,371
Mitigated
62,924
17,886
Healing
29,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,380
5,730
2,078
1,907
14,769
9,721
0
3,820
10,744
0
22,390
L
Danzaburou
DMaKnee
Danzaburou
9,032
1,211
612
1,960
10,581
5,160
0
3,587
6,706
0
22,375
W
Camazotz
F4LS3PR0PHET
Camazotz
17,192
3,415
1,129
8,986
20,502
10,013
1,461
5,716
14,786
0
32,602
L
Bacchus
6,945
667
128
2,933
15,367
24,637
0
4,381
10,742
13,515
0
W
Kuzenbo
Sinsinwolf
Kuzenbo
7,515
2,458
3,960
3,019
18,126
27,496
447
6,100
12,026
14,290
0
W
19,955
1,128
1,598
2,773
10,841
5,147
275
5,281
5,560
40,666
1,020
W
Gilgamesh
Valoractual
Gilgamesh
13,327
1,851
1,132
4,172
16,798
14,502
966
5,366
11,432
0
28,160
L
Kuzenbo
W0lf5ban3
Kuzenbo
11,689
3,012
2,942
3,219
22,404
35,547
0
6,488
15,731
17,477
1,304
W
Izanami
WoozyPoozy
Izanami
20,439
11,648
0
2,835
11,777
5,766
3,694
5,180
6,597
0
52,041
L
Cthulhu
king_dad22
Cthulhu
11,719
112
1,160
947
20,851
25,306
0
9,041
11,620
21,632
2,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,928
Gold Earned
55,696
142
Minions Killed
199
0
Camps Cleared
0
1,051,238
Distance Traveled
1,240,509
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,779
752
32
2
0
202,221
0
L
Danzaburou
8,317
640
47
4
0
185,053
0
W
Camazotz
11,656
897
28
2
0
284,598
0
L
Bacchus
8,951
689
8
1
0
234,539
1
W
Kuzenbo
9,984
768
8
1
0
232,938
0
W
Ah Puch
10,358
797
50
4
0
238,500
0
W
Gilgamesh
11,980
922
41
3
0
263,596
0
L
Kuzenbo
9,276
714
23
2
0
224,256
0
W
Izanami
11,718
901
72
6
0
220,877
0
L
Cthulhu
8,605
662
32
2
0
205,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role