Player Matchup

Bastet
Bastet
Platinum IV
KariCarries
Bastet
Platinum IV
Level 141
God Stats
10W - 8L
1,584 SR
Queue Stats
279W - 318L
1,612 MMR
Solo
Medusa
Medusa
Platinum I
birdboy2332
Medusa
Platinum I
Level 122
God Stats
46W - 33L
1,638 SR
Queue Stats
136W - 133L
1,918 MMR
Solo
Ix Chel
Ix Chel
Platinum III
thanosofd00m
Ix Chel
Platinum III
Level 178
God Stats
46W - 43L
1,608 SR
Queue Stats
693W - 625L
1,743 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,610 SR
1,758 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 163
1,574 SR
1,601 MMR
Neith
Neith
Gold I
Sweetness15
Neith
Gold I
Level 158
God Stats
3W - 3L
1,515 SR
Queue Stats
81W - 78L
1,673 MMR
Party 1
Hercules
Hercules
Gold V
Tommy 42
Hercules
Gold V
Level 155
God Stats
0W - 2L
1,152 SR
Queue Stats
29W - 36L
1,388 MMR
Party 1
Cerberus
Cerberus
Gold I
hermsgerms1
Cerberus
Gold I
Level 175
God Stats
5W - 1L
2,055 SR
Queue Stats
80W - 73L
1,742 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
4 / 2 / 5
8,763
974
6,058
6,529
2,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
16
4 / 3 / 10
9,620
1,069
13,391
9,089
3,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
thanosofd00m
Ix Chel
17
9 / 0 / 8
10,573
1,175
12,790
6,912
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SerqetNu WaFafnirAchillesNe Zha

VS

Bans
KuzenboCthulhuGebCabrakanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 5
7,890
877
5,271
9,936
2,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Tommy 42
Hercules
13
2 / 6 / 0
7,617
846
3,436
11,265
7,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
hermsgerms1
Cerberus
12
3 / 6 / 2
7,701
856
6,734
14,931
9,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
17
Kills
5
5
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
4
2
5
3.25
L
0
5
5
0.5
L
Hercules
Tommy 42
Hercules
2
6
0
0.33
W
Medusa
4
3
10
3
L
Cerberus
hermsgerms1
Cerberus
3
6
2
0.67
W
Ix Chel
thanosofd00m
Ix Chel
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,239
Damage
15,441
22,530
Taken
36,132
8,066
Mitigated
19,788
7,867
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
6,058
1,402
0
1,787
6,529
2,749
941
1,057
5,359
0
24,260
L
5,271
786
0
1,553
9,936
2,958
396
2,700
7,034
0
27,382
L
Hercules
Tommy 42
Hercules
3,436
1,014
0
1,114
11,265
7,739
0
3,937
7,046
0
17,673
W
Medusa
13,391
5,726
0
878
9,089
3,049
1,366
3,269
5,735
0
50,261
L
Cerberus
hermsgerms1
Cerberus
6,734
265
0
2,207
14,931
9,091
0
5,876
8,900
16,859
1,955
W
Ix Chel
thanosofd00m
Ix Chel
12,790
2,045
1,674
3,528
6,912
2,268
1,239
1,750
5,116
32,696
866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,956
Gold Earned
23,208
150
Minions Killed
112
0
Camps Cleared
0
574,545
Distance Traveled
476,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,763
974
37
4
0
210,758
0
L
Neith
7,890
877
55
6
0
159,045
0
L
Hercules
7,617
846
32
4
0
161,092
0
W
Medusa
9,620
1,069
68
8
0
168,385
0
L
Cerberus
7,701
856
25
3
0
156,362
0
W
Ix Chel
10,573
1,175
45
5
0
195,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role