Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold IV
 
Ah Muzen Cab
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold III
Makhulú
Tyr
Gold III
Level 159
God Stats
10W - 12L
1,417 SR
Queue Stats
623W - 633L
1,392 MMR
Solo
Janus
Janus
Gold I
NotGrayser
Janus
Gold I
Level 159
God Stats
1W - 1L
1,468 SR
Queue Stats
94W - 88L
1,450 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Pg OnYt TH
Xing Tian
Gold IV
Level 69
God Stats
5W - 6L
1,521 SR
Queue Stats
200W - 212L
1,369 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
ttvTiitanDrago
Tsukuyomi
Gold IV
Level 214
God Stats
11W - 9L
1,577 SR
Queue Stats
598W - 616L
1,372 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,497 SR
1,417 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,436 SR
1,317 MMR
Merlin
Merlin
Gold IV
Agent_Winters
Merlin
Gold IV
Level 157
God Stats
139W - 151L
1,548 SR
Queue Stats
357W - 374L
1,456 MMR
Solo
Geb
Geb
Bronze III
Chainbomb
Geb
Bronze III
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,317 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
Manny639
Ratatoskr
Gold V
Level 149
God Stats
4W - 9L
1,301 SR
Queue Stats
54W - 67L
1,236 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
NazteeZ28
Danzaburou
Silver IV
Level 158
God Stats
0W - 3L
1,393 SR
Queue Stats
19W - 34L
1,120 MMR
Party 1
Bellona
Bellona
Silver I
irritaable
Bellona
Silver I
Level 121
God Stats
0W - 3L
1,440 SR
Queue Stats
28W - 34L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
0 / 1 / 2
7,648
546
1,787
6,285
2,120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
2 / 1 / 4
8,294
592
6,633
15,531
9,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
13
0 / 2 / 4
7,307
522
5,638
7,504
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Pg OnYt TH
Xing Tian
12
4 / 0 / 2
7,306
522
5,581
11,810
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
ttvTiitanDrago
Tsukuyomi
16
6 / 1 / 0
8,591
614
6,995
10,124
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
CharybdisYmirNu WaAo KuangThanatos

VS

Bans
AnhurAgniBastetCabrakanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,919
566
6,247
6,414
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 2 / 3
6,631
474
2,734
7,534
4,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Manny639
Ratatoskr
13
3 / 3 / 0
7,755
554
8,318
10,568
3,647
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
NazteeZ28
Danzaburou
11
1 / 3 / 0
6,879
491
5,539
7,585
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
irritaable
Bellona
11
0 / 3 / 1
6,911
494
7,372
10,892
6,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
5
5
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
1
2
1
L
1
1
1
1.5
L
0
2
3
0.75
W
2
1
4
4
L
Ratatoskr
Manny639
Ratatoskr
3
3
0
1
L
Danzaburou
NazteeZ28
Danzaburou
1
3
0
0.33
W
Janus
0
2
4
1
W
Xing Tian
Pg OnYt TH
Xing Tian
4
0
2
5
L
Bellona
irritaable
Bellona
0
3
1
0.17
W
Tsukuyomi
ttvTiitanDrago
Tsukuyomi
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,634
Damage
30,210
51,254
Taken
42,993
25,858
Mitigated
19,818
21,089
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
1,787
345
0
1,140
6,285
2,120
312
256
6,029
0
61,723
L
6,247
113
0
1,114
6,414
1,795
318
4,332
1,830
56,589
990
L
2,734
794
0
720
7,534
4,732
0
1,932
5,530
17,339
0
W
6,633
547
0
10,306
15,531
9,363
0
118
15,413
0
53,764
L
Ratatoskr
Manny639
Ratatoskr
8,318
2,033
0
1,866
10,568
3,647
0
1,985
8,427
0
58,559
L
Danzaburou
NazteeZ28
Danzaburou
5,539
1,202
0
1,800
7,585
2,725
495
2,153
5,432
0
48,136
W
Janus
5,638
437
0
1,470
7,504
2,496
0
3,134
4,370
56,199
0
W
Xing Tian
Pg OnYt TH
Xing Tian
5,581
318
0
3,111
11,810
8,279
0
4,077
7,733
19,164
1,386
L
Bellona
irritaable
Bellona
7,372
3,326
0
2,968
10,892
6,919
0
255
10,637
0
44,091
W
Tsukuyomi
ttvTiitanDrago
Tsukuyomi
6,995
1,609
0
5,062
10,124
3,600
0
1,242
8,882
0
68,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,146
Gold Earned
36,095
469
Minions Killed
391
0
Camps Cleared
0
1,452,747
Distance Traveled
1,404,807
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,648
546
110
8
0
280,383
0
L
Merlin
7,919
566
111
8
0
284,130
1
L
Geb
6,631
474
31
2
0
293,283
3
W
Tyr
8,294
592
100
7
0
268,953
2
L
Ratatoskr
7,755
554
93
7
0
338,176
5
L
Danzaburou
6,879
491
81
6
0
280,547
0
W
Janus
7,307
522
118
8
0
278,363
4
W
Xing Tian
7,306
522
23
2
0
305,619
9
L
Bellona
6,911
494
75
5
0
208,671
0
W
Tsukuyomi
8,591
614
118
8
0
319,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role