Player Matchup

Arachne
Arachne
JetXwolf45
Arachne
Level 154
God Stats
16W - 10L
1,651 SR
Queue Stats
555W - 533L
1,467 Elo+
Solo
Izanami
Izanami
LaMasBonita
Izanami
Level 47
God Stats
71W - 84L
1,466 SR
Queue Stats
79W - 108L
1,417 Elo+
Party 1
Apollo
Apollo
MadnessYeah26
Apollo
Level 150
God Stats
9W - 2L
1,955 SR
Queue Stats
43W - 59L
1,454 Elo+
Solo
Maui
Maui
ZEUJIN
Maui
Level 155
God Stats
3W - 9L
1,519 SR
Queue Stats
43W - 62L
1,431 Elo+
Party 1
Scylla
Scylla
xXElcopetezzXx
Scylla
Level 84
God Stats
19W - 11L
1,599 SR
Queue Stats
53W - 64L
1,433 Elo+
Party 1
Team Averages
Level 118
1,638 SR
1,441 Elo+

VS

Team Averages
Level 109
1,576 SR
1,410 Elo+
Nemesis
Nemesis
CoffeeConjurer
Nemesis
Level 161
God Stats
12W - 13L
1,498 SR
Queue Stats
177W - 198L
1,499 Elo+
Party 2
Sol
Sol
HeartOfSouls
Sol
Level 161
God Stats
1W - 1L
1,583 SR
Queue Stats
150W - 173L
1,506 Elo+
Party 2
Erlang Shen
Erlang Shen
HoneyYio
Erlang Shen
Level 92
God Stats
5W - 1L
1,772 SR
Queue Stats
105W - 94L
1,432 Elo+
Solo
Neith
Neith
LeagueOfFanBoi
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,240 Elo+
Party 2
Kumbhakarna
Kumbhakarna
capomacaille
Kumbhakarna
Level 127
God Stats
35W - 30L
1,525 SR
Queue Stats
406W - 426L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JetXwolf45
Arachne
1
0 / 0 / 0
2,460
492
0
0
0
Izanami
LaMasBonita
Izanami
5
0 / 2 / 0
3,129
626
1,088
2,468
527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 0 / 0
4,162
832
1,203
2,126
537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
ZEUJIN
Maui
5
0 / 1 / 0
2,969
594
1,045
3,358
1,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

6
0 / 2 / 0
3,315
663
44
2,305
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,345
669
297
2,892
782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
2 / 0 / 0
4,404
881
711
2,053
401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
HoneyYio
Erlang Shen
6
0 / 0 / 0
3,282
656
522
3,606
1,113
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
3 / 0 / 0
3,997
799
3,054
2,256
508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
capomacaille
Kumbhakarna
5
0 / 0 / 1
3,560
712
824
2,843
1,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
5
5
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
2
0
0
2
W
Erlang Shen
HoneyYio
Erlang Shen
0
0
0
0
L
Arachne
JetXwolf45
Arachne
0
0
0
0
L
Izanami
LaMasBonita
Izanami
0
2
0
0
W
3
0
0
3
L
0
0
0
0
L
Maui
ZEUJIN
Maui
0
1
0
0
W
Kumbhakarna
capomacaille
Kumbhakarna
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,380
Damage
5,408
10,257
Taken
13,650
2,660
Mitigated
3,896
3,605
Healing
4,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
297
52
0
674
2,892
782
0
0
2,892
0
15,483
W
711
200
0
1,091
2,053
401
1,765
44
2,009
21,302
2,665
W
Erlang Shen
HoneyYio
Erlang Shen
522
0
0
1,267
3,606
1,113
0
0
3,606
0
10,684
L
Arachne
JetXwolf45
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
LaMasBonita
Izanami
1,088
954
0
669
2,468
527
0
306
2,162
0
13,305
W
3,054
915
0
577
2,256
508
0
526
1,730
0
17,663
L
1,203
993
0
1,414
2,126
537
0
0
2,126
0
25,991
L
Maui
ZEUJIN
Maui
1,045
254
0
925
3,358
1,125
0
518
2,840
6,676
2,684
W
Kumbhakarna
capomacaille
Kumbhakarna
824
52
477
509
2,843
1,092
0
455
2,388
8,422
0
L
44
44
0
597
2,305
471
0
711
1,594
13,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,035
Gold Earned
18,588
122
Minions Killed
147
0
Camps Cleared
0
387,395
Distance Traveled
497,331
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,345
669
29
6
0
114,111
0
W
Sol
4,404
881
48
10
0
92,829
2
W
Erlang Shen
3,282
656
25
5
0
111,964
0
L
Arachne
2,460
492
0
0
0
0
0
L
Izanami
3,129
626
29
6
0
90,710
0
W
Neith
3,997
799
27
5
0
95,655
0
L
Apollo
4,162
832
51
10
0
87,601
0
L
Maui
2,969
594
11
2
0
104,050
4
W
Kumbhakarna
3,560
712
18
4
0
82,772
3
L
Scylla
3,315
663
31
6
0
105,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role