Player Matchup

Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
CoxInhibitor
Nu Wa
Silver II
Level 124
God Stats
45W - 26L
1,605 SR
Queue Stats
125W - 138L
1,048 MMR
Party 1
Nemesis
Nemesis
Gold III
Ladytoots69
Nemesis
Gold III
Level 175
God Stats
5W - 6L
1,567 SR
Queue Stats
325W - 315L
1,341 MMR
Solo
Horus
Horus
Silver I
Notorious_Nom
Horus
Silver I
Level 127
God Stats
1W - 3L
1,460 SR
Queue Stats
15W - 15L
1,419 MMR
Solo
Cupid
Cupid
Gold V
PotatoePapi
Cupid
Gold V
Level 115
God Stats
19W - 27L
1,398 SR
Queue Stats
197W - 204L
1,324 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,506 SR
1,326 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 156
1,528 SR
1,254 MMR
Ra
Ra
Gold I
 
Ra
Gold I
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze III
KnownDARKLICH
Fenrir
Bronze III
Level 87
God Stats
3W - 8L
1,355 SR
Queue Stats
30W - 77L
594 MMR
Solo
Anhur
Anhur
Platinum V
Strelizía
Anhur
Platinum V
Level 123
God Stats
3W - 1L
1,620 SR
Queue Stats
26W - 27L
1,522 MMR
Party 2
Geb
Geb
Silver I
agOnize1
Geb
Silver I
Level 197
God Stats
50W - 28L
1,667 SR
Queue Stats
332W - 339L
1,225 MMR
Solo
Bellona
Bellona
Gold IV
xFlackoJ
Bellona
Gold IV
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 1 / 1
6,626
552
8,316
11,456
6,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 1
5,868
489
6,562
3,371
1,040
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
Ladytoots69
Nemesis
10
1 / 5 / 2
5,728
477
5,585
10,732
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

10
2 / 4 / 3
6,467
539
3,062
9,270
6,511
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 6 / 1
5,703
475
2,879
9,202
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AresCabrakanAnubisDanzaburou

VS

Bans
ArachneKuzenboThanatosBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 1 / 4
6,649
554
6,082
5,862
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 4
5,501
458
3,187
7,661
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anhur
15
10 / 2 / 1
8,879
740
10,739
7,928
2,400
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
2 / 0 / 9
6,615
551
3,902
7,737
5,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bellona
xFlackoJ
Bellona
12
4 / 1 / 0
7,017
585
7,118
12,302
9,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
17
17
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
1
1
3.5
W
Ra
 
Ra
1
1
4
3
L
1
1
1
1.5
W
0
3
4
0.67
L
Nemesis
Ladytoots69
Nemesis
1
5
2
0.4
L
2
4
3
0.88
L
0
6
1
0.08
W
Anhur
10
2
1
5.25
W
2
0
9
6.5
W
Bellona
xFlackoJ
Bellona
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,404
Damage
31,028
44,031
Taken
41,490
18,266
Mitigated
22,906
13,654
Healing
13,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,316
860
0
4,015
11,456
6,590
0
2,544
8,831
0
43,907
W
Ra
 
Ra
6,082
429
226
1,599
5,862
2,448
0
2,218
3,644
50,985
891
L
6,562
1,311
0
1,574
3,371
1,040
0
1,514
1,857
37,054
624
W
3,187
1,305
0
1,466
7,661
2,955
0
840
6,821
0
34,410
L
Nemesis
Ladytoots69
Nemesis
5,585
2,218
0
3,598
10,732
2,701
0
1,392
9,340
0
36,249
L
3,062
1,124
370
2,196
9,270
6,511
0
3,529
5,524
0
12,686
L
2,879
1,523
87
1,814
9,202
1,424
0
707
8,495
0
36,232
W
Anhur
10,739
6,431
0
4,081
7,928
2,400
758
633
7,295
0
69,548
W
3,902
342
0
1,800
7,737
5,232
0
1,553
6,184
17,762
0
W
Bellona
xFlackoJ
Bellona
7,118
3,467
0
4,738
12,302
9,871
0
1,199
11,103
0
48,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,392
Gold Earned
34,661
286
Minions Killed
403
0
Camps Cleared
0
1,204,091
Distance Traveled
1,226,857
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,626
552
80
7
0
253,839
2
W
Ra
6,649
554
115
10
0
235,334
4
L
Nu Wa
5,868
489
51
4
0
217,876
2
W
Fenrir
5,501
458
52
4
0
243,435
0
L
Nemesis
5,728
477
66
6
0
269,770
0
L
Horus
6,467
539
20
2
0
241,760
4
L
Cupid
5,703
475
69
6
0
220,846
0
W
Anhur
8,879
740
122
10
0
235,527
0
W
Geb
6,615
551
28
2
0
261,935
4
W
Bellona
7,017
585
86
7
0
250,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role