Player Matchup

Agni
Agni
 
Agni
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Joe73612
Medusa
Level 83
God Stats
156W - 98L
1,717 SR
Queue Stats
364W - 333L
1,484 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RighteousPretzel
Cu Chulainn
Level 118
God Stats
17W - 11L
1,616 SR
Queue Stats
437W - 397L
1,518 Elo+
Party 1
Athena
Athena
Solash17
Athena
Level 120
God Stats
2W - 1L
1,556 SR
Queue Stats
155W - 126L
1,577 Elo+
Party 2
Ne Zha
Ne Zha
popochito123
Ne Zha
Level 140
God Stats
53W - 22L
1,736 SR
Queue Stats
191W - 160L
1,578 Elo+
Party 2
Team Averages
Level 133
1,625 SR
1,532 Elo+

VS

Team Averages
Level 118
1,608 SR
1,451 Elo+
Surtr
Surtr
LastKingKoob
Surtr
Level 147
God Stats
16W - 10L
1,599 SR
Queue Stats
153W - 130L
1,539 Elo+
Party 3
Ares
Ares
MellowFellow4566
Ares
Level 31
God Stats
1W - 3L
1,719 SR
Queue Stats
4W - 29L
1,220 Elo+
Solo
Janus
Janus
SavageMyGuy
Janus
Level 149
God Stats
2W - 3L
1,559 SR
Queue Stats
509W - 530L
1,462 Elo+
Solo
Loki
Loki
Slade9910
Loki
Level 159
God Stats
10W - 11L
1,493 SR
Queue Stats
319W - 313L
1,472 Elo+
Solo
Skadi
Skadi
hornsup123
Skadi
Level 106
God Stats
17W - 10L
1,670 SR
Queue Stats
81W - 69L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
6 / 2 / 5
9,700
693
8,204
6,791
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Joe73612
Medusa
14
0 / 0 / 4
7,723
552
6,971
5,898
2,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cu Chulainn
RighteousPretzel
Cu Chulainn
14
1 / 4 / 3
8,742
624
8,490
12,846
9,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Solash17
Athena
13
3 / 2 / 8
8,402
600
4,555
8,493
6,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
14
6 / 0 / 6
9,051
647
8,874
11,285
5,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,931
567
11,452
16,947
10,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 2 / 0
6,656
475
3,346
9,566
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 7 / 1
7,290
521
2,384
10,386
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
9
1 / 2 / 2
6,231
445
2,227
5,605
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
13
1 / 2 / 1
7,219
516
3,279
7,340
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
16
Kills
8
8
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
2
5
4.25
W
Medusa
Joe73612
Medusa
0
0
4
2
L
3
3
1
1.17
L
1
2
0
0.5
W
Cu Chulainn
RighteousPretzel
Cu Chulainn
1
4
3
0.63
L
2
7
1
0.36
L
Loki
1
2
2
1
W
Athena
Solash17
Athena
3
2
8
3.5
L
Skadi
1
2
1
0.75
W
Ne Zha
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,094
Damage
22,688
45,313
Taken
49,844
25,315
Mitigated
24,894
13,924
Healing
11,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,204
1,238
0
2,327
6,791
2,325
200
1,052
5,653
81,835
266
W
Medusa
Joe73612
Medusa
6,971
1,978
0
1,996
5,898
2,015
0
2,207
3,691
0
60,360
L
11,452
4,190
0
4,613
16,947
10,437
0
2,196
14,751
2,580
59,667
L
3,346
239
0
1,358
9,566
6,903
0
1,990
7,576
12,774
0
W
Cu Chulainn
RighteousPretzel
Cu Chulainn
8,490
989
0
4,576
12,846
9,394
0
1,188
11,658
10,711
62,766
L
2,384
421
0
954
10,386
3,386
0
5,973
4,413
47,690
937
L
Loki
2,227
340
0
2,865
5,605
1,431
0
974
4,631
0
34,385
W
Athena
Solash17
Athena
4,555
1,207
0
1,926
8,493
6,441
0
1,523
6,962
14,913
1,543
L
Skadi
3,279
698
0
1,456
7,340
2,737
0
2,607
4,733
0
70,092
W
Ne Zha
8,874
2,463
0
3,099
11,285
5,140
269
1,614
9,587
0
62,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,618
Gold Earned
35,327
501
Minions Killed
406
0
Camps Cleared
0
1,525,759
Distance Traveled
1,328,152
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,700
693
135
10
0
295,579
2
W
Medusa
7,723
552
97
7
0
270,602
2
L
Surtr
7,931
567
101
7
0
267,901
2
L
Ares
6,656
475
16
1
0
299,016
4
W
Cu Chulainn
8,742
624
139
10
0
287,236
0
L
Janus
7,290
521
103
7
0
283,712
0
L
Loki
6,231
445
60
4
0
216,917
0
W
Athena
8,402
600
31
2
0
318,438
3
L
Skadi
7,219
516
126
9
0
260,606
0
W
Ne Zha
9,051
647
99
7
0
353,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role