Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Bacongod125
Martichoras
Level 116
God Stats
0W - 2L
1,322 SR
Queue Stats
98W - 83L
1,527 Elo+
Party 1
Maui
Maui
BurgMan1911
Maui
Level 142
God Stats
14W - 7L
1,710 SR
Queue Stats
647W - 642L
1,549 Elo+
Solo
Sobek
Sobek
Epip25
Sobek
Level 85
God Stats
2W - 2L
1,524 SR
Queue Stats
98W - 83L
1,527 Elo+
Party 1
Xbalanque
Xbalanque
RayDBase
Xbalanque
Level 125
God Stats
1W - 1L
1,731 SR
Queue Stats
174W - 148L
1,565 Elo+
Solo
Team Averages
Level 125
1,557 SR
1,534 Elo+

VS

Team Averages
Level 110
1,650 SR
1,502 Elo+
He Bo
He Bo
Chegov
He Bo
Level 30
God Stats
3W - 0L
1,805 SR
Queue Stats
85W - 80L
1,499 Elo+
Solo
Poseidon
Poseidon
Esplimt1
Poseidon
Level 147
God Stats
13W - 5L
1,794 SR
Queue Stats
453W - 474L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
Usafmessi19
Gilgamesh
Level 117
God Stats
8W - 3L
1,800 SR
Queue Stats
402W - 388L
1,492 Elo+
Solo
Rama
Rama
darksull243
Rama
Level 96
God Stats
6W - 10L
1,303 SR
Queue Stats
823W - 863L
1,558 Elo+
Solo
Maui
Maui
xxDieRoyalxx
Maui
Level 158
God Stats
7W - 4L
1,548 SR
Queue Stats
253W - 272L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
2 / 3 / 2
5,435
1,087
3,795
5,450
4,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
Bacongod125
Martichoras
11
2 / 3 / 1
5,618
1,124
4,626
4,166
1,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
1,220
244
0
0
0
Sobek
Epip25
Sobek
10
0 / 4 / 4
5,297
1,059
2,155
7,781
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
RayDBase
Xbalanque
9
1 / 3 / 2
5,213
1,043
1,477
3,613
1,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Chegov
He Bo
10
1 / 1 / 8
6,123
1,225
4,896
3,107
948
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
Esplimt1
Poseidon
12
4 / 0 / 8
7,015
1,403
3,487
1,705
537
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Usafmessi19
Gilgamesh
10
1 / 1 / 7
5,952
1,190
3,157
4,931
4,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
7 / 1 / 4
7,382
1,476
4,990
3,687
1,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 2 / 11
5,876
1,175
2,123
5,890
6,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
5
Kills
13
13
Deaths
5
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
3
2
1
L
Martichoras
Bacongod125
Martichoras
2
3
1
0.83
L
0
0
0
0
W
He Bo
Chegov
He Bo
1
1
8
5
L
Sobek
Epip25
Sobek
0
4
4
0.5
W
Poseidon
Esplimt1
Poseidon
4
0
8
8
L
Xbalanque
RayDBase
Xbalanque
1
3
2
0.67
W
Gilgamesh
Usafmessi19
Gilgamesh
1
1
7
4.5
W
7
1
4
9
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,053
Damage
18,653
21,010
Taken
19,320
13,848
Mitigated
13,790
2,660
Healing
5,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,795
800
0
556
5,450
4,430
0
2,366
3,011
0
5,881
L
Martichoras
Bacongod125
Martichoras
4,626
1,517
115
178
4,166
1,635
0
2,279
1,887
0
11,278
L
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
Chegov
He Bo
4,896
516
675
728
3,107
948
41
571
2,503
6,249
352
L
Sobek
Epip25
Sobek
2,155
70
149
1,415
7,781
6,292
0
2,921
4,752
6,782
0
W
Poseidon
Esplimt1
Poseidon
3,487
1,137
0
442
1,705
537
1,090
67
1,605
15,127
0
L
Xbalanque
RayDBase
Xbalanque
1,477
353
0
247
3,613
1,491
0
2,286
1,293
0
3,324
W
Gilgamesh
Usafmessi19
Gilgamesh
3,157
958
183
1,300
4,931
4,341
186
646
4,145
0
5,185
W
4,990
3,736
284
795
3,687
1,399
2,219
460
3,117
0
11,768
W
2,123
252
265
704
5,890
6,565
0
411
5,303
3,015
621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,783
Gold Earned
32,348
36
Minions Killed
56
0
Camps Cleared
0
385,233
Distance Traveled
498,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,435
1,087
5
1
0
119,828
0
L
Martichoras
5,618
1,124
20
4
0
77,505
0
L
Maui
1,220
244
0
0
0
0
0
W
He Bo
6,123
1,225
8
2
0
107,479
0
L
Sobek
5,297
1,059
5
1
0
91,806
0
W
Poseidon
7,015
1,403
8
2
0
109,851
0
L
Xbalanque
5,213
1,043
6
1
0
96,094
0
W
Gilgamesh
5,952
1,190
7
1
0
106,219
0
W
Rama
7,382
1,476
29
6
0
77,033
0
W
Maui
5,876
1,175
4
1
0
97,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role