Player Matchup

Sylvanus
Sylvanus
Gold IV
CertifiedPark
Sylvanus
Gold IV
Level 85
God Stats
11W - 11L
1,547 SR
Queue Stats
394W - 413L
1,496 MMR
Solo
Ullr
Ullr
Gold IV
Divine__Izanagi
Ullr
Gold IV
Level 104
God Stats
0W - 3L
1,371 SR
Queue Stats
37W - 43L
1,257 MMR
Party 1
King Arthur
King Arthur
Gold IV
LekyGhark
King Arthur
Gold IV
Level 141
God Stats
21W - 32L
1,410 SR
Queue Stats
272W - 290L
1,470 MMR
Solo
He Bo
He Bo
Silver V
NerdyTactics
He Bo
Silver V
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,182 MMR
Party 1
Pele
Pele
Silver I
thoreli987
Pele
Silver I
Level 88
God Stats
25W - 10L
1,697 SR
Queue Stats
109W - 124L
1,175 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,505 SR
1,316 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 172
1,526 SR
1,316 MMR
Ra
Ra
Gold IV
Kaneki Capalot
Ra
Gold IV
Level 161
God Stats
9W - 10L
1,527 SR
Queue Stats
164W - 168L
1,286 MMR
Solo
Artemis
Artemis
Silver I
ROYLEGENDSR
Artemis
Silver I
Level 226
God Stats
192W - 181L
1,520 SR
Queue Stats
331W - 358L
1,156 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
ServantOfJesus1
Gilgamesh
Silver III
Level 159
God Stats
1W - 1L
1,504 SR
Queue Stats
6W - 10L
1,441 MMR
Solo
Arachne
Arachne
Gold IV
sagegamer411
Arachne
Gold IV
Level 164
God Stats
5W - 6L
1,580 SR
Queue Stats
36W - 41L
1,483 MMR
Solo
Terra
Terra
Silver II
xWiccan
Terra
Silver II
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CertifiedPark
Sylvanus
9
2 / 2 / 2
5,853
450
4,203
8,904
5,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 2
6,526
502
6,068
10,331
3,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
LekyGhark
King Arthur
13
0 / 1 / 0
7,395
569
3,475
8,057
5,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 4 / 1
5,712
439
3,434
6,726
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 4 / 2
6,444
496
7,022
11,359
3,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
ThanatosMaman BrigitteAgniAthena

VS

Bans
CthulhuCu ChulainnAwilixKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,360
643
8,225
6,844
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Artemis
ROYLEGENDSR
Artemis
12
2 / 2 / 2
6,617
509
6,478
8,468
2,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Gilgamesh
ServantOfJesus1
Gilgamesh
11
0 / 0 / 0
6,381
491
2,541
6,900
2,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
sagegamer411
Arachne
13
5 / 1 / 4
7,478
575
5,926
8,085
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
xWiccan
Terra
10
2 / 1 / 6
6,700
515
5,318
9,855
5,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
14
14
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CertifiedPark
Sylvanus
2
2
2
1.5
L
1
3
2
0.67
W
5
0
4
7
L
King Arthur
LekyGhark
King Arthur
0
1
0
0
L
0
4
1
0.13
W
Artemis
ROYLEGENDSR
Artemis
2
2
2
1.5
W
Gilgamesh
ServantOfJesus1
Gilgamesh
0
0
0
0
W
Arachne
sagegamer411
Arachne
5
1
4
7
L
1
4
2
0.5
W
Terra
xWiccan
Terra
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,202
Damage
28,488
45,377
Taken
40,152
20,798
Mitigated
16,289
12,710
Healing
16,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CertifiedPark
Sylvanus
4,203
748
1,102
3,386
8,904
5,936
0
2,640
6,264
15,521
0
L
6,068
2,689
0
2,262
10,331
3,451
504
1,979
8,352
0
45,810
W
8,225
968
250
4,547
6,844
2,675
515
1,849
4,995
60,270
776
L
King Arthur
LekyGhark
King Arthur
3,475
79
0
2,477
8,057
5,271
0
994
7,063
0
60,310
L
3,434
85
0
979
6,726
2,182
0
2,603
4,123
39,022
963
W
Artemis
ROYLEGENDSR
Artemis
6,478
2,520
0
3,188
8,468
2,635
0
628
7,840
0
43,353
W
Gilgamesh
ServantOfJesus1
Gilgamesh
2,541
432
0
512
6,900
2,995
406
0
6,900
33
40,107
W
Arachne
sagegamer411
Arachne
5,926
4,817
0
1,885
8,085
2,980
850
1,630
6,455
0
43,190
L
7,022
1,786
0
2,504
11,359
3,958
0
5,230
6,129
0
64,134
W
Terra
xWiccan
Terra
5,318
714
2,204
3,416
9,855
5,004
168
3,427
6,428
15,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,930
Gold Earned
35,536
372
Minions Killed
336
0
Camps Cleared
0
1,234,523
Distance Traveled
1,266,993
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,853
450
26
2
0
163,740
3
L
Ullr
6,526
502
79
6
0
263,927
2
W
Ra
8,360
643
103
8
0
278,213
1
L
King Arthur
7,395
569
105
8
0
266,226
0
L
He Bo
5,712
439
63
5
0
261,951
2
W
Artemis
6,617
509
61
5
0
201,564
0
W
Gilgamesh
6,381
491
84
6
0
234,577
0
W
Arachne
7,478
575
69
5
0
265,490
0
L
Pele
6,444
496
99
8
0
278,679
0
W
Terra
6,700
515
19
1
0
287,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role