Player Matchup

Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Betrayer-Kharn
Nu Wa
Level 155
God Stats
5W - 3L
1,778 SR
Queue Stats
21W - 14L
1,564 Elo+
Solo
Bakasura
Bakasura
Panteh_Moista
Bakasura
Level 155
God Stats
1W - 1L
1,564 SR
Queue Stats
112W - 96L
1,502 Elo+
Solo
Ratatoskr
Ratatoskr
Phosphire
Ratatoskr
Level 124
God Stats
2W - 0L
1,459 SR
Queue Stats
79W - 58L
1,532 Elo+
Party 1
Chang'e
Chang'e
WyntersEclipse
Chang'e
Level 149
God Stats
2W - 2L
1,363 SR
Queue Stats
90W - 79L
1,519 Elo+
Party 1
Team Averages
Level 147
1,533 SR
1,523 Elo+

VS

Team Averages
Level 82
1,435 SR
1,531 Elo+
Nu Wa
Nu Wa
Fudge_Rippler
Nu Wa
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,511 Elo+
Party 2
Athena
Athena
JorgKoT
Athena
Level 121
God Stats
84W - 75L
1,583 SR
Queue Stats
362W - 413L
1,579 Elo+
Party 2
Zhong Kui
Zhong Kui
Kiellurs31f
Zhong Kui
Level 22
God Stats
0W - 5L
1,318 SR
Queue Stats
36W - 43L
1,523 Elo+
Party 2
King Arthur
King Arthur
OnlyShelton
King Arthur
Level 147
God Stats
0W - 2L
1,288 SR
Queue Stats
126W - 105L
1,579 Elo+
Solo
Chernobog
Chernobog
ZebraNugget1337
Chernobog
Level 44
God Stats
4W - 8L
1,484 SR
Queue Stats
49W - 70L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 3 / 4
6,582
506
7,231
8,541
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
14 / 0 / 5
9,935
764
13,288
5,691
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Panteh_Moista
Bakasura
15
2 / 1 / 1
8,440
649
8,689
15,098
7,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ratatoskr
Phosphire
Ratatoskr
13
2 / 2 / 7
7,208
554
6,390
9,967
4,037
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
1 / 1 / 6
6,866
528
4,510
8,567
6,105
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,394
492
4,808
7,971
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
JorgKoT
Athena
10
1 / 3 / 3
6,405
493
2,769
13,484
10,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
Kiellurs31f
Zhong Kui
13
1 / 6 / 2
7,471
575
5,871
11,119
6,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

King Arthur
OnlyShelton
King Arthur
12
1 / 3 / 0
7,157
551
8,790
14,692
10,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chernobog
ZebraNugget1337
Chernobog
13
4 / 2 / 1
7,181
552
8,951
9,050
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
20
Kills
7
7
Deaths
20
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
3
4
1
W
14
0
5
16.5
L
0
6
2
0.17
L
Athena
JorgKoT
Athena
1
3
3
0.83
L
Zhong Kui
Kiellurs31f
Zhong Kui
1
6
2
0.33
L
King Arthur
OnlyShelton
King Arthur
1
3
0
0.33
W
Bakasura
Panteh_Moista
Bakasura
2
1
1
2.5
W
Ratatoskr
Phosphire
Ratatoskr
2
2
7
2.75
W
1
1
6
4
L
Chernobog
ZebraNugget1337
Chernobog
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,108
Damage
31,189
47,864
Taken
56,316
22,913
Mitigated
33,380
17,877
Healing
11,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,231
2,503
0
1,870
8,541
3,146
0
1,609
6,932
0
56,417
W
13,288
2,844
0
1,846
5,691
1,914
589
4,436
1,255
70,686
966
L
4,808
1,026
0
200
7,971
1,751
0
6,009
1,962
47,280
1,285
L
Athena
JorgKoT
Athena
2,769
545
0
1,971
13,484
10,821
0
3,411
10,073
22,195
0
L
Zhong Kui
Kiellurs31f
Zhong Kui
5,871
1,424
0
3,185
11,119
6,765
392
3,368
7,751
53,517
15,643
L
King Arthur
OnlyShelton
King Arthur
8,790
1,038
0
3,922
14,692
10,954
0
894
11,668
0
58,850
W
Bakasura
Panteh_Moista
Bakasura
8,689
5,828
0
9,351
15,098
7,711
0
1,670
13,428
0
50,062
W
Ratatoskr
Phosphire
Ratatoskr
6,390
1,487
0
827
9,967
4,037
0
2,415
7,552
0
58,954
W
4,510
394
953
3,030
8,567
6,105
0
2,988
5,579
19,080
2,252
L
Chernobog
ZebraNugget1337
Chernobog
8,951
5,814
0
2,156
9,050
3,089
0
3,548
5,502
0
56,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,031
Gold Earned
34,608
476
Minions Killed
448
0
Camps Cleared
0
1,395,114
Distance Traveled
1,289,893
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,582
506
92
7
0
239,586
0
W
Nu Wa
9,935
764
114
9
0
258,644
3
L
Nu Wa
6,394
492
91
7
0
242,582
0
L
Athena
6,405
493
39
3
0
292,933
4
L
Zhong Kui
7,471
575
115
9
0
259,726
2
L
King Arthur
7,157
551
98
8
0
245,022
2
W
Bakasura
8,440
649
139
11
0
277,103
0
W
Ratatoskr
7,208
554
94
7
0
342,058
0
W
Chang'e
6,866
528
37
3
0
277,723
0
L
Chernobog
7,181
552
105
8
0
249,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role