Player Matchup

Fenrir
Fenrir
Silver II
NeoTheDog29
Fenrir
Silver II
Level 143
God Stats
5W - 9L
1,459 SR
Queue Stats
607W - 651L
995 MMR
Solo
Eset
Eset
Silver I
Smokeydakid1050
Eset
Silver I
Level 118
God Stats
9W - 14L
1,474 SR
Queue Stats
598W - 625L
1,045 MMR
Solo
Thanatos
Thanatos
Silver III
guachinangin
Thanatos
Silver III
Level 123
God Stats
6W - 8L
1,302 SR
Queue Stats
32W - 46L
1,039 MMR
Solo
Charon
Charon
Silver II
percy2677
Charon
Silver II
Level 326
God Stats
4W - 5L
1,743 SR
Queue Stats
825W - 864L
1,103 MMR
Solo
Nut
Nut
Bronze V
äːŋ广
Nut
Bronze V
Level 221
God Stats
0W - 1L
1,572 SR
Queue Stats
2W - 17L
973 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 186
1,510 SR
1,031 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,519 SR
1,007 MMR
Bacchus
Bacchus
Silver III
Im01dGr3g330
Bacchus
Silver III
Level 148
God Stats
19W - 16L
1,491 SR
Queue Stats
120W - 134L
942 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
KingSparerow
Danzaburou
Silver IV
Level 129
God Stats
13W - 12L
1,454 SR
Queue Stats
116W - 138L
713 MMR
Party 1
Bastet
Bastet
Gold V
Manny639
Bastet
Gold V
Level 149
God Stats
16W - 20L
1,503 SR
Queue Stats
54W - 67L
1,183 MMR
Party 2
Ah Puch
Ah Puch
Silver IV
NazteeZ28
Ah Puch
Silver IV
Level 158
God Stats
2W - 2L
1,542 SR
Queue Stats
19W - 34L
1,067 MMR
Party 2
Raijin
Raijin
Silver I
TheShadow0w0
Raijin
Silver I
Level 89
God Stats
9W - 6L
1,604 SR
Queue Stats
273W - 298L
1,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
5 / 5 / 0
6,422
642
4,193
12,191
8,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 5 / 0
4,580
458
929
4,166
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
guachinangin
Thanatos
10
1 / 6 / 0
5,693
569
2,878
10,046
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
percy2677
Charon
10
1 / 2 / 0
5,764
576
3,440
8,953
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
3,772
377
0
0
0
Bans
PoseidonZeusAo KuangKumbhakarna

VS

Bans
Zhong KuiNeithSkadiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Im01dGr3g330
Bacchus
9
1 / 3 / 6
6,346
635
2,375
6,419
4,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
KingSparerow
Danzaburou
12
4 / 2 / 1
7,011
701
4,979
6,799
2,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bastet
Manny639
Bastet
12
6 / 0 / 3
6,924
692
4,946
7,272
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ah Puch
NazteeZ28
Ah Puch
11
2 / 1 / 3
6,938
694
7,662
7,037
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
12
5 / 1 / 1
7,754
775
4,223
3,584
997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
7
Kills
18
18
Deaths
7
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Im01dGr3g330
Bacchus
1
3
6
1.33
W
Danzaburou
KingSparerow
Danzaburou
4
2
1
2.25
W
Bastet
Manny639
Bastet
6
0
3
7.5
W
Ah Puch
NazteeZ28
Ah Puch
2
1
3
3.5
L
Fenrir
5
5
0
1
L
0
5
0
0
W
Raijin
5
1
1
5.5
L
Thanatos
guachinangin
Thanatos
1
6
0
0.17
L
Charon
percy2677
Charon
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,440
Damage
24,185
35,356
Taken
31,111
16,143
Mitigated
12,613
9,270
Healing
12,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Im01dGr3g330
Bacchus
2,375
253
152
1,480
6,419
4,899
218
293
6,126
13,668
0
W
Danzaburou
KingSparerow
Danzaburou
4,979
2,874
0
2,441
6,799
2,254
2,174
341
6,458
0
52,859
W
Bastet
Manny639
Bastet
4,946
1,922
0
3,261
7,272
2,513
333
589
6,603
0
41,998
W
Ah Puch
NazteeZ28
Ah Puch
7,662
332
0
4,330
7,037
1,950
0
2,468
4,327
43,166
0
L
Fenrir
4,193
270
0
2,396
12,191
8,545
0
2,258
9,933
5,199
21,112
L
929
96
0
299
4,166
991
0
2,393
1,576
21,237
0
W
Raijin
4,223
526
0
622
3,584
997
924
1,333
2,239
42,849
1,916
L
Thanatos
guachinangin
Thanatos
2,878
1,034
0
5,475
10,046
2,973
0
2,955
6,999
0
33,796
L
Charon
percy2677
Charon
3,440
681
0
1,100
8,953
3,634
0
6,229
2,670
32,126
1,078
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,231
Gold Earned
34,973
243
Minions Killed
350
0
Camps Cleared
0
764,255
Distance Traveled
1,024,062
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,346
635
16
2
0
210,175
2
W
Danzaburou
7,011
701
93
9
0
169,719
0
W
Bastet
6,924
692
65
7
0
267,320
5
W
Ah Puch
6,938
694
76
8
0
185,747
0
L
Fenrir
6,422
642
45
5
0
207,628
2
L
Eset
4,580
458
39
4
0
161,111
0
W
Raijin
7,754
775
100
10
0
191,101
0
L
Thanatos
5,693
569
69
7
0
203,455
0
L
Charon
5,764
576
90
9
0
192,061
0
L
Nut
3,772
377
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role