Player Matchup

Bellona
Bellona
Silver I
Mavetlaravim721
Bellona
Silver I
Level 66
God Stats
12W - 12L
1,538 SR
Queue Stats
222W - 237L
1,244 MMR
Solo
Artemis
Artemis
Silver II
ShvabraPro
Artemis
Silver II
Level 158
God Stats
15W - 15L
1,552 SR
Queue Stats
237W - 256L
941 MMR
Solo
Sobek
Sobek
Silver V
VSTGN__
Sobek
Silver V
Level 128
God Stats
7W - 6L
1,456 SR
Queue Stats
63W - 95L
517 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver II
j1ittle
Maman Brigitte
Silver II
Level 86
God Stats
29W - 26L
1,543 SR
Queue Stats
91W - 94L
1,094 MMR
Solo
Tiamat
Tiamat
Gold V
liviut_pop
Tiamat
Gold V
Level 127
God Stats
5W - 10L
1,313 SR
Queue Stats
205W - 199L
1,322 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,480 SR
1,024 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,506 SR
1,088 MMR
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver V
alexini16
Kukulkan
Silver V
Level 138
God Stats
32W - 24L
1,546 SR
Queue Stats
242W - 272L
667 MMR
Solo
Mercury
Mercury
Bronze I
iiAMii
Mercury
Bronze I
Level 112
God Stats
15W - 22L
1,366 SR
Queue Stats
389W - 459L
377 MMR
Solo
Khepri
Khepri
Gold V
shadowlover68
Khepri
Gold V
Level 66
God Stats
31W - 19L
1,616 SR
Queue Stats
136W - 143L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
7,247
725
4,281
7,488
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
ShvabraPro
Artemis
12
6 / 2 / 1
6,813
681
3,889
5,466
1,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
VSTGN__
Sobek
11
0 / 1 / 7
6,558
656
3,348
5,110
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Maman Brigitte
j1ittle
Maman Brigitte
11
8 / 1 / 1
7,064
706
6,591
5,646
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
liviut_pop
Tiamat
12
0 / 1 / 3
7,026
703
2,628
4,401
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
ThanatosPoseidonHadesAh Muzen CabAnubis

VS

Bans
SusanoAo KuangBakasuraAresKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 4 / 0
6,266
627
5,131
8,203
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hou Yi
 
Hou Yi
9
0 / 2 / 1
4,967
497
1,926
7,695
2,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
alexini16
Kukulkan
10
0 / 3 / 1
5,667
567
669
5,221
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
iiAMii
Mercury
8
0 / 7 / 1
4,786
479
1,553
7,195
1,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 3 / 3
4,986
499
1,566
6,816
4,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
18
Kills
5
6
Deaths
19
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
4
0
1.25
L
Hou Yi
 
Hou Yi
0
2
1
0.25
W
4
1
1
4.5
W
Artemis
ShvabraPro
Artemis
6
2
1
3.25
W
Sobek
VSTGN__
Sobek
0
1
7
3.5
L
Kukulkan
alexini16
Kukulkan
0
3
1
0.17
L
Mercury
iiAMii
Mercury
0
7
1
0.07
W
Maman Brigitte
j1ittle
Maman Brigitte
8
1
1
8.5
W
Tiamat
liviut_pop
Tiamat
0
1
3
1.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,737
Damage
10,845
28,111
Taken
35,130
13,922
Mitigated
12,100
13,223
Healing
6,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,131
3,210
0
1,471
8,203
2,510
0
4,535
3,610
0
34,798
L
Hou Yi
 
Hou Yi
1,926
509
0
1,195
7,695
2,307
0
1,034
6,661
0
32,278
W
4,281
1,744
0
3,361
7,488
5,155
2,562
212
7,276
0
47,635
W
Artemis
ShvabraPro
Artemis
3,889
2,109
0
2,888
5,466
1,535
413
763
4,703
0
38,129
W
Sobek
VSTGN__
Sobek
3,348
334
0
2,559
5,110
3,930
316
466
4,644
19,056
3,512
L
Kukulkan
alexini16
Kukulkan
669
156
0
772
5,221
1,176
0
3,911
1,082
38,030
0
L
Mercury
iiAMii
Mercury
1,553
582
0
1,308
7,195
1,683
0
919
6,248
0
25,764
W
Maman Brigitte
j1ittle
Maman Brigitte
6,591
623
0
2,762
5,646
1,686
0
125
5,521
33,693
0
W
Tiamat
liviut_pop
Tiamat
2,628
194
0
1,653
4,401
1,616
129
669
3,732
42,310
1,797
L
1,566
54
0
1,330
6,816
4,424
0
1,674
5,142
17,104
883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,708
Gold Earned
26,672
337
Minions Killed
277
0
Camps Cleared
0
1,049,963
Distance Traveled
973,772
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,266
627
61
6
0
191,423
2
L
Hou Yi
4,967
497
58
6
0
195,167
0
W
Bellona
7,247
725
81
8
0
181,283
0
W
Artemis
6,813
681
69
7
0
210,781
0
W
Sobek
6,558
656
38
4
0
215,555
3
L
Kukulkan
5,667
567
78
8
0
183,324
2
L
Mercury
4,786
479
51
5
0
191,891
0
W
Maman Brigitte
7,064
706
53
5
0
247,779
0
W
Tiamat
7,026
703
96
10
0
194,565
2
L
Khepri
4,986
499
29
3
0
211,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role