Player Matchup

Kuzenbo
Kuzenbo
Hard2AnaIyze
Kuzenbo
Level 129
God Stats
3W - 2L
1,542 SR
Queue Stats
165W - 167L
1,496 Elo+
Solo
Ravana
Ravana
Lonleyweeblet
Ravana
Level 147
God Stats
50W - 28L
1,599 SR
Queue Stats
273W - 238L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
VinceHannity
Baron Samedi
Level 25
God Stats
1W - 1L
1,438 SR
Queue Stats
12W - 10L
1,483 Elo+
Party 2
Cernunnos
Cernunnos
XanthBamboozler
Cernunnos
Level 144
God Stats
1W - 0L
1,290 SR
Queue Stats
26W - 14L
1,539 Elo+
Party 2
Surtr
Surtr
Zalverine
Surtr
Level 134
God Stats
4W - 1L
1,448 SR
Queue Stats
18W - 13L
1,508 Elo+
Party 2
Team Averages
Level 116
1,464 SR
1,512 Elo+

VS

Team Averages
Level 130
1,576 SR
1,506 Elo+
Baron Samedi
Baron Samedi
Kenpachi-Z-577
Baron Samedi
Level 156
God Stats
13W - 10L
1,663 SR
Queue Stats
123W - 113L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
N1cé
Gilgamesh
Level 125
God Stats
1W - 1L
1,630 SR
Queue Stats
55W - 51L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
Shady_Horizon
Sylvanus
Level 161
God Stats
2W - 3L
1,451 SR
Queue Stats
27W - 19L
1,516 Elo+
Party 1
Lancelot
Lancelot
TheSpeedster8
Lancelot
Level 103
God Stats
12W - 12L
1,500 SR
Queue Stats
416W - 402L
1,497 Elo+
Solo
Izanami
Izanami
slipknotislife
Izanami
Level 105
God Stats
5W - 2L
1,636 SR
Queue Stats
136W - 123L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hard2AnaIyze
Kuzenbo
13
6 / 1 / 7
9,332
583
6,288
15,171
14,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
7 / 3 / 8
9,930
621
11,190
10,644
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
VinceHannity
Baron Samedi
13
2 / 3 / 3
8,292
518
6,892
9,735
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
XanthBamboozler
Cernunnos
17
6 / 1 / 8
10,245
640
16,848
8,174
2,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Surtr
Zalverine
Surtr
14
1 / 5 / 11
9,091
568
12,653
18,000
13,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kenpachi-Z-577
Baron Samedi
14
4 / 5 / 2
8,463
529
10,140
8,949
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
N1cé
Gilgamesh
14
4 / 5 / 4
8,453
528
9,918
16,464
7,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Shady_Horizon
Sylvanus
10
0 / 6 / 2
7,070
442
4,704
21,593
16,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
TheSpeedster8
Lancelot
15
4 / 2 / 3
8,435
527
8,162
10,060
7,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

12
1 / 4 / 4
7,548
472
11,326
13,790
4,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
22
Kills
13
13
Deaths
22
37
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Hard2AnaIyze
Kuzenbo
6
1
7
9.5
L
Baron Samedi
Kenpachi-Z-577
Baron Samedi
4
5
2
1
W
7
3
8
3.67
L
Gilgamesh
N1cé
Gilgamesh
4
5
4
1.2
L
Sylvanus
Shady_Horizon
Sylvanus
0
6
2
0.17
L
Lancelot
TheSpeedster8
Lancelot
4
2
3
2.75
W
Baron Samedi
VinceHannity
Baron Samedi
2
3
3
1.17
W
Cernunnos
XanthBamboozler
Cernunnos
6
1
8
10
W
Surtr
Zalverine
Surtr
1
5
11
1.3
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,871
Damage
44,250
61,724
Taken
70,856
40,249
Mitigated
40,911
22,450
Healing
20,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Hard2AnaIyze
Kuzenbo
6,288
2,358
2,834
3,659
15,171
14,907
110
4,137
10,739
29,476
0
L
Baron Samedi
Kenpachi-Z-577
Baron Samedi
10,140
525
1,187
1,443
8,949
4,678
138
3,224
5,662
50,152
516
W
11,190
2,499
0
4,206
10,644
4,903
0
2,014
8,441
0
77,877
L
Gilgamesh
N1cé
Gilgamesh
9,918
3,344
0
783
16,464
7,394
0
2,465
13,723
0
68,887
L
Sylvanus
Shady_Horizon
Sylvanus
4,704
269
5,798
7,385
21,593
16,335
54
4,619
16,810
9,625
1,026
L
Lancelot
TheSpeedster8
Lancelot
8,162
529
0
3,030
10,060
7,878
0
922
8,764
11,911
39,379
W
Baron Samedi
VinceHannity
Baron Samedi
6,892
477
429
2,192
9,735
4,179
0
4,363
5,037
46,827
0
W
Cernunnos
XanthBamboozler
Cernunnos
16,848
11,089
0
3,732
8,174
2,513
3,365
1,135
6,988
0
84,096
W
Surtr
Zalverine
Surtr
12,653
2,916
0
5,398
18,000
13,747
177
3,772
13,469
1,569
52,919
L
11,326
8,469
0
1,206
13,790
4,626
388
2,707
10,956
0
63,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,890
Gold Earned
39,969
448
Minions Killed
426
0
Camps Cleared
0
1,541,189
Distance Traveled
1,666,511
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,332
583
40
3
0
273,261
0
L
Baron Samedi
8,463
529
86
5
0
292,648
2
W
Ravana
9,930
621
109
7
0
380,543
0
L
Gilgamesh
8,453
528
112
7
0
352,141
1
L
Sylvanus
7,070
442
9
1
0
321,764
2
L
Lancelot
8,435
527
100
6
0
405,356
7
W
Baron Samedi
8,292
518
83
5
0
257,149
0
W
Cernunnos
10,245
640
122
8
0
304,087
0
W
Surtr
9,091
568
94
6
0
326,149
0
L
Izanami
7,548
472
119
7
0
294,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role