Player Matchup

Pele
Pele
RaZe Angel24
Pele
Level 87
God Stats
10W - 7L
1,501 SR
Queue Stats
22W - 28L
1,315 Elo+
Party 2
Ymir
Ymir
Slixz27
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,314 Elo+
Party 2
Anubis
Anubis
Yakerq
Anubis
Level 87
God Stats
2W - 2L
1,784 SR
Queue Stats
34W - 43L
1,315 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jusDAFOX
Cu Chulainn
Level 120
God Stats
0W - 2L
1,402 SR
Queue Stats
241W - 231L
1,489 Elo+
Party 1
Medusa
Medusa
mrmagic502
Medusa
Level 82
God Stats
16W - 17L
1,411 SR
Queue Stats
124W - 155L
1,417 Elo+
Party 1
Team Averages
Level 84
1,520 SR
1,370 Elo+

VS

Team Averages
Level 103
1,577 SR
1,437 Elo+
Hera
Hera
ShinnidyPV
Hera
Level 100
God Stats
36W - 25L
1,597 SR
Queue Stats
506W - 469L
1,441 Elo+
Party 3
Shiva
Shiva
ValhallaKing357
Shiva
Level 121
God Stats
3W - 0L
1,885 SR
Queue Stats
281W - 270L
1,485 Elo+
Solo
Nu Wa
Nu Wa
lehey_
Nu Wa
Level 89
God Stats
76W - 72L
1,508 SR
Queue Stats
434W - 428L
1,423 Elo+
Party 3
Hades
Hades
monkelife1
Hades
Level 83
God Stats
12W - 13L
1,393 SR
Queue Stats
392W - 396L
1,462 Elo+
Solo
Hachiman
Hachiman
zathman
Hachiman
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 49L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 4
7,844
490
7,895
13,610
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Slixz27
Ymir
12
4 / 1 / 6
8,027
502
4,201
14,781
12,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
Yakerq
Anubis
14
5 / 6 / 3
8,118
507
9,614
11,343
4,315
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
jusDAFOX
Cu Chulainn
13
1 / 3 / 2
7,221
451
5,283
17,443
9,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Medusa
mrmagic502
Medusa
12
1 / 4 / 1
6,974
436
3,643
10,870
3,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,194
512
6,927
8,718
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 6
8,761
548
9,107
11,149
8,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
lehey_
Nu Wa
13
4 / 5 / 4
8,522
533
6,588
6,484
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
16
6 / 3 / 8
9,412
588
18,398
15,801
9,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
zathman
Hachiman
15
5 / 3 / 3
8,940
559
8,630
7,307
2,132
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
16
Kills
20
20
Deaths
18
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
W
1
5
4
0.6
L
Ymir
Slixz27
Ymir
4
1
6
7
W
4
2
6
3.5
L
Anubis
Yakerq
Anubis
5
6
3
1.08
L
Cu Chulainn
jusDAFOX
Cu Chulainn
1
3
2
0.67
W
Nu Wa
lehey_
Nu Wa
4
5
4
1.2
W
Hades
6
3
8
3.33
L
Medusa
mrmagic502
Medusa
1
4
1
0.38
W
Hachiman
zathman
Hachiman
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,636
Damage
49,650
68,047
Taken
49,459
33,974
Mitigated
23,341
11,968
Healing
15,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,895
1,366
0
1,617
13,610
4,444
0
7,202
6,273
0
57,667
W
6,927
1,711
150
2,782
8,718
2,175
96
1,543
7,175
43,051
88
L
Ymir
Slixz27
Ymir
4,201
1,210
290
2,512
14,781
12,787
0
5,294
9,301
20,974
0
W
9,107
1,426
466
2,910
11,149
8,182
192
2,052
9,097
0
50,427
L
Anubis
Yakerq
Anubis
9,614
223
0
2,337
11,343
4,315
0
7,888
3,105
58,441
0
L
Cu Chulainn
jusDAFOX
Cu Chulainn
5,283
1,273
0
3,403
17,443
9,354
0
7,114
9,691
0
49,855
W
Nu Wa
lehey_
Nu Wa
6,588
2,133
32
671
6,484
1,234
572
3,543
2,941
31,854
690
W
Hades
18,398
1,428
266
5,749
15,801
9,618
637
4,805
10,996
82,765
0
L
Medusa
mrmagic502
Medusa
3,643
1,447
0
1,809
10,870
3,074
0
2,741
8,063
0
39,274
W
Hachiman
zathman
Hachiman
8,630
5,550
0
2,486
7,307
2,132
1,866
1,872
5,435
0
55,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,184
Gold Earned
43,829
344
Minions Killed
424
0
Camps Cleared
0
1,504,743
Distance Traveled
1,498,975
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,844
490
83
5
0
355,024
0
W
Hera
8,194
512
88
6
0
283,114
0
L
Ymir
8,027
502
23
1
0
304,391
2
W
Shiva
8,761
548
56
4
0
311,309
0
L
Anubis
8,118
507
94
6
0
282,182
2
L
Cu Chulainn
7,221
451
72
5
0
276,690
3
W
Nu Wa
8,522
533
56
4
0
287,248
0
W
Hades
9,412
588
125
8
0
317,459
0
L
Medusa
6,974
436
72
5
0
286,456
0
W
Hachiman
8,940
559
99
6
0
299,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role