Player Matchup

Ravana
Ravana
CreepaSmasher
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,379 Elo+
Party 1
Charon
Charon
Devring
Charon
Level 107
God Stats
5W - 3L
1,693 SR
Queue Stats
131W - 122L
1,509 Elo+
Party 1
Skadi
Skadi
Kingcarlos12345
Skadi
Level 137
God Stats
4W - 4L
1,615 SR
Queue Stats
136W - 131L
1,489 Elo+
Party 1
Mulan
Mulan
apricotsage46
Mulan
Level 129
God Stats
9W - 12L
1,506 SR
Queue Stats
99W - 93L
1,551 Elo+
Party 1
Scylla
Scylla
zUrzos
Scylla
Level 159
God Stats
0W - 1L
1,302 SR
Queue Stats
44W - 27L
1,602 Elo+
Solo
Team Averages
Level 109
1,523 SR
1,506 Elo+

VS

Team Averages
Level 97
1,602 SR
1,513 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
GoonCommandr611
Skadi
Level 61
God Stats
2W - 0L
1,795 SR
Queue Stats
20W - 30L
1,428 Elo+
Party 2
Bellona
Bellona
Jincx-_-
Bellona
Level 149
God Stats
6W - 2L
1,445 SR
Queue Stats
204W - 180L
1,536 Elo+
Solo
Scylla
Scylla
MiLkBaGzz
Scylla
Level 147
God Stats
2W - 2L
1,619 SR
Queue Stats
224W - 170L
1,564 Elo+
Solo
Geb
Geb
obsidian12
Geb
Level 44
God Stats
8W - 4L
1,649 SR
Queue Stats
52W - 48L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
4,991
555
2,668
6,776
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charon
Devring
Charon
9
5 / 1 / 3
5,980
664
3,710
7,447
3,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 3 / 6
5,278
586
6,060
7,175
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 0
5,939
660
4,459
4,079
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
zUrzos
Scylla
9
0 / 2 / 0
4,758
529
2,424
4,769
1,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
9
4 / 2 / 1
5,409
601
4,175
6,230
1,582
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 2
4,659
518
4,679
6,279
2,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
Jincx-_-
Bellona
10
0 / 1 / 1
5,427
603
1,424
6,827
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
MiLkBaGzz
Scylla
13
4 / 0 / 1
7,187
799
3,778
2,470
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 3 / 3
4,863
540
3,919
7,463
3,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
11
Kills
9
9
Deaths
11
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
4
2
1
2.25
L
2
3
0
0.67
L
Charon
Devring
Charon
5
1
3
6.5
W
1
5
2
0.4
W
Bellona
Jincx-_-
Bellona
0
1
1
0.5
L
2
3
6
1.67
W
Scylla
MiLkBaGzz
Scylla
4
0
1
4.5
L
2
0
0
2
W
0
3
3
0.5
L
Scylla
zUrzos
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,321
Damage
17,975
30,246
Taken
29,269
11,261
Mitigated
11,573
8,614
Healing
6,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
4,175
1,556
0
1,330
6,230
1,582
0
701
5,529
0
20,325
L
2,668
940
0
1,749
6,776
2,425
424
598
6,168
0
33,580
L
Charon
Devring
Charon
3,710
1,242
1,378
2,101
7,447
3,830
0
2,940
4,451
11,748
1,726
W
4,679
1,545
0
440
6,279
2,175
0
1,933
4,346
0
29,952
W
Bellona
Jincx-_-
Bellona
1,424
600
0
3,031
6,827
3,461
0
0
6,827
0
27,615
L
6,060
2,330
0
1,173
7,175
2,028
0
2,122
5,053
0
36,071
W
Scylla
MiLkBaGzz
Scylla
3,778
492
0
493
2,470
713
539
961
1,509
52,390
1,077
L
4,459
651
0
933
4,079
1,972
0
0
4,079
0
34,446
W
3,919
332
0
1,230
7,463
3,642
0
2,161
5,302
12,784
0
L
Scylla
zUrzos
Scylla
2,424
334
0
1,280
4,769
1,006
0
1,799
2,798
30,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,946
Gold Earned
27,545
250
Minions Killed
268
0
Camps Cleared
0
850,378
Distance Traveled
968,597
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
5,409
601
32
4
0
218,050
2
L
Ravana
4,991
555
53
6
0
200,879
2
L
Charon
5,980
664
18
2
0
173,268
0
W
Skadi
4,659
518
47
5
0
180,615
0
W
Bellona
5,427
603
61
7
0
181,740
1
L
Skadi
5,278
586
57
6
0
153,532
1
W
Scylla
7,187
799
113
13
0
209,571
8
L
Mulan
5,939
660
63
7
0
177,774
0
W
Geb
4,863
540
15
2
0
178,621
0
L
Scylla
4,758
529
59
7
0
144,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role