Player Matchup

Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Chaos_Shrike
King Arthur
Level 170
God Stats
4W - 1L
1,902 SR
Queue Stats
75W - 74L
1,518 Elo+
Solo
Ra
Ra
Fleischemann
Ra
Level 181
God Stats
10W - 10L
1,334 SR
Queue Stats
394W - 370L
1,569 Elo+
Solo
Loki
Loki
MoneyyMakinMooK
Loki
Level 103
God Stats
22W - 24L
1,548 SR
Queue Stats
112W - 108L
1,475 Elo+
Solo
Khepri
Khepri
MrRobert54figuer
Khepri
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 40L
1,537 Elo+
Solo
Team Averages
Level 139
1,557 SR
1,520 Elo+

VS

Team Averages
Level 126
1,483 SR
1,498 Elo+
Anubis
Anubis
 
Anubis
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Deneault12
Hun Batz
Level 204
God Stats
4W - 4L
1,515 SR
Queue Stats
478W - 418L
1,539 Elo+
Solo
Hel
Hel
HugestheMan
Hel
Level 105
God Stats
11W - 5L
1,322 SR
Queue Stats
111W - 109L
1,520 Elo+
Party 1
Mulan
Mulan
KimSSunny
Mulan
Level 129
God Stats
21W - 12L
1,679 SR
Queue Stats
357W - 317L
1,586 Elo+
Solo
Sol
Sol
sleepyrue
Sol
Level 29
God Stats
2W - 4L
1,398 SR
Queue Stats
63W - 73L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
6 / 0 / 2
6,493
649
8,038
6,804
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Chaos_Shrike
King Arthur
11
1 / 2 / 3
6,241
624
5,064
10,134
3,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
4 / 1 / 2
6,925
693
3,748
4,516
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 4
6,400
640
4,101
6,341
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 2
6,014
601
2,581
5,891
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 3 / 0
6,089
609
4,630
5,875
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hun Batz
Deneault12
Hun Batz
9
0 / 3 / 0
4,930
493
1,274
8,041
2,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 0
4,817
482
2,041
6,904
3,767
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
KimSSunny
Mulan
10
1 / 2 / 2
6,233
623
7,575
9,721
4,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 3 / 0
4,251
425
4,362
6,059
1,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
4
4
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
0
2
7
L
Anubis
 
Anubis
3
3
0
1
W
King Arthur
Chaos_Shrike
King Arthur
1
2
3
1.25
L
Hun Batz
Deneault12
Hun Batz
0
3
0
0
W
4
1
2
5
L
0
3
0
0
L
Mulan
KimSSunny
Mulan
1
2
2
1
W
2
1
4
4
W
1
0
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,532
Damage
19,882
33,686
Taken
36,600
12,568
Mitigated
14,395
15,529
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,038
5,180
0
3,949
6,804
2,140
713
4,049
2,755
0
47,023
L
Anubis
 
Anubis
4,630
146
0
1,852
5,875
2,086
86
1,195
4,587
30,559
628
W
King Arthur
Chaos_Shrike
King Arthur
5,064
800
0
2,892
10,134
3,965
0
1,915
8,219
0
36,504
L
Hun Batz
Deneault12
Hun Batz
1,274
0
0
405
8,041
2,393
0
1,723
6,162
0
29,730
W
3,748
323
972
1,745
4,516
1,226
0
1,300
3,216
44,197
1,416
L
2,041
392
1,989
3,364
6,904
3,767
0
1,548
5,356
11,715
0
L
Mulan
KimSSunny
Mulan
7,575
700
0
2,528
9,721
4,797
0
535
9,132
0
45,801
W
4,101
821
0
3,532
6,341
2,079
0
615
5,726
0
44,808
W
2,581
169
235
2,204
5,891
3,158
236
2,843
3,048
19,846
0
L
4,362
2,505
0
1,031
6,059
1,352
0
884
5,175
19,804
3,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,073
Gold Earned
26,320
339
Minions Killed
257
0
Camps Cleared
0
1,019,804
Distance Traveled
964,397
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,493
649
69
7
0
187,035
1
L
Anubis
6,089
609
60
6
0
198,640
0
W
King Arthur
6,241
624
69
7
0
188,041
0
L
Hun Batz
4,930
493
56
6
0
210,062
1
W
Ra
6,925
693
87
9
0
222,636
3
L
Hel
4,817
482
11
1
0
182,669
0
L
Mulan
6,233
623
82
8
0
199,010
5
W
Loki
6,400
640
98
10
0
211,491
4
W
Khepri
6,014
601
16
2
0
210,601
1
L
Sol
4,251
425
48
5
0
174,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role