Player Matchup

Ne Zha
Ne Zha
MrWhiteguy13
Ne Zha
Level 25
God Stats
9W - 7L
1,122 SR
Queue Stats
99W - 118L
1,415 Elo+
Party 1
Anubis
Anubis
XpertxSins
Anubis
Level 131
God Stats
2W - 1L
1,793 SR
Queue Stats
37W - 32L
1,556 Elo+
Party 1
Bellona
Bellona
pcpc6
Bellona
Level 155
God Stats
88W - 54L
1,720 SR
Queue Stats
159W - 103L
1,701 Elo+
Party 1
Team Averages
Level 104
1,545 SR
1,557 Elo+

VS

Team Averages
Level 118
1,339 SR
1,280 Elo+
Raijin
Raijin
JARADxx
Raijin
Level 147
God Stats
16W - 24L
1,481 SR
Queue Stats
122W - 160L
1,326 Elo+
Solo
Rama
Rama
MsDonnaBabe
Rama
Level 61
God Stats
0W - 2L
1,239 SR
Queue Stats
8W - 27L
1,164 Elo+
Solo
Cu Chulainn
Cu Chulainn
TWOGalOfMiltank
Cu Chulainn
Level 147
God Stats
0W - 1L
1,298 SR
Queue Stats
60W - 69L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
4 / 0 / 13
9,375
938
5,686
7,566
3,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
XpertxSins
Anubis
14
6 / 2 / 8
9,176
918
13,548
6,328
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bellona
pcpc6
Bellona
16
8 / 0 / 7
10,017
1,002
9,034
9,537
7,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JARADxx
Raijin
12
1 / 6 / 1
7,164
716
4,678
8,658
2,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 2
6,687
669
1,101
9,877
2,854
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
TWOGalOfMiltank
Cu Chulainn
12
1 / 7 / 0
7,268
727
3,870
13,195
5,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
18
Kills
2
2
Deaths
18
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
JARADxx
Raijin
1
6
1
0.25
W
Ne Zha
4
0
13
10.5
L
0
5
2
0.2
L
Cu Chulainn
TWOGalOfMiltank
Cu Chulainn
1
7
0
0.14
W
Anubis
XpertxSins
Anubis
6
2
8
5
W
Bellona
pcpc6
Bellona
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,268
Damage
9,649
23,431
Taken
31,730
13,112
Mitigated
10,996
7,813
Healing
1,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
JARADxx
Raijin
4,678
557
0
0
8,658
2,155
0
2,719
5,649
16,310
0
W
Ne Zha
5,686
1,058
0
3,006
7,566
3,038
1,059
1,781
5,676
161
24,774
L
1,101
792
0
1,426
9,877
2,854
0
3,074
6,409
0
6,914
L
Cu Chulainn
TWOGalOfMiltank
Cu Chulainn
3,870
465
0
419
13,195
5,987
0
6,885
5,801
0
9,755
W
Anubis
XpertxSins
Anubis
13,548
94
0
1,614
6,328
2,680
635
1,584
4,564
31,407
0
W
Bellona
pcpc6
Bellona
9,034
2,726
0
3,193
9,537
7,394
1,177
1,386
8,014
0
39,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,568
Gold Earned
21,119
150
Minions Killed
49
0
Camps Cleared
0
576,529
Distance Traveled
377,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,164
716
19
2
0
109,509
0
W
Ne Zha
9,375
938
38
4
0
201,533
0
L
Rama
6,687
669
14
1
0
114,737
0
L
Cu Chulainn
7,268
727
16
2
0
152,926
0
W
Anubis
9,176
918
41
4
0
156,342
0
W
Bellona
10,017
1,002
71
7
0
218,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role