Player Matchup

Chiron
Chiron
Platinum V
GoGoMagzilla
Chiron
Platinum V
Level 127
God Stats
15W - 15L
1,571 SR
Queue Stats
539W - 561L
1,757 MMR
Party 1
Discordia
Discordia
Platinum II
Neurosurgeon
Discordia
Platinum II
Level 124
God Stats
13W - 12L
1,612 SR
Queue Stats
566W - 588L
1,836 MMR
Party 1
Jormungandr
Jormungandr
Gold II
XADaddy2
Jormungandr
Gold II
Level 190
God Stats
27W - 26L
1,615 SR
Queue Stats
199W - 189L
1,476 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,599 SR
1,690 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 167
1,676 SR
1,949 MMR
Hera
Hera
Diamond IV
SaiverRTX
Hera
Diamond IV
Level 167
God Stats
17W - 8L
1,677 SR
Queue Stats
140W - 122L
2,190 MMR
Party 2
Horus
Horus
Diamond IV
TheKingLozalo
Horus
Diamond IV
Level 159
God Stats
23W - 10L
1,686 SR
Queue Stats
142W - 125L
2,205 MMR
Party 2
Odin
Odin
Gold I
Zadeckxd
Odin
Gold I
Level 175
God Stats
2W - 1L
1,665 SR
Queue Stats
112W - 115L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
1 / 3 / 1
8,755
673
6,879
8,346
2,949
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Discordia
Neurosurgeon
Discordia
14
1 / 5 / 0
8,614
663
10,665
8,407
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
XADaddy2
Jormungandr
15
0 / 3 / 2
9,152
704
9,748
12,286
9,546
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SerqetCthulhuKumbhakarnaKuzenboAchilles

VS

Bans
Ne ZhaHou YiAthenaXbalanqueCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
2 / 0 / 9
10,803
831
9,743
8,636
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 1 / 5
10,972
844
8,068
17,647
16,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
16
3 / 1 / 5
10,043
773
6,969
16,420
13,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
11
11
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
3
1
0.5
L
Discordia
Neurosurgeon
Discordia
1
5
0
0.2
W
Hera
2
0
9
6.5
W
6
1
5
8.5
L
Jormungandr
XADaddy2
Jormungandr
0
3
2
0.33
W
Odin
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,292
Damage
24,780
29,039
Taken
42,703
15,094
Mitigated
33,278
4,201
Healing
22,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
6,879
1,763
593
1,698
8,346
2,949
0
3,869
3,961
0
22,105
L
Discordia
Neurosurgeon
Discordia
10,665
249
0
1,460
8,407
2,599
0
2,604
5,475
23,572
0
W
Hera
9,743
2,354
0
2,447
8,636
3,462
1,445
4,291
3,707
66,210
0
W
8,068
2,233
3,847
8,891
17,647
16,534
1,020
6,641
10,192
0
23,315
L
Jormungandr
XADaddy2
Jormungandr
9,748
985
0
450
12,286
9,546
168
3,293
8,269
33,217
1,563
W
Odin
6,969
478
427
6,906
16,420
13,282
901
7,184
8,276
0
24,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,521
Gold Earned
31,818
132
Minions Killed
156
0
Camps Cleared
0
678,224
Distance Traveled
753,678
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,755
673
52
4
0
215,226
3
L
Discordia
8,614
663
31
2
0
222,171
3
W
Hera
10,803
831
106
8
0
234,390
2
W
Horus
10,972
844
19
1
0
253,344
0
L
Jormungandr
9,152
704
49
4
0
240,827
2
W
Odin
10,043
773
31
2
0
265,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role