Player Matchup

Cabrakan
Cabrakan
Cly42
Cabrakan
Level 40
God Stats
25W - 21L
1,507 SR
Queue Stats
61W - 88L
1,396 Elo+
Solo
Cerberus
Cerberus
ROJO DYABLO 32
Cerberus
Level 142
God Stats
15W - 1L
1,838 SR
Queue Stats
53W - 12L
1,752 Elo+
Party 1
Zeus
Zeus
Rang3rBlu3
Zeus
Level 105
God Stats
264W - 261L
1,517 SR
Queue Stats
279W - 285L
1,450 Elo+
Solo
Kukulkan
Kukulkan
catballz
Kukulkan
Level 33
God Stats
9W - 9L
1,515 SR
Queue Stats
113W - 118L
1,467 Elo+
Solo
Chaac
Chaac
gofetch13
Chaac
Level 153
God Stats
11W - 1L
1,616 SR
Queue Stats
54W - 11L
1,739 Elo+
Party 1
Team Averages
Level 95
1,599 SR
1,561 Elo+

VS

Team Averages
Level 76
1,413 SR
1,424 Elo+
The Morrigan
The Morrigan
JaxnWaxnFlaxn
The Morrigan
Level 105
God Stats
7W - 10L
1,467 SR
Queue Stats
261W - 252L
1,451 Elo+
Solo
Chaac
Chaac
KemonoBeast
Chaac
Level 92
God Stats
4W - 5L
1,493 SR
Queue Stats
70W - 71L
1,400 Elo+
Solo
Cthulhu
Cthulhu
PuppyBenBen
Cthulhu
Level 85
God Stats
0W - 1L
1,297 SR
Queue Stats
187W - 204L
1,478 Elo+
Solo
Artemis
Artemis
Simpl3FoXX
Artemis
Level 44
God Stats
2W - 8L
1,319 SR
Queue Stats
126W - 170L
1,398 Elo+
Party 2
Bastet
Bastet
WalrusShart
Bastet
Level 53
God Stats
26W - 26L
1,488 SR
Queue Stats
58W - 86L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cly42
Cabrakan
13
0 / 0 / 0
6,963
696
0
0
0
Cerberus
18
8 / 4 / 14
12,332
1,233
12,552
16,218
21,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

17
5 / 3 / 12
11,434
1,143
21,914
9,537
3,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kukulkan
catballz
Kukulkan
17
4 / 0 / 11
11,714
1,171
17,343
5,128
2,136
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
gofetch13
Chaac
18
6 / 2 / 17
12,178
1,218
14,186
12,458
15,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Team 1 Tickets

250

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JaxnWaxnFlaxn
The Morrigan
15
3 / 2 / 3
10,228
1,023
3,536
3,272
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 3 / 6
9,912
991
5,808
15,202
12,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
PuppyBenBen
Cthulhu
15
2 / 5 / 6
10,394
1,039
12,679
25,564
19,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Simpl3FoXX
Artemis
16
4 / 7 / 3
11,416
1,142
10,384
13,506
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
15
0 / 6 / 8
9,656
966
7,216
13,531
3,910
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
35
23
Kills
9
9
Deaths
23
54
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Cly42
Cabrakan
0
0
0
0
L
The Morrigan
JaxnWaxnFlaxn
The Morrigan
3
2
3
2.25
L
0
3
6
1
L
Cthulhu
PuppyBenBen
Cthulhu
2
5
6
1
W
Cerberus
8
4
14
3.75
W
5
3
12
3.67
L
Artemis
Simpl3FoXX
Artemis
4
7
3
0.79
L
Bastet
0
6
8
0.67
W
Kukulkan
catballz
Kukulkan
4
0
11
9.5
W
Chaac
gofetch13
Chaac
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,995
Damage
39,623
43,341
Taken
71,075
42,784
Mitigated
41,694
11,074
Healing
7,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Cly42
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
JaxnWaxnFlaxn
The Morrigan
3,536
376
51
164
3,272
1,350
0
1,849
1,328
9,730
0
L
5,808
621
0
1,183
15,202
12,640
0
12,527
2,675
0
19,513
L
Cthulhu
PuppyBenBen
Cthulhu
12,679
956
0
4,004
25,564
19,135
0
18,071
6,899
24,745
510
W
Cerberus
12,552
992
165
4,561
16,218
21,514
0
5,080
10,119
18,830
1,775
W
21,914
1,601
0
1,702
9,537
3,334
0
2,129
7,137
37,047
449
L
Artemis
Simpl3FoXX
Artemis
10,384
6,465
0
1,010
13,506
4,659
0
9,118
4,136
0
40,837
L
Bastet
7,216
995
0
680
13,531
3,910
0
9,958
3,498
0
15,561
W
Kukulkan
catballz
Kukulkan
17,343
1,285
0
2
5,128
2,136
0
2,792
2,252
58,098
392
W
Chaac
gofetch13
Chaac
14,186
367
275
4,369
12,458
15,800
0
4,246
7,442
605
31,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,621
Gold Earned
51,606
207
Minions Killed
187
3
Camps Cleared
3
794,615
Distance Traveled
882,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,963
696
0
0
0
0
0
L
The Morrigan
10,228
1,023
15
2
1
123,286
0
L
Chaac
9,912
991
32
3
0
195,205
0
L
Cthulhu
10,394
1,039
44
4
1
185,158
0
W
Cerberus
12,332
1,233
34
3
1
185,498
0
W
Zeus
11,434
1,143
32
3
0
179,327
0
L
Artemis
11,416
1,142
81
8
1
179,783
0
L
Bastet
9,656
966
15
2
0
198,688
0
W
Kukulkan
11,714
1,171
112
11
0
217,204
0
W
Chaac
12,178
1,218
29
3
2
212,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role