Player Matchup

Janus
Janus
 
Janus
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Baniramus
Bastet
Level 139
God Stats
75W - 63L
1,585 SR
Queue Stats
165W - 150L
1,504 Elo+
Solo
Mulan
Mulan
bohlingboy
Mulan
Level 140
God Stats
9W - 3L
1,804 SR
Queue Stats
59W - 53L
1,555 Elo+
Party 2
Anubis
Anubis
contemplating
Anubis
Level 116
God Stats
5W - 1L
1,825 SR
Queue Stats
34W - 26L
1,609 Elo+
Solo
Team Averages
Level 138
1,643 SR
1,534 Elo+

VS

Team Averages
Level 120
1,472 SR
1,496 Elo+
Loki
Loki
 
Loki
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Dnk02
Cabrakan
Level 103
God Stats
4W - 6L
1,516 SR
Queue Stats
271W - 245L
1,494 Elo+
Party 1
Thoth
Thoth
ILUVFEMBOYSZZ
Thoth
Level 36
God Stats
0W - 4L
1,322 SR
Queue Stats
13W - 29L
1,470 Elo+
Solo
Neith
Neith
XXxxBLEXXxxXX
Neith
Level 132
God Stats
3W - 4L
1,522 SR
Queue Stats
794W - 710L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
3 / 1 / 1
5,271
753
1,259
3,199
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
 
Rama
8
2 / 2 / 2
4,673
668
2,935
4,245
1,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Baniramus
Bastet
9
3 / 0 / 5
5,240
749
3,356
3,375
1,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
10
2 / 0 / 0
5,728
818
2,632
3,101
1,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 1 / 4
4,764
681
4,841
5,307
1,764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
2 / 1 / 1
4,521
646
1,691
4,460
1,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
 
Bacchus
8
0 / 2 / 0
4,029
576
1,224
4,724
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
Dnk02
Cabrakan
7
1 / 3 / 1
4,496
642
1,791
6,525
4,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 4 / 0
3,801
543
696
2,896
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 3 / 2
4,323
618
4,713
6,535
1,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
12
Kills
4
4
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
1
3.5
W
Rama
 
Rama
2
2
2
1.5
L
Loki
 
Loki
2
1
1
2.5
L
Bacchus
 
Bacchus
0
2
0
0
W
Bastet
Baniramus
Bastet
3
0
5
5.5
L
Cabrakan
Dnk02
Cabrakan
1
3
1
0.5
L
0
4
0
0
L
1
3
2
0.67
W
Mulan
2
0
0
2
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,023
Damage
10,115
19,227
Taken
25,140
6,422
Mitigated
10,170
7,188
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,259
84
0
1,234
3,199
835
0
717
2,482
20,744
970
W
Rama
 
Rama
2,935
1,952
0
1,062
4,245
1,264
1,168
240
4,005
0
24,272
L
Loki
 
Loki
1,691
406
0
2,277
4,460
1,074
0
480
3,916
0
20,412
L
Bacchus
 
Bacchus
1,224
0
0
1,820
4,724
2,716
0
0
4,724
17,505
0
W
Bastet
Baniramus
Bastet
3,356
767
0
1,129
3,375
1,077
0
261
3,114
0
20,152
L
Cabrakan
Dnk02
Cabrakan
1,791
343
0
1,158
6,525
4,464
0
2,244
4,281
7,764
0
L
696
40
0
100
2,896
616
0
675
2,181
14,170
234
L
4,713
1,904
0
1,017
6,535
1,300
0
2,597
3,938
0
29,321
W
Mulan
2,632
599
0
1,368
3,101
1,482
0
1,020
1,877
0
36,902
W
4,841
690
0
2,395
5,307
1,764
0
1,238
4,069
24,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,676
Gold Earned
21,170
262
Minions Killed
189
0
Camps Cleared
0
798,134
Distance Traveled
702,460
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,271
753
55
8
0
166,075
0
W
Rama
4,673
668
47
7
0
134,410
0
L
Loki
4,521
646
39
6
0
187,140
0
L
Bacchus
4,029
576
44
6
0
143,855
4
W
Bastet
5,240
749
42
6
0
178,718
0
L
Cabrakan
4,496
642
10
1
0
130,703
0
L
Thoth
3,801
543
35
5
0
106,994
0
L
Neith
4,323
618
61
9
0
133,768
1
W
Mulan
5,728
818
80
11
0
156,969
0
W
Anubis
4,764
681
38
5
0
161,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role