Player Matchup

Thoth
Thoth
Diamond III
DxS4nikxD
Thoth
Diamond III
Level 146
God Stats
2W - 2L
1,540 SR
Queue Stats
76W - 42L
1,947 MMR
Party 2
Xing Tian
Xing Tian
Diamond IV
Minos Ishtar
Xing Tian
Diamond IV
Level 175
God Stats
1W - 0L
1,482 SR
Queue Stats
76W - 43L
1,908 MMR
Party 2
Chiron
Chiron
Diamond IV
crasyspiro117
Chiron
Diamond IV
Level 212
God Stats
2W - 0L
1,567 SR
Queue Stats
76W - 43L
1,908 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 178
1,530 SR
1,921 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,517 SR
1,759 MMR
Merlin
Merlin
Platinum I
GhostlyWorms
Merlin
Platinum I
Level 145
God Stats
3W - 8L
1,467 SR
Queue Stats
387W - 370L
2,042 MMR
Party 1
Terra
Terra
Gold II
Jackrd10
Terra
Gold II
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 163L
1,678 MMR
Party 1
Charybdis
Charybdis
Gold V
ahoyflabbyone
Charybdis
Gold V
Level 104
God Stats
13W - 13L
1,584 SR
Queue Stats
18W - 27L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DxS4nikxD
Thoth
20
10 / 1 / 3
13,827
864
17,098
8,816
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Minos Ishtar
Xing Tian
19
0 / 2 / 11
11,801
738
11,459
27,577
25,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
4 / 1 / 8
12,728
796
16,917
14,957
5,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
JormungandrKuzenboCthulhuKumbhakarnaBacchus

VS

Bans
AchillesAh Muzen CabCerberusHorusFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 6 / 2
11,642
728
18,061
14,059
4,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
Jackrd10
Terra
17
1 / 4 / 3
10,771
673
10,997
17,836
17,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Charybdis
ahoyflabbyone
Charybdis
18
1 / 4 / 3
11,756
735
7,985
17,091
5,597
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
14
Kills
4
4
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
DxS4nikxD
Thoth
10
1
3
11.5
L
Merlin
2
6
2
0.5
L
Terra
Jackrd10
Terra
1
4
3
0.63
W
Xing Tian
Minos Ishtar
Xing Tian
0
2
11
2.75
L
Charybdis
ahoyflabbyone
Charybdis
1
4
3
0.63
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,474
Damage
37,043
51,350
Taken
48,986
34,450
Mitigated
27,795
16,727
Healing
10,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
DxS4nikxD
Thoth
17,098
143
0
595
8,816
3,203
1,633
5,740
2,384
62,762
0
L
Merlin
18,061
346
0
350
14,059
4,418
0
7,598
5,963
48,829
0
L
Terra
Jackrd10
Terra
10,997
435
2,346
4,585
17,836
17,780
0
8,151
9,058
21,583
537
W
Xing Tian
Minos Ishtar
Xing Tian
11,459
664
0
9,981
27,577
25,741
95
10,589
15,622
24,107
2,182
L
Charybdis
ahoyflabbyone
Charybdis
7,985
3,469
0
2,791
17,091
5,597
0
10,726
5,855
0
48,503
W
16,917
4,727
612
5,539
14,957
5,506
1,718
9,057
4,783
0
62,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,356
Gold Earned
34,169
215
Minions Killed
175
0
Camps Cleared
0
908,128
Distance Traveled
851,486
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,827
864
104
7
0
310,770
0
L
Merlin
11,642
728
78
5
0
270,894
0
L
Terra
10,771
673
25
2
0
298,357
0
W
Xing Tian
11,801
738
24
2
0
300,769
2
L
Charybdis
11,756
735
72
5
0
282,235
2
W
Chiron
12,728
796
87
5
0
296,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role