Player Matchup

Nox
Nox
 
Nox
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Ayegis
Awilix
Level 155
God Stats
31W - 42L
1,499 SR
Queue Stats
359W - 415L
1,493 Elo+
Party 2
Amaterasu
Amaterasu
Earthwalkrr
Amaterasu
Level 135
God Stats
23W - 34L
1,398 SR
Queue Stats
181W - 310L
1,385 Elo+
Party 2
Sol
Sol
SolGirl1981
Sol
Level 167
God Stats
395W - 499L
1,414 SR
Queue Stats
396W - 501L
1,435 Elo+
Party 2
Scylla
Scylla
bloodykisses52
Scylla
Level 107
God Stats
10W - 8L
1,507 SR
Queue Stats
60W - 109L
1,384 Elo+
Party 2
Team Averages
Level 148
1,464 SR
1,439 Elo+

VS

Team Averages
Level 101
1,510 SR
1,498 Elo+
Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Legend2fine
Nut
Level 103
God Stats
25W - 26L
1,486 SR
Queue Stats
843W - 849L
1,566 Elo+
Solo
Scylla
Scylla
OfficialMeiiko
Scylla
Level 142
God Stats
53W - 43L
1,596 SR
Queue Stats
605W - 645L
1,492 Elo+
Solo
Anubis
Anubis
SADMAY
Anubis
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
357W - 350L
1,512 Elo+
Solo
Mulan
Mulan
lokeyang
Mulan
Level 29
God Stats
50W - 64L
1,468 SR
Queue Stats
127W - 160L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
2 / 1 / 3
6,988
1,165
2,384
3,533
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Ayegis
Awilix
12
4 / 1 / 2
7,486
1,248
4,112
4,968
1,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Amaterasu
Earthwalkrr
Amaterasu
12
0 / 0 / 3
6,358
1,060
1,339
4,183
1,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 0 / 3
6,293
1,049
4,732
1,074
254
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 0 / 4
6,742
1,124
3,458
1,951
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

353

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 2 / 2
6,481
1,080
4,326
5,607
4,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

11
0 / 0 / 1
5,927
988
1,195
1,564
387
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 1
6,375
1,063
2,109
3,222
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
SADMAY
Anubis
11
1 / 2 / 1
6,595
1,099
3,029
3,488
1,067
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mulan
lokeyang
Mulan
11
1 / 1 / 1
6,413
1,069
3,642
5,278
2,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
6
Kills
2
2
Deaths
6
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
1
3
3.5
L
Chaac
 
Chaac
0
2
2
0.5
W
Awilix
Ayegis
Awilix
4
1
2
5
W
Amaterasu
Earthwalkrr
Amaterasu
0
0
3
1.5
L
0
0
1
0.5
L
0
1
1
0.5
L
Anubis
SADMAY
Anubis
1
2
1
0.75
W
0
0
3
1.5
W
0
0
4
2
L
Mulan
lokeyang
Mulan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,025
Damage
14,301
15,709
Taken
19,159
5,165
Mitigated
9,669
2,354
Healing
2,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,384
191
0
0
3,533
1,198
0
648
2,705
12,199
0
L
Chaac
 
Chaac
4,326
307
154
2,169
5,607
4,975
0
2,687
2,920
0
14,265
W
Awilix
Ayegis
Awilix
4,112
1,071
0
0
4,968
1,571
0
1,650
3,247
0
11,758
W
Amaterasu
Earthwalkrr
Amaterasu
1,339
462
196
1,591
4,183
1,724
0
1,283
2,746
0
6,507
L
1,195
117
0
62
1,564
387
0
970
594
0
5,905
L
2,109
344
0
0
3,222
904
0
1,853
1,369
20,071
0
L
Anubis
SADMAY
Anubis
3,029
43
0
176
3,488
1,067
0
1,769
1,719
6,648
1,231
W
4,732
493
180
387
1,074
254
0
406
668
13,932
683
W
3,458
70
0
0
1,951
418
0
945
1,006
15,217
186
L
Mulan
lokeyang
Mulan
3,642
180
0
202
5,278
2,336
0
3,184
2,094
0
10,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,867
Gold Earned
31,791
100
Minions Killed
118
6
Camps Cleared
3
624,729
Distance Traveled
531,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,988
1,165
16
3
0
120,869
0
L
Chaac
6,481
1,080
18
3
1
127,216
0
W
Awilix
7,486
1,248
18
3
3
142,300
0
W
Amaterasu
6,358
1,060
17
3
3
136,930
0
L
Nut
5,927
988
10
2
0
55,930
0
L
Scylla
6,375
1,063
59
10
1
122,398
0
L
Anubis
6,595
1,099
13
2
1
110,538
0
W
Sol
6,293
1,049
21
4
0
100,630
0
W
Scylla
6,742
1,124
28
5
0
124,000
0
L
Mulan
6,413
1,069
18
3
0
115,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role