Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Ellis_Mune2
Skadi
Level 87
God Stats
11W - 11L
1,558 SR
Queue Stats
18W - 26L
1,450 Elo+
Party 3
Loki
Loki
JeanMichel Our
Loki
Level 45
God Stats
7W - 3L
1,629 SR
Queue Stats
58W - 42L
1,569 Elo+
Party 1
Baron Samedi
Baron Samedi
Ulitmate_Cobra
Baron Samedi
Level 106
God Stats
8W - 7L
1,526 SR
Queue Stats
407W - 400L
1,465 Elo+
Party 3
Shiva
Shiva
brianmoore99
Shiva
Level 158
God Stats
4W - 6L
1,431 SR
Queue Stats
230W - 220L
1,547 Elo+
Party 3
Team Averages
Level 109
1,529 SR
1,506 Elo+

VS

Team Averages
Level 92
1,628 SR
1,477 Elo+
Athena
Athena
BeeyeaBB
Athena
Level 27
God Stats
3W - 5L
1,418 SR
Queue Stats
33W - 36L
1,438 Elo+
Party 2
Da Ji
Da Ji
Kazooie0101
Da Ji
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
T-one_xiao_qi_e
Nu Wa
Level 154
God Stats
100W - 67L
1,606 SR
Queue Stats
396W - 370L
1,571 Elo+
Solo
Hel
Hel
TOPPLAYER86
Hel
Level 121
God Stats
12W - 7L
1,796 SR
Queue Stats
659W - 603L
1,508 Elo+
Solo
Hachiman
Hachiman
Trusty0418
Hachiman
Level 103
God Stats
2W - 1L
1,817 SR
Queue Stats
113W - 108L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 0 / 7
6,529
594
5,327
8,920
5,247
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 5
6,134
558
2,891
4,732
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 4
7,268
661
4,016
9,714
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Ulitmate_Cobra
Baron Samedi
12
6 / 0 / 2
7,535
685
6,165
5,479
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
3 / 0 / 0
7,367
670
3,105
7,077
3,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BeeyeaBB
Athena
7
0 / 5 / 0
4,757
432
1,250
11,535
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 3 / 0
5,431
494
2,512
8,161
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
4,758
433
1,639
2,272
388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 2 / 0
4,746
431
1,129
3,497
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Trusty0418
Hachiman
8
0 / 5 / 0
4,766
433
5,914
6,711
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
16
Kills
1
1
Deaths
16
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
7
6.5
L
Athena
BeeyeaBB
Athena
0
5
0
0
W
0
1
5
2.5
W
4
0
4
6
L
1
3
0
0.33
L
0
1
0
0
L
0
2
0
0
L
Hachiman
Trusty0418
Hachiman
0
5
0
0
W
Baron Samedi
Ulitmate_Cobra
Baron Samedi
6
0
2
7
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,504
Damage
12,444
35,922
Taken
32,176
15,180
Mitigated
14,024
15,335
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,327
629
178
2,680
8,920
5,247
290
690
8,190
37,102
73
L
Athena
BeeyeaBB
Athena
1,250
405
0
2,266
11,535
7,905
0
4,344
6,974
8,937
0
W
2,891
1,461
0
1,491
4,732
1,388
159
340
4,352
0
30,247
W
4,016
1,212
0
6,525
9,714
3,028
0
89
9,585
0
52,360
L
2,512
492
0
3,377
8,161
2,805
0
1,389
6,630
0
31,361
L
1,639
491
0
596
2,272
388
0
0
2,116
16,975
346
L
1,129
28
193
1,822
3,497
866
0
1,771
1,511
16,997
0
L
Hachiman
Trusty0418
Hachiman
5,914
4,060
0
1,264
6,711
2,060
0
3,162
3,467
0
25,272
W
Baron Samedi
Ulitmate_Cobra
Baron Samedi
6,165
314
358
2,245
5,479
1,874
1,408
1,421
4,018
36,973
3,381
W
3,105
594
0
1,858
7,077
3,643
1,901
1,133
5,759
0
50,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,833
Gold Earned
24,458
369
Minions Killed
184
0
Camps Cleared
0
1,114,242
Distance Traveled
861,932
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,529
594
47
4
0
242,467
0
L
Athena
4,757
432
10
1
0
205,282
3
W
Skadi
6,134
558
60
5
0
172,762
1
W
Loki
7,268
661
92
8
0
258,730
0
L
Da Ji
5,431
494
63
6
0
221,608
0
L
Nu Wa
4,758
433
28
3
0
118,751
0
L
Hel
4,746
431
42
4
0
130,412
0
L
Hachiman
4,766
433
41
4
0
185,879
0
W
Baron Samedi
7,535
685
77
7
0
210,979
0
W
Shiva
7,367
670
93
8
0
229,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role