Player Matchup

Cupid
Cupid
CozyKhan
Cupid
Level 148
God Stats
4W - 4L
1,423 SR
Queue Stats
41W - 49L
1,389 Elo+
Party 1
Fenrir
Fenrir
LikingCube1247
Fenrir
Level 53
God Stats
6W - 2L
1,599 SR
Queue Stats
42W - 38L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
RoyaleWidCheese1
Cthulhu
Level 148
God Stats
11W - 7L
1,577 SR
Queue Stats
86W - 84L
1,394 Elo+
Party 1
Poseidon
Poseidon
Shadowninja1342
Poseidon
Level 109
God Stats
6W - 6L
1,412 SR
Queue Stats
154W - 156L
1,436 Elo+
Solo
Aphrodite
Aphrodite
coquisha69
Aphrodite
Level 86
God Stats
50W - 55L
1,513 SR
Queue Stats
410W - 408L
1,507 Elo+
Solo
Team Averages
Level 109
1,505 SR
1,431 Elo+

VS

Team Averages
Level 54
1,477 SR
1,411 Elo+
Charybdis
Charybdis
AnSrMRR
Charybdis
Level 20
God Stats
1W - 4L
1,311 SR
Queue Stats
16W - 31L
1,338 Elo+
Party 2
Baron Samedi
Baron Samedi
MolochXBL
Baron Samedi
Level 29
God Stats
6W - 2L
1,777 SR
Queue Stats
47W - 54L
1,411 Elo+
Party 2
Vamana
Vamana
MouldyDock821
Vamana
Level 28
God Stats
2W - 6L
1,272 SR
Queue Stats
44W - 54L
1,406 Elo+
Party 2
Amaterasu
Amaterasu
SoyReagan
Amaterasu
Level 89
God Stats
0W - 1L
1,326 SR
Queue Stats
57W - 66L
1,409 Elo+
Party 2
Anubis
Anubis
gabriel-wayo
Anubis
Level 102
God Stats
1W - 1L
1,697 SR
Queue Stats
574W - 595L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CozyKhan
Cupid
14
5 / 2 / 4
9,156
572
7,987
9,851
3,142
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 5 / 5
9,308
582
11,875
17,579
7,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
0 / 1 / 1
9,107
569
8,014
12,816
8,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
14
4 / 0 / 5
8,980
561
10,223
6,744
1,907
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
coquisha69
Aphrodite
15
2 / 2 / 9
8,968
561
5,325
12,963
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AnSrMRR
Charybdis
11
0 / 5 / 3
6,202
388
2,102
10,698
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
MolochXBL
Baron Samedi
12
1 / 5 / 6
7,854
491
8,522
14,505
7,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 1 / 1
7,933
496
8,110
12,278
7,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amaterasu
SoyReagan
Amaterasu
12
4 / 2 / 2
7,427
464
6,591
14,434
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
14
4 / 4 / 4
8,319
520
8,301
9,715
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
17
Kills
9
10
Deaths
17
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AnSrMRR
Charybdis
0
5
3
0.3
W
Cupid
CozyKhan
Cupid
5
2
4
3.5
W
6
5
5
1.7
L
Baron Samedi
MolochXBL
Baron Samedi
1
5
6
0.8
L
0
1
1
0.5
W
0
1
1
0.5
W
Poseidon
4
0
5
6.5
L
Amaterasu
SoyReagan
Amaterasu
4
2
2
2.5
W
Aphrodite
coquisha69
Aphrodite
2
2
9
3.25
L
Anubis
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,424
Damage
33,626
59,953
Taken
61,630
25,128
Mitigated
28,401
26,713
Healing
18,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AnSrMRR
Charybdis
2,102
1,481
0
1,709
10,698
2,988
0
3,438
7,260
0
30,947
W
Cupid
CozyKhan
Cupid
7,987
4,102
87
3,982
9,851
3,142
4,963
2,530
7,219
0
60,522
W
11,875
2,733
0
2,195
17,579
7,454
0
3,617
13,735
0
75,905
L
Baron Samedi
MolochXBL
Baron Samedi
8,522
822
611
4,667
14,505
7,146
0
5,459
9,046
39,606
0
L
8,110
2,136
0
1,263
12,278
7,787
0
4,933
6,381
0
57,826
W
8,014
45
85
5,295
12,816
8,482
0
1,486
11,272
64,104
1,041
W
Poseidon
10,223
1,261
0
3,716
6,744
1,907
818
4,066
2,472
55,567
0
L
Amaterasu
SoyReagan
Amaterasu
6,591
2,057
0
6,510
14,434
6,113
0
4,336
10,056
0
37,105
W
Aphrodite
coquisha69
Aphrodite
5,325
884
2,786
8,567
12,963
4,143
1,070
4,015
8,710
53,644
0
L
Anubis
8,301
350
0
3,252
9,715
4,367
0
4,196
5,477
44,330
1,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,519
Gold Earned
37,735
497
Minions Killed
388
0
Camps Cleared
0
1,580,055
Distance Traveled
1,545,738
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,202
388
61
4
0
285,589
0
W
Cupid
9,156
572
98
6
0
301,611
2
W
Fenrir
9,308
582
100
6
0
347,764
0
L
Baron Samedi
7,854
491
43
3
0
285,597
1
L
Vamana
7,933
496
111
7
0
301,069
1
W
Cthulhu
9,107
569
110
7
0
282,763
3
W
Poseidon
8,980
561
98
6
0
364,069
5
L
Amaterasu
7,427
464
70
4
0
359,321
4
W
Aphrodite
8,968
561
91
6
0
283,848
0
L
Anubis
8,319
520
103
6
0
314,162
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role