Player Matchup

Scylla
Scylla
BongLivesMatter
Scylla
Level 139
God Stats
5W - 5L
1,493 SR
Queue Stats
353W - 361L
1,507 Elo+
Solo
Jing Wei
Jing Wei
MNT DEW 98
Jing Wei
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 122L
1,565 Elo+
Solo
Artio
Artio
SpartenChris90
Artio
Level 102
God Stats
3W - 3L
1,564 SR
Queue Stats
126W - 98L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
The Red Beanie
Danzaburou
Level 158
God Stats
3W - 2L
1,374 SR
Queue Stats
120W - 122L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
veryveryrare
Sun Wukong
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 141L
1,530 Elo+
Party 2
Team Averages
Level 127
1,486 SR
1,533 Elo+

VS

Team Averages
Level 130
1,748 SR
1,885 Elo+
Cerberus
Cerberus
 
Cerberus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Yyyyyyyuan
Olorun
Level 162
God Stats
2W - 0L
1,682 SR
Queue Stats
492W - 47L
1,913 Elo+
Party 1
Medusa
Medusa
ºººººººººººººººº
Medusa
Level 159
God Stats
32W - 4L
1,986 SR
Queue Stats
2,712W - 268L
2,084 Elo+
Party 1
King Arthur
King Arthur
老鼠怕猫
King Arthur
Level 106
God Stats
1W - 0L
1,833 SR
Queue Stats
619W - 114L
1,983 Elo+
Party 1
Hou Yi
Hou Yi
萌新菜鸟
Hou Yi
Level 68
God Stats
5W - 0L
1,740 SR
Queue Stats
162W - 31L
1,945 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
7,766
777
8,262
5,199
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
MNT DEW 98
Jing Wei
14
2 / 3 / 1
7,092
709
5,578
6,774
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 4
6,726
673
3,022
12,053
12,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
The Red Beanie
Danzaburou
13
1 / 6 / 2
6,985
699
9,614
10,311
3,905
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
veryveryrare
Sun Wukong
11
2 / 7 / 1
6,919
692
7,125
11,029
11,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 2 / 16
9,231
923
6,053
14,163
15,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Olorun
Yyyyyyyuan
Olorun
16
5 / 0 / 15
9,814
981
9,391
4,853
3,289
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
6 / 0 / 14
9,579
958
9,053
8,277
4,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
老鼠怕猫
King Arthur
14
4 / 3 / 16
8,714
871
6,573
12,831
11,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hou Yi
16
8 / 1 / 14
9,669
967
12,314
9,028
4,701
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
100
6
Kills
25
25
Deaths
6
10
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
16
5
L
1
3
2
0.67
L
Jing Wei
MNT DEW 98
Jing Wei
2
3
1
0.83
L
0
6
4
0.33
L
Danzaburou
The Red Beanie
Danzaburou
1
6
2
0.33
W
Olorun
Yyyyyyyuan
Olorun
5
0
15
12.5
L
Sun Wukong
veryveryrare
Sun Wukong
2
7
1
0.36
W
King Arthur
老鼠怕猫
King Arthur
4
3
16
4
W
Hou Yi
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,601
Damage
43,384
45,366
Taken
49,152
32,728
Mitigated
39,463
8,256
Healing
17,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,053
60
1,083
4,718
14,163
15,225
74
3,331
10,832
11,590
509
L
8,262
94
0
764
5,199
2,087
0
1,138
3,898
24,181
0
L
Jing Wei
MNT DEW 98
Jing Wei
5,578
4,195
71
935
6,774
2,347
0
2,914
3,708
0
14,071
L
3,022
88
1,583
1,357
12,053
12,587
0
4,085
7,817
2,960
654
L
Danzaburou
The Red Beanie
Danzaburou
9,614
4,150
0
2,184
10,311
3,905
0
3,725
6,546
0
18,074
W
Olorun
Yyyyyyyuan
Olorun
9,391
3,579
3,324
1,745
4,853
3,289
1,552
1,857
2,996
27,540
0
L
Sun Wukong
veryveryrare
Sun Wukong
7,125
460
320
1,042
11,029
11,802
0
3,385
7,310
0
12,202
W
9,053
2,245
421
2,045
8,277
4,972
2,409
1,414
6,863
0
22,333
W
King Arthur
老鼠怕猫
King Arthur
6,573
478
523
2,165
12,831
11,276
109
2,436
10,395
0
11,668
W
Hou Yi
12,314
6,359
0
1,373
9,028
4,701
3,092
1,652
7,376
0
25,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,488
Gold Earned
47,007
83
Minions Killed
147
0
Camps Cleared
0
846,537
Distance Traveled
973,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,231
923
18
2
0
184,290
0
L
Scylla
7,766
777
50
5
0
189,286
0
L
Jing Wei
7,092
709
19
2
0
167,550
0
L
Artio
6,726
673
0
0
0
163,408
0
L
Danzaburou
6,985
699
10
1
0
155,096
0
W
Olorun
9,814
981
61
6
0
201,632
0
L
Sun Wukong
6,919
692
4
0
0
171,197
0
W
Medusa
9,579
958
27
3
0
204,732
0
W
King Arthur
8,714
871
5
1
0
202,297
0
W
Hou Yi
9,669
967
36
4
0
180,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role