Player Matchup

Hercules
Hercules
MoodLighting
Hercules
Level 124
God Stats
3W - 3L
1,769 SR
Queue Stats
148W - 149L
1,493 Elo+
Party 3
Charon
Charon
NickelFaucet
Charon
Level 108
God Stats
10W - 15L
1,526 SR
Queue Stats
125W - 122L
1,491 Elo+
Party 3
Poseidon
Poseidon
R3L1C
Poseidon
Level 157
God Stats
7W - 7L
1,466 SR
Queue Stats
70W - 60L
1,517 Elo+
Solo
Medusa
Medusa
kingzmanx3
Medusa
Level 88
God Stats
2W - 4L
1,298 SR
Queue Stats
20W - 24L
1,358 Elo+
Solo
Ne Zha
Ne Zha
mixingbeaters
Ne Zha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 114L
1,479 Elo+
Party 3
Team Averages
Level 117
1,512 SR
1,468 Elo+

VS

Team Averages
Level 95
1,462 SR
1,493 Elo+
Kumbhakarna
Kumbhakarna
ShutUpDoge
Kumbhakarna
Level 88
God Stats
3W - 6L
1,482 SR
Queue Stats
88W - 77L
1,494 Elo+
Party 2
Baron Samedi
Baron Samedi
WaxenHarmony309
Baron Samedi
Level 96
God Stats
2W - 4L
1,502 SR
Queue Stats
90W - 84L
1,471 Elo+
Party 2
Surtr
Surtr
aqua773634
Surtr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 133L
1,495 Elo+
Party 1
Anhur
Anhur
jagapy1116
Anhur
Level 69
God Stats
3W - 5L
1,247 SR
Queue Stats
150W - 139L
1,488 Elo+
Party 1
Chaac
Chaac
rexfortor
Chaac
Level 155
God Stats
206W - 192L
1,578 SR
Queue Stats
226W - 208L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MoodLighting
Hercules
11
2 / 3 / 0
6,345
529
7,529
10,333
7,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charon
10
2 / 4 / 5
6,218
518
4,141
8,456
3,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
R3L1C
Poseidon
13
4 / 2 / 1
7,327
611
3,885
4,590
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
kingzmanx3
Medusa
12
3 / 1 / 4
6,780
565
5,226
5,605
1,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 3 / 4
5,638
470
1,238
8,856
3,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ShutUpDoge
Kumbhakarna
11
0 / 3 / 5
5,706
476
3,301
9,069
4,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
WaxenHarmony309
Baron Samedi
12
3 / 1 / 2
7,319
610
5,285
3,917
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
12
2 / 2 / 1
7,615
635
6,319
12,355
9,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anhur
11
3 / 4 / 2
6,690
558
3,529
6,682
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
rexfortor
Chaac
12
5 / 2 / 3
7,147
596
6,835
8,287
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
12
Kills
13
13
Deaths
12
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
MoodLighting
Hercules
2
3
0
0.67
L
Charon
2
4
5
1.13
L
Poseidon
R3L1C
Poseidon
4
2
1
2.25
W
Kumbhakarna
ShutUpDoge
Kumbhakarna
0
3
5
0.83
W
Baron Samedi
WaxenHarmony309
Baron Samedi
3
1
2
4
W
Surtr
2
2
1
1.25
W
Anhur
3
4
2
1
L
Medusa
kingzmanx3
Medusa
3
1
4
5
L
1
3
4
1
W
Chaac
rexfortor
Chaac
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,019
Damage
25,269
37,840
Taken
40,310
16,744
Mitigated
21,434
8,010
Healing
11,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
MoodLighting
Hercules
7,529
3,695
0
3,771
10,333
7,117
0
158
10,175
0
41,536
L
Charon
4,141
573
0
775
8,456
3,549
0
1,071
7,151
19,169
0
L
Poseidon
R3L1C
Poseidon
3,885
313
0
718
4,590
1,469
0
3,087
1,463
57,705
1,133
W
Kumbhakarna
ShutUpDoge
Kumbhakarna
3,301
226
0
1,739
9,069
4,792
122
2,064
6,966
22,823
1,176
W
Baron Samedi
WaxenHarmony309
Baron Samedi
5,285
249
239
1,264
3,917
1,465
529
1,515
2,394
49,647
1,041
W
Surtr
6,319
2,514
0
2,265
12,355
9,087
0
1,091
10,771
836
48,473
W
Anhur
3,529
1,030
0
1,166
6,682
1,971
280
1,151
5,524
0
40,058
L
Medusa
kingzmanx3
Medusa
5,226
1,665
0
1,901
5,605
1,554
0
1,576
3,671
0
49,895
L
1,238
382
0
845
8,856
3,055
0
2,008
6,812
0
33,204
W
Chaac
rexfortor
Chaac
6,835
840
0
4,362
8,287
4,119
0
1,760
6,463
0
45,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,308
Gold Earned
34,477
366
Minions Killed
384
0
Camps Cleared
0
1,192,093
Distance Traveled
1,163,421
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,345
529
89
7
0
244,333
4
L
Charon
6,218
518
37
3
0
218,158
3
L
Poseidon
7,327
611
107
9
0
254,810
0
W
Kumbhakarna
5,706
476
34
3
0
245,087
0
W
Baron Samedi
7,319
610
95
8
0
222,833
0
W
Surtr
7,615
635
97
8
0
242,291
0
W
Anhur
6,690
558
89
7
0
193,156
0
L
Medusa
6,780
565
72
6
0
223,959
0
L
Ne Zha
5,638
470
61
5
0
250,833
0
W
Chaac
7,147
596
69
6
0
260,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role