Player Matchup

Janus
Janus
 
Janus
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
KeePWishinG3
Bellona
Level 199
God Stats
2W - 3L
1,517 SR
Queue Stats
382W - 396L
1,484 Elo+
Solo
Cthulhu
Cthulhu
MrNimbus3sm
Cthulhu
Level 161
God Stats
9W - 8L
1,542 SR
Queue Stats
982W - 1,012L
1,469 Elo+
Solo
Nike
Nike
Thano11
Nike
Level 143
God Stats
2W - 5L
1,339 SR
Queue Stats
608W - 626L
1,523 Elo+
Solo
Team Averages
Level 174
1,480 SR
1,495 Elo+

VS

Team Averages
Level 119
1,604 SR
1,549 Elo+
Amaterasu
Amaterasu
AsayKrtIO
Amaterasu
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 113L
1,509 Elo+
Solo
Fafnir
Fafnir
DeadAgain69
Fafnir
Level 100
God Stats
2W - 0L
1,737 SR
Queue Stats
278W - 309L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FantasticGenji
Morgan Le Fay
Level 157
God Stats
2W - 1L
1,526 SR
Queue Stats
57W - 39L
1,639 Elo+
Party 1
Chaac
Chaac
IvanonPC
Chaac
Level 129
God Stats
1W - 0L
1,838 SR
Queue Stats
33W - 23L
1,626 Elo+
Party 1
Gilgamesh
Gilgamesh
dobby42012
Gilgamesh
Level 90
God Stats
2W - 1L
1,420 SR
Queue Stats
91W - 90L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 2 / 5
9,579
871
12,900
6,823
3,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Susano
 
Susano
12
1 / 8 / 4
7,294
663
6,975
11,357
4,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
KeePWishinG3
Bellona
13
2 / 2 / 8
8,108
737
8,379
11,556
11,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
MrNimbus3sm
Cthulhu
14
2 / 1 / 9
8,273
752
9,955
11,395
11,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Thano11
Nike
15
2 / 2 / 10
8,675
789
11,329
12,933
12,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AsayKrtIO
Amaterasu
12
1 / 3 / 6
7,647
695
5,219
12,086
11,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fafnir
13
3 / 3 / 5
8,490
772
3,113
9,419
8,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
FantasticGenji
Morgan Le Fay
16
2 / 2 / 8
9,123
829
17,451
9,867
4,457
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
IvanonPC
Chaac
18
6 / 2 / 8
10,009
910
15,751
15,167
18,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
dobby42012
Gilgamesh
16
3 / 2 / 6
8,912
810
8,575
16,857
11,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
48
12
Kills
15
15
Deaths
12
36
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
2
5
3.75
L
Susano
 
Susano
1
8
4
0.38
W
Amaterasu
AsayKrtIO
Amaterasu
1
3
6
1.33
W
Fafnir
3
3
5
1.83
W
Morgan Le Fay
FantasticGenji
Morgan Le Fay
2
2
8
3
W
Chaac
IvanonPC
Chaac
6
2
8
5
L
Bellona
KeePWishinG3
Bellona
2
2
8
3
L
Cthulhu
MrNimbus3sm
Cthulhu
2
1
9
6.5
L
Nike
Thano11
Nike
2
2
10
3.5
W
Gilgamesh
dobby42012
Gilgamesh
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,538
Damage
50,109
54,064
Taken
63,396
42,732
Mitigated
54,354
11,324
Healing
25,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,900
441
745
2,040
6,823
3,026
0
1,437
5,155
31,366
0
L
Susano
 
Susano
6,975
932
0
73
11,357
4,467
0
4,684
5,717
0
14,918
W
Amaterasu
AsayKrtIO
Amaterasu
5,219
1,391
408
2,609
12,086
11,130
36
6,024
5,721
0
6,454
W
Fafnir
3,113
1,077
628
2,402
9,419
8,476
1,112
4,912
4,293
9,946
0
W
Morgan Le Fay
FantasticGenji
Morgan Le Fay
17,451
488
2,855
3,750
9,867
4,457
532
3,807
5,939
29,984
0
W
Chaac
IvanonPC
Chaac
15,751
1,021
1,063
4,050
15,167
18,847
494
5,726
8,892
2,133
39,802
L
Bellona
KeePWishinG3
Bellona
8,379
1,276
874
1,492
11,556
11,657
0
4,001
6,822
3,213
10,435
L
Cthulhu
MrNimbus3sm
Cthulhu
9,955
82
1,909
2,870
11,395
11,263
0
4,264
6,151
15,944
836
L
Nike
Thano11
Nike
11,329
827
770
551
12,933
12,319
0
4,899
7,090
2,705
20,755
W
Gilgamesh
dobby42012
Gilgamesh
8,575
1,009
2,067
5,575
16,857
11,444
462
6,242
10,187
0
11,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,929
Gold Earned
44,181
123
Minions Killed
127
0
Camps Cleared
0
1,055,756
Distance Traveled
1,175,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,579
871
39
4
0
218,988
0
L
Susano
7,294
663
12
1
0
207,678
0
W
Amaterasu
7,647
695
0
0
0
245,466
0
W
Fafnir
8,490
772
13
1
0
207,178
0
W
Morgan Le Fay
9,123
829
45
4
0
247,629
0
W
Chaac
10,009
910
58
5
0
229,180
0
L
Bellona
8,108
737
13
1
0
217,055
0
L
Cthulhu
8,273
752
23
2
0
197,155
0
L
Nike
8,675
789
36
3
0
214,880
0
W
Gilgamesh
8,912
810
11
1
0
246,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role