Player Matchup

Tsukuyomi
Tsukuyomi
EPICGAMER1410
Tsukuyomi
Level 145
God Stats
4W - 1L
1,602 SR
Queue Stats
29W - 16L
1,582 Elo+
Solo
Nox
Nox
Kusanagi_2049
Nox
Level 129
God Stats
22W - 25L
1,449 SR
Queue Stats
113W - 109L
1,472 Elo+
Solo
Janus
Janus
Malfez
Janus
Level 181
God Stats
6W - 10L
1,423 SR
Queue Stats
154W - 155L
1,548 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OleRudeBoss
Kumbhakarna
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 40L
1,516 Elo+
Party 2
Artemis
Artemis
OptimusFredward
Artemis
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,567 Elo+
Party 2
Team Averages
Level 142
1,495 SR
1,537 Elo+

VS

Team Averages
Level 106
1,500 SR
1,537 Elo+
King Arthur
King Arthur
Blagemo
King Arthur
Level 145
God Stats
4W - 3L
1,463 SR
Queue Stats
39W - 41L
1,429 Elo+
Party 1
Kukulkan
Kukulkan
Coldbrew11
Kukulkan
Level 88
God Stats
21W - 14L
1,642 SR
Queue Stats
24W - 17L
1,577 Elo+
Solo
Bacchus
Bacchus
John C ReiIly
Bacchus
Level 106
God Stats
1W - 3L
1,432 SR
Queue Stats
16W - 15L
1,506 Elo+
Party 1
Anhur
Anhur
Pxndx420
Anhur
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,754 Elo+
Solo
Cupid
Cupid
Robottron
Cupid
Level 159
God Stats
2W - 3L
1,464 SR
Queue Stats
38W - 45L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EPICGAMER1410
Tsukuyomi
16
7 / 2 / 7
11,057
1,106
14,167
10,043
3,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 0 / 7
9,967
997
2,952
2,484
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Malfez
Janus
16
1 / 0 / 11
9,975
998
10,253
2,095
767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
OleRudeBoss
Kumbhakarna
17
3 / 1 / 11
11,586
1,159
9,104
9,443
9,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
4 / 1 / 8
10,680
1,068
10,172
9,358
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

285

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blagemo
King Arthur
15
0 / 2 / 1
9,214
921
3,899
12,785
8,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
Coldbrew11
Kukulkan
14
0 / 1 / 0
8,305
831
330
1,126
430
Bacchus
15
0 / 5 / 3
9,232
923
5,939
12,018
12,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Pxndx420
Anhur
15
2 / 3 / 1
10,406
1,041
11,298
13,519
3,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Robottron
Cupid
14
2 / 5 / 1
9,632
963
8,789
11,540
3,807
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
16
Kills
4
4
Deaths
16
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blagemo
King Arthur
0
2
1
0.25
L
Kukulkan
Coldbrew11
Kukulkan
0
1
0
0
W
Tsukuyomi
EPICGAMER1410
Tsukuyomi
7
2
7
5.25
L
Bacchus
0
5
3
0.3
W
1
0
7
4.5
W
Janus
Malfez
Janus
1
0
11
6.5
W
Kumbhakarna
OleRudeBoss
Kumbhakarna
3
1
11
8.5
W
4
1
8
8
L
Anhur
Pxndx420
Anhur
2
3
1
0.83
L
Cupid
Robottron
Cupid
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,648
Damage
30,255
33,423
Taken
50,988
18,134
Mitigated
29,157
5,056
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blagemo
King Arthur
3,899
610
0
320
12,785
8,208
0
4,241
8,544
0
24,466
L
Kukulkan
Coldbrew11
Kukulkan
330
0
0
0
1,126
430
0
734
392
1,828
0
W
Tsukuyomi
EPICGAMER1410
Tsukuyomi
14,167
4,216
0
1,145
10,043
3,666
0
2,130
7,913
0
29,681
L
Bacchus
5,939
244
215
859
12,018
12,751
0
4,738
7,280
12,176
0
W
2,952
346
0
230
2,484
1,027
0
731
1,753
23,451
84
W
Janus
Malfez
Janus
10,253
347
0
0
2,095
767
0
68
2,027
25,545
0
W
Kumbhakarna
OleRudeBoss
Kumbhakarna
9,104
275
0
1,304
9,443
9,350
0
1,347
8,096
20,688
1,995
W
10,172
4,072
190
2,187
9,358
3,324
0
1,993
7,365
0
28,924
L
Anhur
Pxndx420
Anhur
11,298
4,799
0
1,486
13,519
3,961
0
6,162
7,357
0
44,796
L
Cupid
Robottron
Cupid
8,789
3,973
1,818
2,353
11,540
3,807
0
5,604
5,936
0
27,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,265
Gold Earned
46,789
198
Minions Killed
189
10
Camps Cleared
4
922,273
Distance Traveled
673,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,214
921
51
5
0
165,108
0
L
Kukulkan
8,305
831
2
0
0
15,112
0
W
Tsukuyomi
11,057
1,106
37
4
3
198,509
0
L
Bacchus
9,232
923
10
1
1
165,429
0
W
Nox
9,967
997
55
6
2
147,217
0
W
Janus
9,975
998
38
4
2
189,267
0
W
Kumbhakarna
11,586
1,159
17
2
0
213,328
0
W
Artemis
10,680
1,068
51
5
3
173,952
0
L
Anhur
10,406
1,041
84
8
2
170,992
0
L
Cupid
9,632
963
42
4
1
157,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role