Player Matchup

Sobek
Sobek
Gold V
mtador100
Sobek
Gold V
Level 161
God Stats
5W - 0L
1,566 SR
Queue Stats
6W - 0L
1,655 MMR
Party 2
Neith
Neith
Gold V
zlAxelz
Neith
Gold V
Level 155
God Stats
1W - 0L
1,905 SR
Queue Stats
6W - 0L
1,655 MMR
Party 2
Nox
Nox
Gold V
zlEmalz
Nox
Gold V
Level 152
God Stats
6W - 0L
2,056 SR
Queue Stats
7W - 1L
1,661 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 156
1,843 SR
1,657 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,656 SR
1,548 MMR
Agni
Agni
Gold V
 
Agni
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold V
PalOwl
Sylvanus
Gold V
Level 141
God Stats
1W - 1L
1,747 SR
Queue Stats
9W - 7L
1,566 MMR
Party 1
Hun Batz
Hun Batz
Gold V
PeeAirborne
Hun Batz
Gold V
Level 144
God Stats
0W - 1L
1,721 SR
Queue Stats
10W - 7L
1,578 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
mtador100
Sobek
16
6 / 0 / 7
10,261
933
6,551
11,632
14,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
zlAxelz
Neith
16
3 / 0 / 10
9,974
907
11,536
8,832
4,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nox
17
4 / 0 / 9
10,438
949
7,485
8,056
3,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KuzenboKumbhakarnaNe ZhaBacchusSurtr

VS

Bans
MedusaHerculesAh Muzen CabBake KujiraBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
0 / 5 / 0
8,375
761
9,015
7,887
2,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
PalOwl
Sylvanus
12
0 / 5 / 0
7,535
685
2,387
11,715
7,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
PeeAirborne
Hun Batz
14
0 / 3 / 0
8,018
729
6,223
10,876
4,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
13
Kills
0
0
Deaths
13
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
5
0
0
L
Sylvanus
PalOwl
Sylvanus
0
5
0
0
L
Hun Batz
PeeAirborne
Hun Batz
0
3
0
0
W
Sobek
mtador100
Sobek
6
0
7
9.5
W
Neith
zlAxelz
Neith
3
0
10
8
W
Nox
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,572
Damage
17,625
28,520
Taken
30,478
21,978
Mitigated
15,011
12,349
Healing
3,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
9,015
131
0
377
7,887
2,719
0
3,739
3,811
36,317
0
L
Sylvanus
PalOwl
Sylvanus
2,387
537
658
1,510
11,715
7,865
0
5,668
5,638
9,241
0
L
Hun Batz
PeeAirborne
Hun Batz
6,223
389
0
470
10,876
4,427
0
3,954
6,584
0
30,125
W
Sobek
mtador100
Sobek
6,551
1,092
0
4,682
11,632
14,602
521
3,869
7,763
18,603
2,128
W
Neith
zlAxelz
Neith
11,536
4,498
0
4,367
8,832
4,125
1,601
4,479
4,353
0
43,683
W
Nox
7,485
828
0
3,300
8,056
3,251
1,278
3,544
4,512
40,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,673
Gold Earned
23,928
150
Minions Killed
121
0
Camps Cleared
0
691,684
Distance Traveled
604,251
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,375
761
63
6
0
208,634
1
L
Sylvanus
7,535
685
19
2
0
175,622
2
L
Hun Batz
8,018
729
39
4
0
219,995
4
W
Sobek
10,261
933
18
2
0
238,068
2
W
Neith
9,974
907
66
6
0
220,382
2
W
Nox
10,438
949
66
6
0
233,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role