Player Matchup

Baron Samedi
Baron Samedi
Optic_XM
Baron Samedi
Level 79
God Stats
12W - 7L
1,675 SR
Queue Stats
118W - 141L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
YoungTodd_Shoots
Nu Wa
Level 69
God Stats
0W - 1L
1,312 SR
Queue Stats
62W - 96L
1,392 Elo+
Party 1
Susano
Susano
cxmjr2
Susano
Level 156
God Stats
0W - 2L
1,345 SR
Queue Stats
76W - 109L
1,388 Elo+
Party 1
Ymir
Ymir
nightmaremoon97
Ymir
Level 18
God Stats
0W - 2L
1,281 SR
Queue Stats
6W - 22L
1,198 Elo+
Party 1
Izanami
Izanami
paic_at_the_pop
Izanami
Level 5
God Stats
0W - 1L
1,412 SR
Queue Stats
0W - 3L
1,171 Elo+
Party 1
Team Averages
Level 65
1,405 SR
1,307 Elo+

VS

Team Averages
Level 95
1,470 SR
1,442 Elo+
Mulan
Mulan
CKL1520
Mulan
Level 178
God Stats
6W - 4L
1,514 SR
Queue Stats
98W - 107L
1,454 Elo+
Party 2
Sylvanus
Sylvanus
Emmothy
Sylvanus
Level 66
God Stats
2W - 0L
1,297 SR
Queue Stats
46W - 55L
1,426 Elo+
Party 2
Kuzenbo
Kuzenbo
juqlx
Kuzenbo
Level 86
God Stats
10W - 8L
1,507 SR
Queue Stats
317W - 299L
1,472 Elo+
Party 3
Ah Puch
Ah Puch
mts170_
Ah Puch
Level 67
God Stats
5W - 3L
1,461 SR
Queue Stats
210W - 215L
1,424 Elo+
Solo
Heimdallr
Heimdallr
pkcoloer
Heimdallr
Level 79
God Stats
19W - 11L
1,570 SR
Queue Stats
215W - 195L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Optic_XM
Baron Samedi
14
3 / 8 / 2
9,212
461
7,754
16,720
8,481
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 8 / 1
7,410
371
8,577
11,445
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Susano
cxmjr2
Susano
15
3 / 4 / 1
8,714
436
11,710
17,889
6,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 8 / 0
7,469
373
6,060
20,692
18,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
0 / 4 / 0
7,959
398
5,532
10,569
3,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CKL1520
Mulan
17
9 / 4 / 6
11,351
568
14,625
17,408
16,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sylvanus
Emmothy
Sylvanus
14
1 / 0 / 9
9,339
467
4,102
16,484
14,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Kuzenbo
juqlx
Kuzenbo
17
5 / 2 / 14
10,499
525
13,197
14,701
10,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
mts170_
Ah Puch
17
8 / 1 / 4
11,120
556
12,146
10,777
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
pkcoloer
Heimdallr
16
9 / 0 / 4
10,250
513
17,337
14,497
5,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
6
Kills
32
32
Deaths
7
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Mulan
CKL1520
Mulan
9
4
6
3
W
Sylvanus
Emmothy
Sylvanus
1
0
9
5.5
L
Baron Samedi
Optic_XM
Baron Samedi
3
8
2
0.5
L
0
8
1
0.06
L
Susano
cxmjr2
Susano
3
4
1
0.88
W
Kuzenbo
juqlx
Kuzenbo
5
2
14
6
W
Ah Puch
mts170_
Ah Puch
8
1
4
10
L
0
8
0
0
L
0
4
0
0
W
Heimdallr
pkcoloer
Heimdallr
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,633
Damage
61,407
77,315
Taken
73,867
39,284
Mitigated
49,993
12,147
Healing
27,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
CKL1520
Mulan
14,625
1,727
0
6,040
17,408
16,493
630
7,153
10,255
1,288
75,049
W
Sylvanus
Emmothy
Sylvanus
4,102
1,594
5,420
5,375
16,484
14,878
553
4,113
12,371
24,993
2,280
L
Baron Samedi
Optic_XM
Baron Samedi
7,754
509
303
3,149
16,720
8,481
0
4,011
12,691
52,777
0
L
8,577
4,081
0
811
11,445
2,627
132
8,167
2,534
42,299
0
L
Susano
cxmjr2
Susano
11,710
1,341
0
6,058
17,889
6,242
0
8,616
9,112
0
64,118
W
Kuzenbo
juqlx
Kuzenbo
13,197
4,577
0
5,359
14,701
10,307
74
2,209
12,492
81,187
0
W
Ah Puch
mts170_
Ah Puch
12,146
60
0
2,537
10,777
2,919
287
5,349
5,428
76,193
1,639
L
6,060
1,815
0
1,052
20,692
18,848
0
5,923
14,691
16,230
2,454
L
5,532
3,567
0
774
10,569
3,086
0
2,425
8,142
0
59,915
W
Heimdallr
pkcoloer
Heimdallr
17,337
5,829
0
2,695
14,497
5,396
2,064
3,397
11,100
0
77,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,764
Gold Earned
52,559
393
Minions Killed
526
0
Camps Cleared
0
1,928,872
Distance Traveled
1,774,002
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,351
568
126
6
0
364,079
5
W
Sylvanus
9,339
467
41
2
0
327,690
0
L
Baron Samedi
9,212
461
93
5
0
351,304
0
L
Nu Wa
7,410
371
61
3
0
295,063
0
L
Susano
8,714
436
93
5
0
470,198
0
W
Kuzenbo
10,499
525
98
5
0
397,127
0
W
Ah Puch
11,120
556
149
7
0
328,382
0
L
Ymir
7,469
373
14
1
0
386,780
0
L
Izanami
7,959
398
132
7
0
425,527
0
W
Heimdallr
10,250
513
112
6
0
356,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role