Player Matchup

Zhong Kui
Zhong Kui
PenguinLord12
Zhong Kui
Level 120
God Stats
20W - 14L
1,660 SR
Queue Stats
170W - 152L
1,539 Elo+
Party 1
Thor
Thor
VulcanTurretOP
Thor
Level 99
God Stats
5W - 1L
1,496 SR
Queue Stats
83W - 60L
1,705 Elo+
Party 1
Ix Chel
Ix Chel
camcamdafam
Ix Chel
Level 124
God Stats
93W - 61L
1,583 SR
Queue Stats
153W - 118L
1,643 Elo+
Party 1
Team Averages
Level 114
1,580 SR
1,629 Elo+

VS

Team Averages
Level 101
1,471 SR
1,536 Elo+
Ra
Ra
MerlinTheWizz
Ra
Level 37
God Stats
5W - 7L
1,333 SR
Queue Stats
28W - 29L
1,501 Elo+
Solo
Nemesis
Nemesis
kirio4_
Nemesis
Level 118
God Stats
23W - 23L
1,525 SR
Queue Stats
519W - 519L
1,537 Elo+
Solo
Chaac
Chaac
memcpy
Chaac
Level 148
God Stats
24W - 26L
1,555 SR
Queue Stats
450W - 430L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
PenguinLord12
Zhong Kui
15
2 / 0 / 8
9,477
948
8,807
7,253
5,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 3 / 5
9,046
905
8,330
7,444
3,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
camcamdafam
Ix Chel
16
5 / 0 / 4
9,841
984
8,873
7,172
2,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,519
752
1,673
9,869
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
kirio4_
Nemesis
12
0 / 5 / 2
7,372
737
6,829
9,678
4,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
memcpy
Chaac
13
2 / 2 / 0
7,867
787
6,752
10,063
8,300
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
12
Kills
2
3
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Zhong Kui
PenguinLord12
Zhong Kui
2
0
8
6
W
5
3
5
2.5
W
Ix Chel
camcamdafam
Ix Chel
5
0
4
7
L
Nemesis
kirio4_
Nemesis
0
5
2
0.2
L
Chaac
memcpy
Chaac
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,010
Damage
15,254
21,869
Taken
29,610
11,064
Mitigated
15,994
8,773
Healing
7,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,673
0
427
1,820
9,869
2,718
0
5,060
4,274
20,099
161
W
Zhong Kui
PenguinLord12
Zhong Kui
8,807
1,624
0
2,221
7,253
5,780
1,557
601
6,303
26,692
2,797
W
8,330
1,565
0
1,164
7,444
3,066
964
104
6,734
0
18,219
W
Ix Chel
camcamdafam
Ix Chel
8,873
976
986
4,402
7,172
2,218
837
785
5,806
46,564
532
L
Nemesis
kirio4_
Nemesis
6,829
687
0
1,445
9,678
4,976
0
5,928
3,289
0
16,962
L
Chaac
memcpy
Chaac
6,752
570
0
3,397
10,063
8,300
0
4,898
4,587
0
24,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,364
Gold Earned
22,758
159
Minions Killed
99
0
Camps Cleared
0
593,434
Distance Traveled
569,741
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,519
752
51
5
0
174,260
0
W
Zhong Kui
9,477
948
59
6
0
200,122
0
W
Thor
9,046
905
21
2
0
184,136
0
W
Ix Chel
9,841
984
79
8
0
209,176
0
L
Nemesis
7,372
737
21
2
0
185,246
4
L
Chaac
7,867
787
27
3
0
210,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role